Deadzone: Rogue/Perks: Difference between revisions
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| style="padding:0.25em;" | [[Image:DZR_AugmentIcon_AethericCurse.png|128px]] | | style="padding:0.25em;" | [[Image:DZR_AugmentIcon_AethericCurse.png|128px]] | ||
| <span style="color:purple">Void damage</span> applies <span style="color:purple">Corruption</span>, lowering their damage by '''20%''' for 8 seconds. All <span style="color:purple">Void damage</span> is increased by '''30%'''. | | <span style="color:purple">Void damage</span> applies <span style="color:purple">Corruption</span>, lowering their damage by '''20%''' for 8 seconds. All <span style="color:purple">Void damage</span> is increased by '''30%'''. | ||
|} | |||
====Pet==== | |||
{|<!--Updated--> | |||
|- style="vertical-align: top;" | |||
| style="padding:0.25em;" | [[Image:DZR_AugmentIcon_PetParent.png|128px]] | |||
| Primary Perk | |||
|} | |||
====Pet Child 1==== | |||
{|<!--Updated--> | |||
|- style="vertical-align: top;" | |||
| style="padding:0.25em;" | [[Image:DZR_AugmentIcon_PetChild1.png|128px]] | |||
| Secondary Perk | |||
|} | |||
====Pet Child 2==== | |||
{|<!--Updated--> | |||
|- style="vertical-align: top;" | |||
| style="padding:0.25em;" | [[Image:DZR_AugmentIcon_PetChild2.png|128px]] | |||
| Secondary Perk | |||
|} | |||
====Pet Child 3==== | |||
{|<!--Updated--> | |||
|- style="vertical-align: top;" | |||
| style="padding:0.25em;" | [[Image:DZR_AugmentIcon_PetChild3.png|128px]] | |||
| Secondary Perk | |||
|} | |} | ||
====Ranger's Focus==== | ====Ranger's Focus==== | ||
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| style="padding:0.25em;" | [[Image:DZR_AugmentIcon_LethalVoltage.png|128px]] | | style="padding:0.25em;" | [[Image:DZR_AugmentIcon_LethalVoltage.png|128px]] | ||
| <span style="color:yellow">Lightning damage</span> applies <span style="color:yellow">Shock</span>, increasing your Crit Chance against them by '''15%''' for 6 seconds. All <span style="color:yellow">Shock</span> is increased by '''30%'''. | | <span style="color:yellow">Lightning damage</span> applies <span style="color:yellow">Shock</span>, increasing your Crit Chance against them by '''15%''' for 6 seconds. All <span style="color:yellow">Shock</span> is increased by '''30%'''. | ||
|} | |||
====Void Child 3==== | |||
{| | |||
|- style="vertical-align: top;" | |||
| style="padding:0.25em;" | [[Image:DZR_AugmentIcon_Void_Child3.png|128px]] | |||
| ... | |||
|} | |} | ||
Latest revision as of 15:34, 2 March 2025
Perks are buffs that can be acquired from Perk rewards.
Battle Rush
| Enemies within 10 meters take 15% more damage from you and rest your dash cooldown when killed. When there are no enemies within 10 meters, you move 20% faster. |
Berserker
| You deal 10% more damage and take 10% less damage for each enemy within 10 meters of you. |
Blizzard
| Killing a target affected by Chill with your melee weapon surrounds you with a Blizzard that damages nearby enemies for 5 seconds. All Cyro damage is increased by 25%. |
Burning Heart
| Fire damage applies Burn, damaging enemies for 100 health over 5 seconds. All Fire damage is increased by 30%. |
Combat Reflexes
| When damaging enemies within 10 meters of you, your crit chance is increased by 10%, you deal 15% more damage, and you deal 10% more crit damage. |
Deadshot
| While you are aiming, you deal 30% more damage and your shots have a 20% chance to not consume ammo. |
Double Detonation
| Increases the damage of your Grenade by 15%. Your grenade gains an extra charge. |
Ghostflare
| Increases your melee damage by 30%, when killing an enemy with your grenade you have a 10% chance to enter Stealth. |
Grenade Cascade
| Increases the damage of your Grenade by 30%. Killing an enemy with your Grenade spawns another Grenade which travels towards the nearest enemy, and you are immune to damage from your Grenade. |
Icey Veins
| Cryo damage applies Chill, reducing enemies' movement speed by 30% for 6 seconds. All Cryo damage is increased by 30%. |
Movement Parent
| Crouching while running forward will initiate a Slide. While sliding, deal 30% more damage and take 50% less damage. |
Night Eyes
| Void damage applies Corruption, lowering their damage by 20% for 8 seconds. All Void damage is increased by 30%. |
Pet
| Primary Perk |
Pet Child 1
| Secondary Perk |
Pet Child 2
| Secondary Perk |
Pet Child 3
| Secondary Perk |
Ranger's Focus
| While you are aiming, you deal 15% more damage and an additional 30% more damage to enemies that are at least 15 meters away. |
Sentinel Strike
| Killing an enemy within 10 meters restores 5 Shields. You deal 30% more damage to enemies within 10 meters of you. |
Spectral Aim
| While you are aiming, you deal 30% more damage and can see enemy silhouettes through walls. |
Thunder Soul
| Lightning damage applies Shock, increasing your Crit Chance against them by 15% for 6 seconds. All Shock is increased by 30%. |
Void Child 3
| ... |