Tribes 3: Rivals/Bolt Launcher: Difference between revisions
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|type = Explosive projectile | |type = Explosive projectile | ||
|firerate = 0.46 | |firerate = 0.46 | ||
|reloadtime = 1. | |reloadtime = 1.2 seconds | ||
|autoreloadtime = | |autoreloadtime = 1.55 seconds | ||
|warmuptime = | |warmuptime = | ||
|lockontime = | |lockontime = | ||
Latest revision as of 22:51, 17 June 2024
| Bolt Launcher | |
|---|---|
| Loadout/Class | Light Armor |
| Slot | Secondary |
| Type | Explosive projectile |
| Statistics | |
| Fire Rate | 0.46 |
| Manual Reload Time | 1.2 seconds |
| Auto Reload Time | 1.55 seconds |
| Upgrades | |
| Cost | |
"Fires an arcing explosive projectile."
The Bolt Launcher is a secondary weapon for the Light Armor. The Bolt Launcher fires an explosive bolt that arcs through the air.
Damage Table
Below are the damage values for the Bolt Launcher.
| Base Damage | |
|---|---|
| Base Damage | 580 |
| Beowulf | - |
| Deployables | - |
| Generator | - |
| Grav Cycle | - |
| Player | - |
| Sensor | - |
| Shrike | - |
| Turret | - |
| Splash Damage | - |
See Also
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