Tribes: Ascend/Drop Jammer: Difference between revisions
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The '''Drop Jammer''' is the default pack for the [[Tribes: Ascend/Sentinel|Sentinel]]. Once the Drop Jammer is deployed, it hides teammates within range of the jammer, from displaying on enemy HUDs. It also changes the players' skin to a static field, making the player more difficult to see. It will also disrupt cloaked enemies, making them visible. | The '''Drop Jammer''' is the default pack for the [[Tribes: Ascend/Sentinel|Sentinel]]. Once the Drop Jammer is deployed, it hides teammates within range of the jammer, from displaying on enemy HUDs. It also changes the players' skin to a static field, making the player more difficult to see. It will also disrupt cloaked enemies, making them visible. The jammer has a default radius of 200 meters and can be upgraded to 230 meters and 264 meters. | ||
== Cost == | == Cost == |
Revision as of 23:34, 7 December 2012
Drop Jammer | |
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Loadout/Class | Sentinel |
Slot | Pack |
Type | Deployable |
Health | 1,200 |
Upgrades | |
Upgrade 1 | +15% radius |
Upgrade 2 | +15% radius |
Upgrade 3 | +1 jammer deployed |
"Jammers hide you from enemy sensors and HUD markers, as well as reveal enemy players in stealth."
The Drop Jammer is the default pack for the Sentinel. Once the Drop Jammer is deployed, it hides teammates within range of the jammer, from displaying on enemy HUDs. It also changes the players' skin to a static field, making the player more difficult to see. It will also disrupt cloaked enemies, making them visible. The jammer has a default radius of 200 meters and can be upgraded to 230 meters and 264 meters.
Cost
Sentinel
- Gold: Free
- XP: Free
- Mastery Cost: 15,000 XP