Tribes: Ascend/Generator: Difference between revisions
Jump to navigation
Jump to search
Te-krogoth (talk | contribs) (Updated upgrade table) |
Te-krogoth (talk | contribs) (Updated for v1.1) |
||
Line 2: | Line 2: | ||
|title = Generator | |title = Generator | ||
|image = [[Image:TA_Generator.png|250px]] | |image = [[Image:TA_Generator.png|250px]] | ||
|health = | |health = 12,000 | ||
}} | }} | ||
The '''Generator''' provides power to all Base Assets and deployable items. If the Generator is destroyed, nothing will work, everything requires power, this also leaves [[Tribes: Ascend/Base Turret|Base Turrets]] and [[Tribes: Ascend/Radar Sensor|Radar Sensors]] vulnerable as their shields no longer protect them. It takes | The '''Generator''' provides power to all Base Assets and deployable items. If the Generator is destroyed, nothing will work, everything requires power, this also leaves [[Tribes: Ascend/Base Turret|Base Turrets]] and [[Tribes: Ascend/Radar Sensor|Radar Sensors]] vulnerable as their shields no longer protect them. It takes 240 seconds for the generator to come back online if it is not repaired by a player, this can be toggled by server owners. The Generator is not required in order to spawn in a different class upon death, only if you want to change it via an [[Tribes: Ascend/Inventory Station|Inventory]]. After being destroyed, the Generator needs to reach 75% health in order for power to be restored. | ||
[[Category:Tribes: Ascend]] | [[Category:Tribes: Ascend]] |
Latest revision as of 21:05, 23 January 2016
Generator | |
---|---|
![]() | |
Health Pool | 12,000 |
The Generator provides power to all Base Assets and deployable items. If the Generator is destroyed, nothing will work, everything requires power, this also leaves Base Turrets and Radar Sensors vulnerable as their shields no longer protect them. It takes 240 seconds for the generator to come back online if it is not repaired by a player, this can be toggled by server owners. The Generator is not required in order to spawn in a different class upon death, only if you want to change it via an Inventory. After being destroyed, the Generator needs to reach 75% health in order for power to be restored.