Tribes: Ascend/Technician: Difference between revisions
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Te-krogoth (talk | contribs) m (Changed quote to match the new one in-game) |
Te-krogoth (talk | contribs) (Added armor info and skin) |
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|caption = Screenshot from class selection page | |caption = Screenshot from class selection page | ||
|armor = Medium | |armor = Medium | ||
|primary = [[TCN4 SMG]] | |primary = [[Tribes: Ascend/TCN4 SMG|TCN4 SMG]] | ||
|primary_unlock1 = {{LockedWeaponEntry|[[Thumper]]| | |primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Thumper|Thumper]]|88,000 XP or 500 Gold}} | ||
|primary_unlock2 = {{LockedWeaponEntry|[[Rockwind TCN4]]|18,000 XP or 160 Gold}} | |primary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Rockwind TCN4|Rockwind TCN4]]|18,000 XP or 160 Gold}} | ||
|primary_unlock3 = {{LockedWeaponEntry|[[TC24]]|88,000 XP or 500 Gold}} | |primary_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/TC24|TC24]]|88,000 XP or 500 Gold}} | ||
|secondary = [[Improved Repair Tool]] | |secondary = [[Tribes: Ascend/Improved Repair Tool|Improved Repair Tool]] | ||
|secondary_unlock1 = {{LockedWeaponEntry|[[Sawed Off Shotgun]]|42,000 XP or 240 Gold}} | |secondary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Sawed Off Shotgun|Sawed Off Shotgun]]|42,000 XP or 240 Gold}} | ||
|secondary_unlock2 = {{LockedWeaponEntry|[[Sparrow]]| | |secondary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Sparrow|Sparrow]]|14,000 XP or 120 Gold}} | ||
|secondary_unlock3 = {{LockedWeaponEntry|[[Long Range Repair Tool]]|18,000 XP or 160 Gold}} | |secondary_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/Long Range Repair Tool|Long Range Repair Tool]]|18,000 XP or 160 Gold}} | ||
|pack = [[Light Turret]] | |pack = [[Tribes: Ascend/Light Turret|Light Turret]] | ||
|pack_unlock1 = {{LockedWeaponEntry|[[EXR Turret]]|88,000 XP or 500 Gold}} | |pack_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/EXR Turret|EXR Turret]]|88,000 XP or 500 Gold}} | ||
|belt = [[TCNG]] | |belt = [[Tribes: Ascend/TCNG|TCNG]] | ||
|belt_unlock1 = {{LockedWeaponEntry|[[Motion Sensor]]|75,000 XP or 420 Gold}} | |belt_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Motion Sensor|Motion Sensor]]|75,000 XP or 420 Gold}} | ||
|belt_unlock2 = {{LockedWeaponEntry|[[TCNG Quickfuse]]|18,000 XP or 160 Gold}} | |belt_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/TCNG Quickfuse|TCNG Quickfuse]]|18,000 XP or 160 Gold}} | ||
|belt_unlock3 = {{LockedWeaponEntry|[[Repair Kit]]|42,000 XP or 240 Gold}} | |belt_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/Repair Kit|Repair Kit]]|42,000 XP or 240 Gold}} | ||
|icon = [[Image:Technician.png|94px]] | |icon = [[Image:Technician.png|94px]] | ||
}} | }} | ||
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'''XP''': 7,200 | '''XP''': 7,200 | ||
== Armor Upgrades == | |||
=== Technician MK I === | |||
:-25% Regeneration delay | |||
: | |||
:+50 Health | |||
: | |||
:+25% Health Regeneration rate | |||
: | |||
:+10 Energy | |||
: | |||
:+50 Health | |||
== Skins == | |||
{| class="wikitable" | |||
! Specialist | |||
|- | |||
|[[Image:TA_Skin_Technician_Specialist.png|100px]] | |||
|- | |||
|975 Gold | |||
|} |
Revision as of 01:04, 11 November 2012
Technician | |
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<slider image1="![]() ![]() | |
General Information | |
Armor | Medium
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Cost
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"The Technician is built for defense and repair, keeping base structures online and functional, and deploying Turrets to bolster defenses."
Cost to Unlock
Tribes Gold: 160
XP: 7,200
Armor Upgrades
Technician MK I
- -25% Regeneration delay
- +50 Health
- +25% Health Regeneration rate
- +10 Energy
- +50 Health
Skins
Specialist |
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![]() |
975 Gold |