Tribes: Ascend/Extended Fractal: Difference between revisions
Te-krogoth (talk | contribs) (Added damage for end explosion.) |
Te-krogoth (talk | contribs) (Updated for v1.0.1244.1 GOTY) |
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|Base Damage || style="text-align:center;"| 350 || style="text-align:center;"| 8,050 <small>(350 x 23)</small> | |Base Damage || style="text-align:center;"| 350 || style="text-align:center;"| 8,050 <small>(350 x 23)</small> | ||
|- | |- | ||
|Beowulf || style="text-align:center;"| | |Beowulf || style="text-align:center;"| 0 || style="text-align:center;"| 0 | ||
|- | |- | ||
|Deployables || style="text-align:center;"| 350 || style="text-align:center;"| 8,050 <small>(350 x 23)</small> | |Deployables || style="text-align:center;"| 350 || style="text-align:center;"| 8,050 <small>(350 x 23)</small> | ||
|- | |- | ||
|Generator || style="text-align:center;"| | |Generator || style="text-align:center;"| 0 || style="text-align:center;"| 0 | ||
|- | |- | ||
|Grav Cycle || style="text-align:center;"| | |Grav Cycle || style="text-align:center;"| 0 || style="text-align:center;"| 0 | ||
|- | |- | ||
|Player || style="text-align:center;"| 350 || style="text-align:center;"| 8,050 <small>(350 x 23)</small> | |Player || style="text-align:center;"| 350 || style="text-align:center;"| 8,050 <small>(350 x 23)</small> | ||
|- | |- | ||
|Sensor || style="text-align:center;"| | |Sensor || style="text-align:center;"| 0 || style="text-align:center;"| 0 | ||
|- | |- | ||
|Shrike || style="text-align:center;"| | |Shrike || style="text-align:center;"| 0 || style="text-align:center;"| 0 | ||
|- | |- | ||
|Turret || style="text-align:center;"| | |Turret || style="text-align:center;"| 0 || style="text-align:center;"| 0 | ||
|- | |- | ||
|Splash Damage || style="text-align:center;"| 175 - 350 || style="text-align:center;"| 4,025 - 8,050 | |Splash Damage || style="text-align:center;"| 175 - 350 || style="text-align:center;"| 4,025 - 8,050 | ||
Revision as of 21:54, 17 February 2013
| Fractal Grenade | |
|---|---|
| Loadout/Class | Brute |
| Slot | Belt |
| Type | Grenade |
| Statistics | |
| Fire Rate | 0.20 seconds |
| Projectile Speed | 24 m/s |
| Projectile Live Time | 6.5 seconds |
| Projectile Hitbox | 0.84 meters |
| Splash Radius | 6 meters (6.6 meters/7.26 meters) |
| Ammo | 1 (2) |
| Upgrades | |
| Upgrade 1 | +1 ammo |
| Upgrade 2 | +10% radius |
| Upgrade 3 | +20% damage versus armored |
| Upgrade 4 | +1 ammo |
| Cost | |
| Gold | 160 |
| XP | 18,000 |
| Mastery Cost (XP) | 15,000 |
"This Fractal Grenade has a slightly longer duration, but does less damage per blast."
The Extended Fractal is an unlockable belt item for the Brute, and a variant of the Fractal Grenade, dealing slightly less damage, but lasting one second longer. When thrown, the grenade will rise 1.8 meters off the ground in the span of 1 second, and begin firing lasers in random directions. A laser is fired every 0.20 seconds for a total duration of 4.50 seconds.
Damage Table
Below are the damage values for the Extended Fractal. The grenade fires 23 lasers. When the grenade dies, it explodes, doing 1500 damage.
| Base Damage | Total Damage | |
|---|---|---|
| Base Damage | 350 | 8,050 (350 x 23) |
| Beowulf | 0 | 0 |
| Deployables | 350 | 8,050 (350 x 23) |
| Generator | 0 | 0 |
| Grav Cycle | 0 | 0 |
| Player | 350 | 8,050 (350 x 23) |
| Sensor | 0 | 0 |
| Shrike | 0 | 0 |
| Turret | 0 | 0 |
| Splash Damage | 175 - 350 | 4,025 - 8,050 |
Inheritence
The Extended Fractal has a 20% speed inheritence, with a base speed of 24 m/s, a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
Kick Strength
The Extended Fractal has an impulse strength of 100 m/s applied to players hit by its laser.