Tribes: Ascend/Doombringer: Difference between revisions
Te-krogoth (talk | contribs) (Added armor upgrades, linked links) |
Te-krogoth (talk | contribs) (Added the Executioner skin.) |
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== Skins== | |||
{| class="wikitable" | |||
! Executioner | |||
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|[[Image:TA_Skin_Doombringer_Executioner.png|100px]] | |||
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|975 Gold | |||
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'''Executioner''' | |||
''"This mercenary band is known for not taking any prisoners, and openly flaunting the Tenets. To see an Executioner, is to know death has found you."'' |
Revision as of 04:07, 18 February 2013
Doombringer | |
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<slider image1="![]() ![]() | |
General Information | |
Armor | Heavy
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Cost
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"Doombringer is a Heavy Defender with exceptional anti-vehicle capability and defensive tools such as Force Fields and Mines."
Doombringer, also commonly referred to as the "Noob-bringer," is the quintessential Anti-Armor class, wielding the mighty Saber Missile Launcher. The Doombringer can also deploy a Force Field. This class is highly criticized for the lack of skill required to obtain kills. All that is required is for the player to hold down the fire button and spray. It is one of the two "go to" classes for easy kills, the other being the Raider.
Cost to Unlock
Tribes Gold: 240
XP: 14,000
Armor Upgrades
Doombringer MK I
- +100 Health
- -25% Regeneration delay
- +10 Energy
- +25% Health Regeneration Rate
- +100 Health
Skins
Executioner |
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975 Gold |
Executioner
"This mercenary band is known for not taking any prisoners, and openly flaunting the Tenets. To see an Executioner, is to know death has found you."