Tribes: Ascend/Doombringer: Difference between revisions
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''"Doombringer is a Heavy Defender with exceptional anti-vehicle capability and defensive tools such as Force Fields and Mines."'' | ''"Doombringer is a Heavy Defender with exceptional anti-vehicle capability and defensive tools such as Force Fields and Mines."'' | ||
Doombringer, also commonly referred to as the "'''Noob-bringer'''," is the quintessential Anti-Armor class, wielding the mighty Saber Missile Launcher. The Doombringer can also deploy a Force Field. This class is highly criticized for the lack of skill required to obtain kills. All that is required is for the player to hold down the fire button and spray. It is one of the two "go to" classes for easy kills, the other being the [[Tribes:_Ascend/Raider|Raider]]. | Doombringer, also commonly referred to as the "'''Noob-bringer'''," is the quintessential Anti-Armor class, wielding the mighty Saber Missile Launcher. The Doombringer can also deploy a Force Field. This class is highly criticized for the lack of skill required to obtain kills. All that is required is for the player to hold down the fire button and spray. It is one of the two "go to" classes for easy kills, the other being the [[Tribes:_Ascend/Raider|Raider]]. |
Revision as of 16:17, 25 September 2012
Doombringer | |
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General Information | |
Armor | Heavy
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Cost
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"Doombringer is a Heavy Defender with exceptional anti-vehicle capability and defensive tools such as Force Fields and Mines."
Doombringer, also commonly referred to as the "Noob-bringer," is the quintessential Anti-Armor class, wielding the mighty Saber Missile Launcher. The Doombringer can also deploy a Force Field. This class is highly criticized for the lack of skill required to obtain kills. All that is required is for the player to hold down the fire button and spray. It is one of the two "go to" classes for easy kills, the other being the Raider.
Cost to Unlock
Tribes Gold: 240
XP: 14,000