Tribes: Ascend/NJ4 SMG: Difference between revisions
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Te-krogoth (talk | contribs) (Created page for the NJ4 SMG) |
Te-krogoth (talk | contribs) m (Added See Also) |
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== Inheritence == | == Inheritence == | ||
The NJ4 SMG does not inherit the player's velocity. | The NJ4 SMG does not inherit the player's velocity. | ||
== See Also == | |||
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] | |||
Revision as of 05:07, 5 January 2013
| NJ4 SMG | |
|---|---|
| Loadout/Class | Raider |
| Slot | Secondary |
| Type | Bullet |
| Statistics | |
| Projectile Speed | 420 m/s |
| Projectile Live Time | 1 second |
| Projectile Hitbox | 1 meter |
| Magazine Size | 24 (28) |
| Ammo | 168 (216/268) |
| Upgrades | |
| Upgrade 1 | +48 ammo |
| Upgrade 2 | +4 clip size |
| Upgrade 3 | +48 ammo |
| Upgrade 4 | -15% reload time |
| Cost | |
| Gold | Free |
| XP | Free |
| Mastery Cost (XP) | 15,000 |
"The NJ4 is a solid SMG, capable in most combat situations."
The NJ4 SMG is the default secondary weapon for the Raider.
Damage Table
Below are the damage values for the NJ4 SMG.
| Base Damage | |
|---|---|
| Base Damage | 75 |
| Beowulf | 0 |
| Deployables | 75 |
| Generator | 60 |
| Grav Cycle | 0 |
| Player | 75 |
| Sensor | 0 |
| Shrike | 48 |
| Turret | 0 |
| Falloff Damage | 52 - 75 |
Inheritence
The NJ4 SMG does not inherit the player's velocity.