Tribes: Ascend/Automatic Shotgun: Difference between revisions
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== | == Inheritance == | ||
The Automatic Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly. | The Automatic Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly. | ||
{{Template:Tribes:_Ascend/Heavy_Armor_series}} | {{Template:Tribes:_Ascend/Heavy_Armor_series}} | ||
Latest revision as of 01:10, 11 January 2016
| Automatic Shotgun | |
|---|---|
| Loadout/Class | Heavy Armor |
| Slot | Automatic |
| Type | Bullet / Spread / Hitscan |
| Statistics | |
| Fire Rate | 1 per 0.50 seconds |
| Manual Reload Time | 1.80 seconds |
| Auto Reload Time | 2.84 seconds |
| Projectile Speed | Hitscan |
| Magazine Size | 8 |
| Ammo | 80 |
| Upgrades | |
| Cost | |
| Gold | Free |
| XP | Free |
| Mastery Cost (XP) | 3,750 |
"This shotgun is clip loaded, rather than single shell, allowing for a more steady rate of fire."
The Automatic Shotgun is one of the three shotgun variations in Tribes: Ascend, and is the unlocked automatic weapon for the Heavy Armor.
Damage Table
Below are the damage values for the Automatic Shotgun. The shotgun fires 9 pellets.
| Base Damage | |
|---|---|
| Base Damage | 45 |
| Beowulf | 0 |
| Deployables | 405 (45 x 9) |
| Generator | 405 (45 x 9) |
| Grav Cycle | 198 (22 x 9) |
| Player | 405 (45 x 9) |
| Sensor | 405 (45 x 9) |
| Shrike | 198 (22 x 9) |
| Turret | 405 (45 x 9) |
| Falloff Damage | 198 (22 x 9) - 405 (45 x 9) |
Inheritance
The Automatic Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.
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