Tribes: Ascend/NJ4 SMG: Difference between revisions
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Te-krogoth (talk | contribs) (Created page for the NJ4 SMG) |
Te-krogoth (talk | contribs) m (Added See Also) |
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== Inheritence == | == Inheritence == | ||
The NJ4 SMG does not inherit the player's velocity. | The NJ4 SMG does not inherit the player's velocity. | ||
== See Also == | |||
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] |
Revision as of 05:07, 5 January 2013
NJ4 SMG | |
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Loadout/Class | Raider |
Slot | Secondary |
Type | Bullet |
Statistics | |
Projectile Speed | 420 m/s |
Projectile Live Time | 1 second |
Projectile Hitbox | 1 meter |
Magazine Size | 24 (28) |
Ammo | 168 (216/268) |
Upgrades | |
Upgrade 1 | +48 ammo |
Upgrade 2 | +4 clip size |
Upgrade 3 | +48 ammo |
Upgrade 4 | -15% reload time |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | 15,000 |
"The NJ4 is a solid SMG, capable in most combat situations."
The NJ4 SMG is the default secondary weapon for the Raider.
Damage Table
Below are the damage values for the NJ4 SMG.
Base Damage | |
---|---|
Base Damage | 75 |
Beowulf | 0 |
Deployables | 75 |
Generator | 60 |
Grav Cycle | 0 |
Player | 75 |
Sensor | 0 |
Shrike | 48 |
Turret | 0 |
Falloff Damage | 52 - 75 |
Inheritence
The NJ4 SMG does not inherit the player's velocity.