Tribes: Ascend/Nova Colt: Difference between revisions
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Te-krogoth (talk | contribs) (Updated for v1.1) |
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|title = Nova Colt | |title = Nova Colt | ||
|image = [[Image:TA_Wep_NovaColt.png|290px]] | |image = [[Image:TA_Wep_NovaColt.png|290px]] | ||
|loadout = [[Tribes:_Ascend/ | |loadout = [[Tribes:_Ascend/Heavy Armor|Heavy Armor]] | ||
|slot = | |slot = Sidearm | ||
|type = Bullet / Hitscan | |type = Bullet / Hitscan | ||
|firerate = 1 per 0.24 seconds | |firerate = 1 per 0.24 seconds | ||
|reloadtime = 1.80 seconds | |reloadtime = 1.80 seconds | ||
|reloadupgrade = | |reloadupgrade = | ||
|autoreloadtime = 2.84 seconds | |autoreloadtime = 2.84 seconds | ||
|autoreloadupgrade = | |autoreloadupgrade = | ||
|warmuptime = | |warmuptime = | ||
|lockontime = | |lockontime = | ||
Line 18: | Line 18: | ||
|falloffrange = | |falloffrange = | ||
|splashradius = | |splashradius = | ||
|clipsize = | |clipsize = 12 | ||
|clipsizeupgrade = | |clipsizeupgrade = | ||
|ammo = | |ammo = 96 | ||
|ammoupgrade = | |ammoupgrade = | ||
|upgrade1 = | |upgrade1 = | ||
|upgrade2 = | |upgrade2 = | ||
|upgrade3 = | |upgrade3 = | ||
|upgrade4 = | |upgrade4 = | ||
|gold = | |gold = Free | ||
|xp = | |xp = Free | ||
|mastery = | |mastery = Unlocked | ||
}} | }} | ||
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The '''Nova Colt''' is an | The '''Nova Colt''' is an unlocked sidearm weapon for the [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]. | ||
== Damage Table == | == Damage Table == | ||
Below are the damage values for the Nova Colt. | Below are the damage values for the Nova Colt. | ||
<!-- | <!-- | ||
0. | m_fMinDamagePct=0.50 | ||
0. | m_fDamageMultiplierAgainstArmor=0.50 | ||
m_fDamageMultiplierAgainstGenerators=1.0 | |||
m_fDamageMultiplierAgainstShrike=0.50 | |||
m_fDamageMultiplierAgainstBeowulf=0.50 | |||
m_fDamageMultiplierAgainstGravCycle=0.50 | |||
m_fDamageMultiplierAgainstBaseTurrets=1.0 | |||
m_fDamageMultiplierAgainstBaseSensors=1.0 | |||
--> | --> | ||
{| class="wikitable" | {| class="wikitable" | ||
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! !! Base Damage | ! !! Base Damage | ||
|- | |- | ||
|Base Damage || style="text-align:center;"| | |Base Damage || style="text-align:center;"| 80 | ||
|- | |- | ||
|Beowulf || style="text-align:center;"| | |Beowulf || style="text-align:center;"| 40 | ||
|- | |- | ||
|Deployables || style="text-align:center;"| | |Deployables || style="text-align:center;"| 80 | ||
|- | |- | ||
|Generator || style="text-align:center;"| | |Generator || style="text-align:center;"| 80 | ||
|- | |- | ||
|Grav Cycle || style="text-align:center;"| | |Grav Cycle || style="text-align:center;"| 40 | ||
|- | |- | ||
|Player || style="text-align:center;"| | |Player || style="text-align:center;"| 80 | ||
|- | |- | ||
|Sensor || style="text-align:center;"| | |Sensor || style="text-align:center;"| 80 | ||
|- | |- | ||
|Shrike || style="text-align:center;"| | |Shrike || style="text-align:center;"| 40 | ||
|- | |- | ||
|Turret || style="text-align:center;"| | |Turret || style="text-align:center;"| 80 | ||
|- | |- | ||
|Falloff Damage || style="text-align:center;"| | |Falloff Damage || style="text-align:center;"| 40 - 80 | ||
|- | |- | ||
|} | |} | ||
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== Trivia == | == Trivia == | ||
*Internally, the Nova Colt is named the Nova Slug. | *Internally, the Nova Colt is named the Nova Slug. | ||
*This weapon fires 12 rounds, despite being called a 6-shooter and having a weapon model that shows a chamber that only holds 6 bullets. | |||
== See Also == | == See Also == | ||
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] | [[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] | ||
{{:Tribes: | {{Template:Tribes:_Ascend/Heavy_Armor_series}} | ||
[[Category:Tribes: Ascend]] | [[Category:Tribes: Ascend]] | ||
[[Category:Tribes: Ascend/Weapons]] | [[Category:Tribes: Ascend/Weapons]] | ||
[[Category:Tribes: Ascend/ | [[Category:Tribes: Ascend/Sidearm Weapons]] |
Revision as of 23:51, 10 January 2016
Nova Colt | |
---|---|
![]() | |
Loadout/Class | Heavy Armor |
Slot | Sidearm |
Type | Bullet / Hitscan |
Statistics | |
Fire Rate | 1 per 0.24 seconds |
Manual Reload Time | 1.80 seconds |
Auto Reload Time | 2.84 seconds |
Magazine Size | 12 |
Ammo | 96 |
Upgrades | |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | Unlocked |
"A classic 6-shooter reborn, the Nova Colt fires a super high velocity round that does massive damage."
The Nova Colt is an unlocked sidearm weapon for the Heavy Armor.
Damage Table
Below are the damage values for the Nova Colt.
Base Damage | |
---|---|
Base Damage | 80 |
Beowulf | 40 |
Deployables | 80 |
Generator | 80 |
Grav Cycle | 40 |
Player | 80 |
Sensor | 80 |
Shrike | 40 |
Turret | 80 |
Falloff Damage | 40 - 80 |
Inheritence
The Nova Colt is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.
Trivia
- Internally, the Nova Colt is named the Nova Slug.
- This weapon fires 12 rounds, despite being called a 6-shooter and having a weapon model that shows a chamber that only holds 6 bullets.
See Also
|