Tribes: Ascend/Sentinel: Difference between revisions
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Te-krogoth (talk | contribs) (TA Sentinel) |
Te-krogoth (talk | contribs) m (Updated costs) |
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|primary_unlock1 = {{LockedWeaponEntry|[[Phase Rifle]]|100,000 XP or 780 Gold}} | |primary_unlock1 = {{LockedWeaponEntry|[[Phase Rifle]]|100,000 XP or 780 Gold}} | ||
|secondary = [[Nova Blaster]] | |secondary = [[Nova Blaster]] | ||
|secondary_unlock1 = {{LockedWeaponEntry|[[Falcon]]| | |secondary_unlock1 = {{LockedWeaponEntry|[[Falcon]]|100,000 XP or 780 Gold}} | ||
|pack = [[Drop Jammer]] | |pack = [[Drop Jammer]] | ||
|pack_unlock1 = {{LockedWeaponEntry|[[Energy Recharge Pack]]| | |pack_unlock1 = {{LockedWeaponEntry|[[Energy Recharge Pack]]|42,000 XP or 240 Gold}} | ||
|belt = [[Claymore Mine]] | |belt = [[Claymore Mine]] | ||
|belt_unlock1 = {{LockedWeaponEntry|[[T5 Grenade]]| | |belt_unlock1 = {{LockedWeaponEntry|[[T5 Grenade]]|42,000 XP or 240 Gold}} | ||
|icon = [[Image:Sentinel.png|94px]] | |icon = [[Image:Sentinel.png|94px]] | ||
}} | }} | ||
The Sentinel is a defensive sniper, with slow rate of fire but decent stopping power. Amred with its Claymores and Sensor Jammer, the Sentinel adds great flexibility to any base defense. | The Sentinel is a defensive sniper, with slow rate of fire but decent stopping power. Amred with its Claymores and Sensor Jammer, the Sentinel adds great flexibility to any base defense. | ||
==Cost to Unlock== | |||
'''Tribes Gold''': 160 | |||
'''XP''': 7,200 |
Revision as of 20:09, 26 February 2012
Sentinel | |
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Error creating thumbnail: File missingScreenshot from class selection page | |
General Information | |
Armor | Light
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Cost
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The Sentinel is a defensive sniper, with slow rate of fire but decent stopping power. Amred with its Claymores and Sensor Jammer, the Sentinel adds great flexibility to any base defense.
Cost to Unlock
Tribes Gold: 160
XP: 7,200