Tribes: Ascend/Nova Blaster MX: Difference between revisions
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Te-krogoth (talk | contribs) (Updated for v1.1) |
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|title = Nova Blaster MX | |title = Nova Blaster MX | ||
|image = [[Image:TA_Wep_NovaBlasterMX.png|290px]] | |image = [[Image:TA_Wep_NovaBlasterMX.png|290px]] | ||
|loadout = [[Tribes:_Ascend/ | |loadout = [[Tribes:_Ascend/Heavy Armor|Heavy Armor]] | ||
|slot = | |slot = Sidearm | ||
|type = Bullet / Ricochet | |type = Bullet / Ricochet | ||
|firerate = 1 per 0. | |firerate = 1 per 0.35 seconds | ||
|reloadtime = | |reloadtime = 1.8 seconds | ||
|reloadupgrade = | |reloadupgrade = | ||
|autoreloadtime = | |autoreloadtime = 2.84 seconds | ||
|autoreloadupgrade = | |autoreloadupgrade = | ||
|warmuptime = | |warmuptime = | ||
|lockontime = | |lockontime = | ||
|lockondistance = | |lockondistance = | ||
|projectilespeed = | |projectilespeed = 360 m/s | ||
|projectilelivetime = | |projectilelivetime = 0.5 seconds | ||
|projectilehitbox = 0. | |projectilehitbox = 0.5 meters | ||
|falloffrange = | |falloffrange = | ||
|splashradius = | |splashradius = | ||
|clipsize = | |clipsize = 6 | ||
|clipsizeupgrade = | |clipsizeupgrade = | ||
|ammo = | |ammo = 48 | ||
|ammoupgrade = | |ammoupgrade = | ||
|upgrade1 = | |upgrade1 = | ||
|upgrade2 = | |upgrade2 = | ||
|upgrade3 = | |upgrade3 = | ||
|upgrade4 = | |upgrade4 = | ||
|gold = | |gold = 160 | ||
|xp = | |xp = 12,000 | ||
|mastery = | |mastery = Locked | ||
}} | }} | ||
''" | ''"The Nova Blaster MX fires a fast-moving bolt of energy that will ricochet off of most surfaces."'' | ||
The '''Nova Blaster MX''' is an unlockable | The '''Nova Blaster MX''' is an unlockable sidearm weapon for the [[Tribes:_Ascend/Heavy Armor|Heavy Armor]], and a variant of the [[Tribes: Ascend/Nova Blaster|Nova Blaster]]. The Nova Blaster MX is a direct clone of the Nova Blaster, before version 1.1 there was a difference in magazine size and damage, but not anymore. It is possible to damage vehicles with this weapon, but most of the time it will bounce off of them. | ||
== Damage Table == | == Damage Table == | ||
Below are the damage values for the Nova Blaster MX. | Below are the damage values for the Nova Blaster MX. | ||
<!-- | <!-- | ||
0. | m_fMinDamagePct=0.50 | ||
0. | m_fDamageMultiplierAgainstArmor=0.50 | ||
m_fDamageMultiplierAgainstGenerators=1.0 | |||
m_fDamageMultiplierAgainstShrike=0.50 | |||
m_fDamageMultiplierAgainstBeowulf=0.50 | |||
m_fDamageMultiplierAgainstGravCycle=0.50 | |||
m_fDamageMultiplierAgainstBaseTurrets=1.0 | |||
m_fDamageMultiplierAgainstBaseSensors=1.0 | |||
--> | --> | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 48: | Line 54: | ||
|Base Damage || style="text-align:center;"| 250 | |Base Damage || style="text-align:center;"| 250 | ||
|- | |- | ||
|Beowulf || style="text-align:center;"| | |Beowulf || style="text-align:center;"| 125 | ||
|- | |- | ||
|Deployables || style="text-align:center;"| 250 | |Deployables || style="text-align:center;"| 250 | ||
|- | |- | ||
|Generator || style="text-align:center;"| | |Generator || style="text-align:center;"| 250 | ||
|- | |- | ||
|Grav Cycle || style="text-align:center;"| | |Grav Cycle || style="text-align:center;"| 125 | ||
|- | |- | ||
|Player || style="text-align:center;"| 250 | |Player || style="text-align:center;"| 250 | ||
|- | |- | ||
|Sensor || style="text-align:center;"| | |Sensor || style="text-align:center;"| 250 | ||
|- | |- | ||
|Shrike || style="text-align:center;"| | |Shrike || style="text-align:center;"| 125 | ||
|- | |- | ||
|Turret || style="text-align:center;"| | |Turret || style="text-align:center;"| 250 | ||
|- | |- | ||
|Falloff Damage || style="text-align:center;"| 250 | |Falloff Damage || style="text-align:center;"| 125 - 250 | ||
|- | |- | ||
|} | |} | ||
Line 76: | Line 82: | ||
== See Also == | == See Also == | ||
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] | [[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] | ||
{{:Tribes: | {{Template:Tribes:_Ascend/Heavy_Armor_series}} | ||
[[Category:Tribes: Ascend]] | [[Category:Tribes: Ascend]] | ||
[[Category:Tribes: Ascend/Weapons]] | [[Category:Tribes: Ascend/Weapons]] | ||
[[Category:Tribes: Ascend/ | [[Category:Tribes: Ascend/Sidearm Weapons]] |
Revision as of 00:08, 11 January 2016
Nova Blaster MX | |
---|---|
![]() | |
Loadout/Class | Heavy Armor |
Slot | Sidearm |
Type | Bullet / Ricochet |
Statistics | |
Fire Rate | 1 per 0.35 seconds |
Manual Reload Time | 1.8 seconds |
Auto Reload Time | 2.84 seconds |
Projectile Speed | 360 m/s |
Projectile Live Time | 0.5 seconds |
Projectile Hitbox | 0.5 meters |
Magazine Size | 6 |
Ammo | 48 |
Upgrades | |
Cost | |
Gold | 160 |
XP | 12,000 |
Mastery Cost (XP) | Locked |
"The Nova Blaster MX fires a fast-moving bolt of energy that will ricochet off of most surfaces."
The Nova Blaster MX is an unlockable sidearm weapon for the Heavy Armor, and a variant of the Nova Blaster. The Nova Blaster MX is a direct clone of the Nova Blaster, before version 1.1 there was a difference in magazine size and damage, but not anymore. It is possible to damage vehicles with this weapon, but most of the time it will bounce off of them.
Damage Table
Below are the damage values for the Nova Blaster MX.
Base Damage | |
---|---|
Base Damage | 250 |
Beowulf | 125 |
Deployables | 250 |
Generator | 250 |
Grav Cycle | 125 |
Player | 250 |
Sensor | 250 |
Shrike | 125 |
Turret | 250 |
Falloff Damage | 125 - 250 |
Inheritence
The Nova Blaster MX does not inherit the player's velocity.
Trivia
Internally, the Nova Blaster MX is named the Nova Colt MKD.
See Also
|