Tribes: Ascend/Force Field: Difference between revisions
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:'''XP''': Free | :'''XP''': Free | ||
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:'''Mastery Cost''': | :'''Mastery Cost''': 3,700 XP | ||
== Damage Table == | == Damage Table == |
Revision as of 22:23, 23 February 2014
Force Field | |
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Loadout/Class | Doombringer |
Slot | Pack |
Type | Deployable |
Health | 1,600 (1,950 / 2,300) |
Upgrades | |
Upgrade 1 | +350 health |
Upgrade 2 | +1 max deployed |
Upgrade 3 | +350 health |
"Force Fields block all weapons fire. Humans can move through force fields, but will take damage based on how fast they are going when they do."
The Force field is the default pack for the Doombringer. In order for the Force field to function, the generator must be operational. The Force field completely stops all projectiles, even those from friendlies. However, players are able to walk through the force field; friendlies will be unharmed, enemies will be damaged.
Cost
Doombringer
- Gold: Free
- XP: Free
- Mastery Cost: 3,700 XP
Damage Table
Below are the damage values for the Force field.
Minimum | Maximum | |
---|---|---|
Speed | 2 km/h | 36 km/h |
Damage | 100 | 800 |
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