Tribes: Ascend/Soldier: Difference between revisions
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|caption = Screenshot from class selection page | |caption = Screenshot from class selection page | ||
|armor = Medium | |armor = Medium | ||
|primary = [[Tribes: Ascend/Assault Rifle]] | |primary = [[Tribes: Ascend/Assault Rifle|Assault Rifle]] | ||
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Spinfusor|Spinfusor]]|42,000 XP or 240 Gold}} | |primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Spinfusor|Spinfusor]]|42,000 XP or 240 Gold}} | ||
|primary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Gast's Rifle|Gast's Rifle]]|14,000 XP or 120 Gold}} | |primary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Gast's Rifle|Gast's Rifle]]|14,000 XP or 120 Gold}} |
Revision as of 20:51, 2 October 2012
Soldier | |
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<slider image1="![]() ![]() | |
General Information | |
Armor | Medium
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Cost
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"The Soldier is an easy to play, all-around balanced class."
This is the essential "Call of Duty" class, as it has primarily weapons that appear in the game Call of Duty, with only one weapon hailing from the Tribes series, the Spinfusor.
Cost to Unlock
Tribes Gold: Free
XP: Free
Armor Upgrades
Soldier MK I
- -25% Regeneration delay
- +50 Health
- +25% Health Regeneration rate
- +5 Energy
- +50 Health