Tribes: Ascend/Shotgun: Difference between revisions
Jump to navigation
Jump to search
Te-krogoth (talk | contribs) (Updated for v1.1) |
Te-krogoth (talk | contribs) m (typo) |
||
Line 72: | Line 72: | ||
|} | |} | ||
== | == Inheritance == | ||
The Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly. | The Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly. | ||
{{:Template:Tribes: Ascend/Light Armor Series}} | {{:Template:Tribes: Ascend/Light Armor Series}} | ||
Line 78: | Line 78: | ||
[[Category:Tribes: Ascend]] | [[Category:Tribes: Ascend]] | ||
[[Category:Tribes: Ascend/Weapons]] | [[Category:Tribes: Ascend/Weapons]] | ||
[[Category:Tribes: Ascend/ | [[Category:Tribes: Ascend/Short Range Weapons]] |
Latest revision as of 17:40, 22 December 2015
Shotgun | |
---|---|
![]() | |
Loadout/Class | Light Armor |
Slot | Short Range |
Type | Bullet / Spread / Hitscan |
Statistics | |
Fire Rate | 1 per second |
Manual Reload Time | 0.6 seconds per shell |
Auto Reload Time | 0.95 seconds |
Projectile Speed | Hitscan |
Fall Off Range | 50 meters |
Magazine Size | 4 |
Ammo | 32 |
Upgrades | |
Cost | |
Gold | 160 |
XP | 12,000 |
Mastery Cost (XP) | Locked |
"The Shotgun fires 9 shots in a single blast that spread out in a set, nonrandom, pattern."
The Shotgun is one of the three shotgun variations in Tribes: Ascend, and is an unlockable weapon for the Light Armor.
Damage Table
Below are the damage values for the Shotgun. The Shotgun fires 9 pellets.
Base Damage | |
---|---|
Base Damage | 64 |
Beowulf | 288 (32 x 9) |
Deployables | 576 (64 x 9) |
Generator | 576 (64 x 9) |
Grav Cycle | 288 (32 x 9) |
Player | 576 (64 x 9) |
Sensor | 576 (64 x 9) |
Shrike | 288 (32 x 9) |
Turret | 576 (64 x 9) |
Falloff Damage | 288 (32 x 9) - 576 (64 x 9) |
Inheritance
The Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.
|