Tribes: Ascend/Soldier: Difference between revisions
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Te-krogoth (talk | contribs) (Added Armor Upgrades) |
Te-krogoth (talk | contribs) m (Fixed links) |
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|caption = Screenshot from class selection page | |caption = Screenshot from class selection page | ||
|armor = Medium | |armor = Medium | ||
|primary = [[Assault Rifle]] | |primary = [[Tribes: Ascend/Assault Rifle]] | ||
|primary_unlock1 = {{LockedWeaponEntry|[[Spinfusor]]|42,000 XP or 240 Gold}} | |primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Spinfusor|Spinfusor]]|42,000 XP or 240 Gold}} | ||
|primary_unlock2 = {{LockedWeaponEntry|[[Gast's Rifle]]|14,000 XP or 120 Gold}} | |primary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Gast's Rifle|Gast's Rifle]]|14,000 XP or 120 Gold}} | ||
|secondary = [[Thumper D]] | |primary_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/Twinfusor|Twinfusor]]|88,000 XP or 500 Gold}} | ||
|secondary_unlock1 = {{LockedWeaponEntry|[[Eagle Pistol]]|42,000 XP or 240 Gold}} | |secondary = [[Tribes: Ascend/Thumper D|Thumper D]] | ||
|secondary_unlock2 = {{LockedWeaponEntry|[[Thumper DX]]|4,800 XP or 40 Gold}} | |secondary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Eagle Pistol|Eagle Pistol]]|42,000 XP or 240 Gold}} | ||
|secondary_unlock3 = {{LockedWeaponEntry|[[Spare Spinfusor]]|42,800 XP or 240 Gold}} | |secondary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Thumper DX|Thumper DX]]|4,800 XP or 40 Gold}} | ||
|pack = [[Energy Pack]] | |secondary_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/Spare Spinfusor|Spare Spinfusor]]|42,800 XP or 240 Gold}} | ||
|pack_unlock1 = {{LockedWeaponEntry|[[Utility Pack]]|75,000 XP or 420 Gold}} | |pack = [[Tribes: Ascend/Energy Pack|Energy Pack]] | ||
|belt = [[Frag Grenade XL]] | |pack_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Utility Pack|Utility Pack]]|75,000 XP or 420 Gold}} | ||
|belt_unlock1 = {{LockedWeaponEntry|[[Anti-Personnel Grenade]]|42,000 XP or 240 Gold}} | |belt = [[Tribes: Ascend/Frag Grenade XL|Frag Grenade XL]] | ||
|belt_unlock2 = {{LockedWeaponEntry|[[Proximity Grenade]]|75,000 XP or 420 Gold}} | |belt_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Anti-Personnel Grenade|Anti-Personnel Grenade]]|42,000 XP or 240 Gold}} | ||
|belt_unlock3 = {{LockedWeaponEntry|[[Short-Fuse Frag]]|14,000 XP or 120 Gold}} | |belt_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Proximity Grenade|Proximity Grenade]]|75,000 XP or 420 Gold}} | ||
|belt_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/Short-Fuse Frag|Short-Fuse Frag]]|14,000 XP or 120 Gold}} | |||
|icon = [[Image:Soldier.png|94px]] | |icon = [[Image:Soldier.png|94px]] | ||
}} | }} |
Revision as of 01:21, 1 October 2012
Soldier | |
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<slider image1="![]() ![]() | |
General Information | |
Armor | Medium
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Cost
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"The Soldier is an easy to play, all-around balanced class."
This is the essential "Call of Duty" class, as it has primarily weapons that appear in the game Call of Duty, with only one weapon hailing from the Tribes series, the Spinfusor.
Cost to Unlock
Tribes Gold: Free
XP: Free
Armor Upgrades
Soldier MK I
- -25% Regeneration delay
- +50 Health
- +25% Health Regeneration rate
- +5 Energy
- +50 Health