Tribes: Ascend/Nova Blaster: Difference between revisions
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Te-krogoth (talk | contribs) m (Added See Also) |
Te-krogoth (talk | contribs) (Reduced cost and added series box) |
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== See Also == | == See Also == | ||
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] | [[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] | ||
{{:Tribes: Ascend/Sentinel series}} |
Revision as of 19:45, 9 April 2013
Nova Blaster | |
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Loadout/Class | Sentinel |
Slot | Secondary |
Type | Bullet / Ricochet |
Statistics | |
Projectile Speed | 160 m/s |
Projectile Live Time | 1 second |
Projectile Hitbox | 0.3 meters |
Magazine Size | 12 (16) |
Ammo | 84 (108/112) |
Upgrades | |
Upgrade 1 | +24 ammo |
Upgrade 2 | +4 clip size |
Upgrade 3 | -30% reload time |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | 7,500 |
"The Nova Blaster fires a fast-moving bolt of energy that will ricochet off of most surfaces."
The Nova Blaster is the default secondary weapon for the Sentinel. The Nova Blaster is a semi-automatic pistol that fires a laser that can ricochet up to two times off of most objects.
Damage Table
Below are the damage values for the Nova Blaster.
Base Damage | |
---|---|
Base Damage | 350 |
Beowulf | 0 |
Deployables | 350 |
Generator | 280 |
Grav Cycle | 0 |
Player | 350 |
Sensor | 0 |
Shrike | 227 |
Turret | 0 |
Falloff Damage | 350 |
Inheritence
The Nova Blaster does not inherit the player's velocity.
See Also
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