Tribes: Ascend/NJ4 SMG: Difference between revisions
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Te-krogoth (talk | contribs) m (Added See Also) |
Te-krogoth (talk | contribs) (Reduced cost and added series box) |
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|xp = Free | |xp = Free | ||
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== See Also == | == See Also == | ||
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] | [[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] | ||
{{:Tribes: Ascend/Raider series}} |
Revision as of 19:57, 9 April 2013
NJ4 SMG | |
---|---|
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Loadout/Class | Raider |
Slot | Secondary |
Type | Bullet |
Statistics | |
Projectile Speed | 420 m/s |
Projectile Live Time | 1 second |
Projectile Hitbox | 1 meter |
Magazine Size | 24 (28) |
Ammo | 168 (216/268) |
Upgrades | |
Upgrade 1 | +48 ammo |
Upgrade 2 | +4 clip size |
Upgrade 3 | +48 ammo |
Upgrade 4 | -15% reload time |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | 7,500 |
"The NJ4 is a solid SMG, capable in most combat situations."
The NJ4 SMG is the default secondary weapon for the Raider.
Damage Table
Below are the damage values for the NJ4 SMG.
Base Damage | |
---|---|
Base Damage | 75 |
Beowulf | 0 |
Deployables | 75 |
Generator | 60 |
Grav Cycle | 0 |
Player | 75 |
Sensor | 0 |
Shrike | 48 |
Turret | 0 |
Falloff Damage | 52 - 75 |
Inheritence
The NJ4 SMG does not inherit the player's velocity.
See Also
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