Tribes: Ascend/Desert NJ4: Difference between revisions
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Te-krogoth (talk | contribs) m (Added See Also) |
Te-krogoth (talk | contribs) (Reduced cost and added series box) |
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|upgrade4 = -15% reload time | |upgrade4 = -15% reload time | ||
|gold = 160 | |gold = 160 | ||
|xp = | |xp = 9,000 | ||
|mastery = | |mastery = 7,500 | ||
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== See Also == | == See Also == | ||
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] | [[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] | ||
{{:Tribes: Ascend/Raider series}} |
Revision as of 19:58, 9 April 2013
Desert NJ4 | |
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Loadout/Class | Raider |
Slot | Secondary |
Type | Bullet |
Statistics | |
Projectile Speed | 420 m/s |
Projectile Live Time | 1 second |
Projectile Hitbox | 1 meter |
Magazine Size | 24 (28) |
Ammo | 168 (216/268) |
Upgrades | |
Upgrade 1 | +48 ammo |
Upgrade 2 | +4 clip size |
Upgrade 3 | +48 ammo |
Upgrade 4 | -15% reload time |
Cost | |
Gold | 160 |
XP | 9,000 |
Mastery Cost (XP) | 7,500 |
"Conditioning for arid environments has given this custom NJ4 an increased fire rate, at the cost of how much damage is dealt."
The Desert NJ4 is an unlockable secondary weapon for the Raider, and a variant of the NJ4 SMG. The Desert NJ4 has a faster fire rate, but deals slightly less damage.
Damage Table
Below are the damage values for the Desert NJ4.
Base Damage | |
---|---|
Base Damage | 70 |
Beowulf | 0 |
Deployables | 70 |
Generator | 56 |
Grav Cycle | 0 |
Player | 70 |
Sensor | 0 |
Shrike | 45 |
Turret | 0 |
Falloff Damage | 49 - 70 |
Inheritence
The Desert NJ4 does not inherit the player's velocity.
See Also
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