Tribes: Ascend/Sawed Off Shotgun: Difference between revisions
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Te-krogoth (talk | contribs) (Created page for the Sawed Off Shotgun.) |
Te-krogoth (talk | contribs) (Reduced cost and added series box) |
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|upgrade4 = | |upgrade4 = | ||
|gold = 240 | |gold = 240 | ||
|xp = | |xp = 21,000 | ||
|mastery = | |mastery = 7,500 | ||
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== Inheritence == | == Inheritence == | ||
The Sawed Off Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly. | The Sawed Off Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly. | ||
{{:Tribes: Ascend/Technician series}} |
Revision as of 20:08, 9 April 2013
Sawed Off Shotgun | |
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Loadout/Class | Technician |
Slot | Secondary |
Type | Bullet / Spread / Hitscan |
Statistics | |
Manual Reload Time | 1.6 seconds |
Projectile Speed | Hitscan |
Magazine Size | 2 |
Ammo | 62 (72/82) |
Upgrades | |
Upgrade 1 | +10 ammo |
Upgrade 2 | -20% reload time |
Upgrade 3 | +10 ammo |
Cost | |
Gold | 240 |
XP | 21,000 |
Mastery Cost (XP) | 7,500 |
"The Sawed-Off Shotgun deals incredible damage at close range."
The Sawed Off Shotgun is one of the six shotgun variations in Tribes: Ascend, and is an unlockable secondary weapon for the Technician. This variant of the shotgun is similar to the Pathfinder's shotgun, dealing the same amount of damage, but only holding 2 shells per clip, and carrying more ammo overall.
Damage Table
Below are the damage values for the Sawed Off Shotgun. The Sawed Off Shotgun fires 8 pellets.
Base Damage | |
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Base Damage | 80 |
Beowulf | 0 |
Deployables | 640 (80 x 8) |
Generator | 512 (64 x 8) |
Grav Cycle | 0 |
Player | 640 (80 x 8) |
Sensor | 0 |
Shrike | 416 (52 x 8) |
Turret | 0 |
Splash Damage | 320 (40 x 8) - 576 (72 x 8) |
Inheritence
The Sawed Off Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.
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