Deadzone: Rogue/Perks: Difference between revisions
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(Created page with "Perks are buffs that can be acquired from Perk rewards. ====Burning Heart==== {| |- style="vertical-align: top;" | style="padding:0.25em;" | 128px | <span style="color:orange">Fire damage</span> applies <span style="color:orange">Burn</span>, damaging enemies for 100 health over 5 seconds. All <span style="color:orange">Fire damage</span> is increased by '''30%'''. |} ====Explosive Cascade==== {| |- style="vertical-align: t...") |
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Revision as of 21:18, 22 February 2025
Perks are buffs that can be acquired from Perk rewards.
Burning Heart
| Fire damage applies Burn, damaging enemies for 100 health over 5 seconds. All Fire damage is increased by 30%. |
Explosive Cascade
| Increased the damage of your Grenade by 30%. Killing an enemy with your Grenade spawns another Grenade which travels towards the nearest enemy, and you are immune to damage from your Grenade. |
Icey Veins
| Cryo damage applies Chill, reducing enemies' movement speed by 30% for 6 seconds. All Cryo damage is increased by 30%. |
Movement Parent
| Crouching while running forward will initiate a Slide. While sliding, deal 30% more damage and take 50% less damage. |
Night Eyes
| Void damage applies Corruption, lowering their damage by 20% for 8 seconds. All Void damage is increased by 30%. |
Sentinel Strike
| Killing an enemy within 10 meters restores 5 Shields. You deal 30% more damage to enemies within 10 meters of you. |
Silent But Deadly
| Increases your melee damage by 30%, when killing an enemy with your greande you have a 10% chance to enter Stealth. |
Thunder Soul
| Lightning damage applies Shock, increasing your Crit Chance against them by 15% for 6 seconds. All Shock is increased by 30%. |