Tribes: Ascend/NJ5-B SMG: Difference between revisions
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! !! Base Damage | ! !! Base Damage | ||
|- | |- | ||
|Base Damage || style="text-align:center;"| | |Base Damage || style="text-align:center;"| 125 | ||
|- | |- | ||
|Beowulf || style="text-align:center;"| 0 | |Beowulf || style="text-align:center;"| 0 | ||
|- | |- | ||
|Deployables || style="text-align:center;"| | |Deployables || style="text-align:center;"| 125 | ||
|- | |- | ||
|Generator || style="text-align:center;"| | |Generator || style="text-align:center;"| 100 | ||
|- | |- | ||
|Grav Cycle || style="text-align:center;"| 0 | |Grav Cycle || style="text-align:center;"| 0 | ||
|- | |- | ||
|Player || style="text-align:center;"| | |Player || style="text-align:center;"| 125 | ||
|- | |- | ||
|Sensor || style="text-align:center;"| 0 | |Sensor || style="text-align:center;"| 0 | ||
|- | |- | ||
|Shrike || style="text-align:center;"| | |Shrike || style="text-align:center;"| 81 | ||
|- | |- | ||
|Turret || style="text-align:center;"| 0 | |Turret || style="text-align:center;"| 0 | ||
|- | |- | ||
|Falloff Damage || style="text-align:center;"| | |Falloff Damage || style="text-align:center;"| 87 - 125 | ||
|- | |- | ||
|} | |} |
Revision as of 22:48, 21 December 2012
NJ5-B SMG | |
---|---|
![]() | |
Loadout/Class | Raider |
Slot | Secondary |
Type | Bullet |
Statistics | |
Projectile Speed | 420 m/s |
Projectile Live Time | 1 second |
Projectile Hitbox | 1 meter |
Magazine Size | 20 (24) |
Ammo | 140 (188/240) |
Upgrades | |
Upgrade 1 | +48 ammo |
Upgrade 2 | +4 clip size |
Upgrade 3 | +48 ammo |
Upgrade 4 | -15% reload time |
Cost | |
Gold | 160 |
XP | 18,000 |
Mastery Cost (XP) | 15,000 |
"The NJ5-B has a slower rate of fire than its predecessor, but deals more damage per hit. It can also fire while in scope."
The NJ5-B SMG is an unlockable secondary weapon for the Raider, and a variant of the NJ4 SMG. The NJ5 has a slower fire rate and less ammo, but deals more damage.
Damage Table
Below are the damage values for the NJ5-B SMG.
Base Damage | |
---|---|
Base Damage | 125 |
Beowulf | 0 |
Deployables | 125 |
Generator | 100 |
Grav Cycle | 0 |
Player | 125 |
Sensor | 0 |
Shrike | 81 |
Turret | 0 |
Falloff Damage | 87 - 125 |
Inheritence
The NJ5-B SMG does not inherit the player's velocity.