Tribes: Ascend/Soldier: Difference between revisions
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Te-krogoth (talk | contribs) m (Price lowered) |
Te-krogoth (talk | contribs) (Added Synthrall skin.) |
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== Skins == | |||
{| class="wikitable" | |||
! Synthrall | |||
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|[[Image:TA_Skin_Soldier_Synthrall.png|100px]] | |||
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| 975 Gold | |||
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'''Synthrall''' | |||
''"Synthralls are robotic servitors with sufficient AI to accomplish basic labor tasks, and are sometimes linked to the command circuit for basic combat. The Tenets consider this acceptable. Any sane human becomes uneasy when they see armed autonomous machines, as such, all Synthralls have remote self-destruct sequences."'' |
Revision as of 16:12, 12 March 2013
Soldier | |
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<slider image1="![]() ![]() | |
General Information | |
Armor | Medium
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Cost
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"The Soldier is an easy to play, all-around balanced class."
This is the essential "Call of Duty" class, as it has primarily weapons that appear in the game Call of Duty, with only one weapon hailing from the Tribes series, the Spinfusor.
Cost to Unlock
Tribes Gold: Free
XP: Free
Armor Upgrades
Soldier MK I
- -25% Regeneration delay
- +50 Health
- +25% Health Regeneration rate
- +5 Energy
- +50 Health
Skins
Synthrall |
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975 Gold |
Synthrall
"Synthralls are robotic servitors with sufficient AI to accomplish basic labor tasks, and are sometimes linked to the command circuit for basic combat. The Tenets consider this acceptable. Any sane human becomes uneasy when they see armed autonomous machines, as such, all Synthralls have remote self-destruct sequences."