Tribes: Ascend/NJ5-B SMG: Difference between revisions
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Te-krogoth (talk | contribs) (Updated for v1.4) |
Te-krogoth (talk | contribs) (Updated slot) |
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|image = [[Image:TA_Wep_NJ5BSMG.png|290px]] | |image = [[Image:TA_Wep_NJ5BSMG.png|290px]] | ||
|loadout = [[Tribes:_Ascend/Medium Armor|Medium Armor]] | |loadout = [[Tribes:_Ascend/Medium Armor|Medium Armor]] | ||
|slot = | |slot = Bullet | ||
|type = Bullet | |type = Bullet | ||
|firerate = 1 per 0.20 seconds | |firerate = 1 per 0.20 seconds |
Latest revision as of 22:36, 30 September 2016
NJ5-B SMG | |
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Loadout/Class | Medium Armor |
Slot | Bullet |
Type | Bullet |
Statistics | |
Fire Rate | 1 per 0.20 seconds |
Manual Reload Time | 1.9 seconds (1.53 seconds) |
Auto Reload Time | 3.02 seconds (2.43 seconds) |
Projectile Speed | 420 m/s |
Projectile Live Time | 1 second |
Projectile Hitbox | 0.5 meters |
Magazine Size | 12 |
Ammo | 120 |
Upgrades | |
Cost | |
Gold | 160 |
XP | 12,000 |
Mastery Cost (XP) | Locked |
"The NJ5-B has a slower rate of fire than its predecessor, but deals more damage per hit. It can also fire while in scope."
The NJ5-B SMG is an unlockable secondary weapon for the Raider, and a variant of the NJ4 SMG. The NJ5 has a slower fire rate and less ammo, but deals more damage.
Damage Table
Below are the damage values for the NJ5-B SMG.
Base Damage | |
---|---|
Base Damage | 150 |
Beowulf | 75 |
Deployables | 150 |
Generator | 75 |
Grav Cycle | 75 |
Player | 150 |
Sensor | 150 |
Shrike | 75 |
Turret | 150 |
Falloff Damage | 120 - 150 |
Inheritence
The NJ5-B SMG does not inherit the player's velocity.
Triva
- Internally, the NJ5-B SMG is named the NJ5 SMG.
See Also
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