Tribes: Ascend/Sawed Off Shotgun: Difference between revisions
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Te-krogoth (talk | contribs) (Updated for v1.1) |
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|title = Sawed Off Shotgun | |title = Sawed Off Shotgun | ||
|image = [[Image:TA_Wep_SawedOffShotgun.png|290px]] | |image = [[Image:TA_Wep_SawedOffShotgun.png|290px]] | ||
|loadout = [[Tribes:_Ascend/ | |loadout = [[Tribes:_Ascend/Medium Armor|Medium Armor]] | ||
|slot = | |slot = Short Range | ||
|type = Bullet / Spread / Hitscan | |type = Bullet / Spread / Hitscan | ||
|firerate = 1 per 0.50 seconds | |firerate = 1 per 0.50 seconds | ||
|reloadtime = 1.60 seconds | |reloadtime = 1.60 seconds | ||
|reloadupgrade = | |reloadupgrade = | ||
|autoreloadtime = 2.53 seconds | |autoreloadtime = 2.53 seconds | ||
|autoreloadupgrade = | |autoreloadupgrade = | ||
|warmuptime = | |warmuptime = | ||
|lockontime = | |lockontime = | ||
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|clipsize = 2 | |clipsize = 2 | ||
|clipsizeupgrade = | |clipsizeupgrade = | ||
|ammo = | |ammo = 60 | ||
|ammoupgrade = | |ammoupgrade = | ||
|upgrade1 = | |upgrade1 = | ||
|upgrade2 = | |upgrade2 = | ||
|upgrade3 = | |upgrade3 = | ||
|upgrade4 = | |upgrade4 = | ||
|gold = | |gold = 160 | ||
|xp = | |xp = 12,000 | ||
|mastery = | |mastery = Locked | ||
}} | }} | ||
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The '''Sawed Off Shotgun''' is one of the | The '''Sawed Off Shotgun''' is one of the three shotgun variations in [[Tribes: Ascend]], and is an unlockable short range weapon for the [[Tribes:_Ascend/Medium Armor|Medium Armor]]. | ||
== Damage Table == | == Damage Table == | ||
Below are the damage values for the Sawed Off Shotgun. The Sawed Off Shotgun fires | Below are the damage values for the Sawed Off Shotgun. The Sawed Off Shotgun fires 9 pellets. | ||
<!-- | <!-- | ||
0. | m_fMinDamagePct=0.50 | ||
0. | m_fDamageMultiplierAgainstArmor=0.50 | ||
m_fDamageMultiplierAgainstGenerators=1.0 | |||
m_fDamageMultiplierAgainstShrike=0.50 | |||
m_fDamageMultiplierAgainstBeowulf=0.50 | |||
m_fDamageMultiplierAgainstGravCycle=0.50 | |||
m_fDamageMultiplierAgainstBaseTurrets=1.0 | |||
m_fDamageMultiplierAgainstBaseSensors=1.0 | |||
--> | --> | ||
{| class="wikitable" | {| class="wikitable" | ||
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! !! Base Damage | ! !! Base Damage | ||
|- | |- | ||
|Base Damage || style="text-align:center;"| | |Base Damage || style="text-align:center;"| 70 | ||
|- | |- | ||
|Beowulf || style="text-align:center;"| | |Beowulf || style="text-align:center;"| 315 <small>(35 x 9)</small> | ||
|- | |- | ||
|Deployables || style="text-align:center;"| | |Deployables || style="text-align:center;"| 630 <small>(70 x 9)</small> | ||
|- | |- | ||
|Generator || style="text-align:center;"| | |Generator || style="text-align:center;"| 630 <small>(70 x 9)</small> | ||
|- | |- | ||
|Grav Cycle || style="text-align:center;"| | |Grav Cycle || style="text-align:center;"| 315 <small>(35 x 9)</small> | ||
|- | |- | ||
|Player || style="text-align:center;"| | |Player || style="text-align:center;"| 630 <small>(70 x 9)</small> | ||
|- | |- | ||
|Sensor || style="text-align:center;"| | |Sensor || style="text-align:center;"| 630 <small>(70 x 9)</small> | ||
|- | |- | ||
|Shrike || style="text-align:center;"| | |Shrike || style="text-align:center;"| 315 <small>(35 x 9)</small> | ||
|- | |- | ||
|Turret || style="text-align:center;"| | |Turret || style="text-align:center;"| 630 <small>(70 x 9)</small> | ||
|- | |- | ||
|Splash Damage || style="text-align:center;"| | |Splash Damage || style="text-align:center;"| 315 <small>(35 x 9)</small> - 630 <small>(70 x 9)</small> | ||
|- | |- | ||
|} | |} | ||
== | == Inheritance == | ||
The Sawed Off Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly. | The Sawed Off Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly. | ||
{{ | {{Tribes:_Ascend/Medium_Armor_series}} | ||
[[Category:Tribes: Ascend]] | [[Category:Tribes: Ascend]] | ||
[[Category:Tribes: Ascend/Weapons]] | [[Category:Tribes: Ascend/Weapons]] | ||
[[Category:Tribes: Ascend/ | [[Category:Tribes: Ascend/Short Range Weapons]] |
Revision as of 02:04, 25 December 2015
Sawed Off Shotgun | |
---|---|
![]() | |
Loadout/Class | Medium Armor |
Slot | Short Range |
Type | Bullet / Spread / Hitscan |
Statistics | |
Fire Rate | 1 per 0.50 seconds |
Manual Reload Time | 1.60 seconds |
Auto Reload Time | 2.53 seconds |
Projectile Speed | Hitscan |
Magazine Size | 2 |
Ammo | 60 |
Upgrades | |
Cost | |
Gold | 160 |
XP | 12,000 |
Mastery Cost (XP) | Locked |
"The Sawed-Off Shotgun deals incredible damage at close range."
The Sawed Off Shotgun is one of the three shotgun variations in Tribes: Ascend, and is an unlockable short range weapon for the Medium Armor.
Damage Table
Below are the damage values for the Sawed Off Shotgun. The Sawed Off Shotgun fires 9 pellets.
Base Damage | |
---|---|
Base Damage | 70 |
Beowulf | 315 (35 x 9) |
Deployables | 630 (70 x 9) |
Generator | 630 (70 x 9) |
Grav Cycle | 315 (35 x 9) |
Player | 630 (70 x 9) |
Sensor | 630 (70 x 9) |
Shrike | 315 (35 x 9) |
Turret | 630 (70 x 9) |
Splash Damage | 315 (35 x 9) - 630 (70 x 9) |
Inheritance
The Sawed Off Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.
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