Tribes: Ascend/SN7 Silenced Pistol: Difference between revisions
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== Inheritence == | == Inheritence == | ||
The SN7 Silenced Pistol does not inherit the player's velocity. | The SN7 Silenced Pistol does not inherit the player's velocity. | ||
== See Also == | |||
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] |
Revision as of 05:09, 5 January 2013
SN7 Silenced Pistol | |
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Loadout/Class | Infiltrator |
Slot | Secondary |
Type | Bullet |
Statistics | |
Projectile Speed | 360 m/s |
Projectile Live Time | 1 second |
Projectile Hitbox | 1 meter |
Magazine Size | 12 (16) |
Ammo | 76 (100) |
Upgrades | |
Upgrade 1 | +24 ammo |
Upgrade 2 | -30% reload time |
Upgrade 3 | +4 clip size |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | 15,000 |
"A precision weapon, the SN7 is perfect for finishing off an enemy after an ambush."
The SN7 Silenced Pistol is the default secondary weapon for the Infiltrator.
Damage Table
Below are the damage values for the SN7 Silenced Pistol.
Base Damage | |
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Base Damage | 170 |
Beowulf | 0 |
Deployables | 170 |
Generator | 136 |
Grav Cycle | 0 |
Player | 170 |
Sensor | 0 |
Shrike | 110 |
Turret | 0 |
Falloff Damage | 127 - 170 |
Inheritence
The SN7 Silenced Pistol does not inherit the player's velocity.