Tribes: Ascend/SN7 Silenced Pistol: Difference between revisions
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Te-krogoth (talk | contribs) (Created page for the SN7) |
Te-krogoth (talk | contribs) m (Changed Splash to Falloff) |
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|Turret || style="text-align:center;"| 0 | |Turret || style="text-align:center;"| 0 | ||
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| | |Falloff Damage || style="text-align:center;"| 127 - 170 | ||
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Revision as of 23:55, 12 September 2012
SN7 Silenced Pistol | |
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Loadout/Class | Infiltrator |
Slot | Secondary |
Type | Bullet |
Statistics | |
Projectile Speed | 360 m/s |
Magazine Size | 12 (16) |
Ammo | 76 (100) |
Upgrades | |
Upgrade 1 | +24 ammo |
Upgrade 2 | -30% reload time |
Upgrade 3 | +4 clip size |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | 15,000 |
"A precision weapon, the SN7 is perfect for finishing off an enemy after an ambush."
The SN7 Silenced Pistol is the default primary weapon for the Infiltrator.
Damage Table
Below are the damage values for the SN7 Silenced Pistol.
Base Damage | |
---|---|
Base Damage | 170 |
Beowulf | 0 |
Deployables | 170 |
Generator | 136 |
Grav Cycle | 0 |
Player | 170 |
Sensor | 0 |
Shrike | 110 |
Turret | 0 |
Falloff Damage | 127 - 170 |
Inheritence
The SN7 Silenced Pistol does not inherit the player's velocity.