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	<id>https://wiki.theexiled.pwnageservers.com/index.php?action=history&amp;feed=atom&amp;title=Tribes_Universe</id>
	<title>Tribes Universe - Revision history</title>
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	<updated>2026-05-01T05:51:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes_Universe&amp;diff=281&amp;oldid=prev</id>
		<title>Te-krogoth: Removed internal links that we will not recreate</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes_Universe&amp;diff=281&amp;oldid=prev"/>
		<updated>2012-01-22T16:44:55Z</updated>

		<summary type="html">&lt;p&gt;Removed internal links that we will not recreate&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:44, 22 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|title = Tribes Universe&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|title = Tribes Universe&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|image = [[File:Tribesuniverselogo.jpg|280px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|image = [[File:Tribesuniverselogo.jpg|280px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|developer = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Hi-Rez Studios&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|developer = Hi-Rez Studios&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|publisher = Hi-Rez Studios&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|publisher = Hi-Rez Studios&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|series = ''[[Tribes (series)|Tribes]]''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|series = ''[[Tribes (series)|Tribes]]''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|engine = Unreal Engine 3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|engine = Unreal Engine 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|released = TBA&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|released = TBA&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|genre = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Massively multiplayer online game|&lt;/del&gt;MMO&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&amp;lt;br /&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Cooperative gameplay|&lt;/del&gt;Co-Op&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|genre = MMO&amp;lt;br /&amp;gt;Co-Op&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|modes = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[multiplayer game|&lt;/del&gt;Multiplayer&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|modes = Multiplayer&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|platforms = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Microsoft Windows&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|platforms = Microsoft Windows&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''''Tribes Universe''''' is an upcoming &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[massively multiplayer online game|&lt;/del&gt;massively multiplayer online shooter&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;developed by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Hi-Rez Studios&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;based on the [[Tribes (series)|Tribes series]].  The game, along with Hi-Rez Studios' Tribes IP acquisition from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;InstantAction&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;, was first announced on October 23, 2010.  While alpha testing was said to begin at the start of 2011, development on ''Tribes Universe'' was halted when Hi-Rez Studios decided to start working on [[Tribes: Ascend]].  Users can sign-up to be part of the alpha at tribesuniverse.com[http://www.tribesuniverse.com/].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''''Tribes Universe''''' is an upcoming massively multiplayer online shooter developed by Hi-Rez Studios based on the [[Tribes (series)|Tribes series]].  The game, along with Hi-Rez Studios' Tribes IP acquisition from InstantAction, was first announced on October 23, 2010.  While alpha testing was said to begin at the start of 2011, development on ''Tribes Universe'' was halted when Hi-Rez Studios decided to start working on [[Tribes: Ascend]].  Users can sign-up to be part of the alpha at tribesuniverse.com[http://www.tribesuniverse.com/].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The gameplay of ''Tribes Universe'' will focus on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;player versus player&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;(PvP) combat, while the combat itself will take place on large, open maps with support for more than a hundred players fighting at a time.  There will also be a large, persistent world where players fight for territory control.  The game will consist of just three different tribes, and is primarily a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;first-person shooter&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;with third-person view being an option in some vehicles.  Both ground and air vehicles will be featured, along with full clan support.  ''Tribes Universe'' will also include key signature aspects from previous games in the series, such as skiing and jetpacks.&amp;lt;ref&amp;gt;[http://forum.globalagendagame.com/phpbb/viewtopic.php?f=153&amp;amp;t=27766 SHAZBOT]&amp;lt;/ref&amp;gt;  Hi-Rez Studios Vice President Stew Chisam has also confirmed that the Spinfusor(aka disclauncher) will be making a return.&amp;lt;ref&amp;gt;[http://forum.tribesuniverse.com/forum/viewtopic.php?f=5&amp;amp;t=398&amp;amp;p=4937#p4937 And so it begins...]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The gameplay of ''Tribes Universe'' will focus on player versus player (PvP) combat, while the combat itself will take place on large, open maps with support for more than a hundred players fighting at a time.  There will also be a large, persistent world where players fight for territory control.  The game will consist of just three different tribes, and is primarily a first-person shooter with third-person view being an option in some vehicles.  Both ground and air vehicles will be featured, along with full clan support.  ''Tribes Universe'' will also include key signature aspects from previous games in the series, such as skiing and jetpacks.&amp;lt;ref&amp;gt;[http://forum.globalagendagame.com/phpbb/viewtopic.php?f=153&amp;amp;t=27766 SHAZBOT]&amp;lt;/ref&amp;gt;  Hi-Rez Studios Vice President Stew Chisam has also confirmed that the Spinfusor(aka disclauncher) will be making a return.&amp;lt;ref&amp;gt;[http://forum.tribesuniverse.com/forum/viewtopic.php?f=5&amp;amp;t=398&amp;amp;p=4937#p4937 And so it begins...]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In an interview with Massively.com, Hi-Rez Studios CEO and lead developer Erez Goren stated that ''Tribes Universe'' won't be like traditional MMO's.  &quot;Tribes Universe is not a traditional MMO. All character progression is designed to give more options in gameplay (not inherently greater player strength), levels are more for reputation, and the skill system is much more similar to a game like &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Eve Online|&lt;/del&gt;EVE&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;.&quot;  Goren also stated that they are using [[Tribes 2]] as their primary reference base, and that ''Tribes Universe'' is likely to find its core audience in harder-core FPS communities, and were building the game primarily with that audience in mind.&amp;lt;ref&amp;gt;[http://www.massively.com/2010/10/26/massively-exclusive-hi-rez-talks-tribes-universe/ Massively Exclusive: Hi-Rez talks Tribes Universe]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In an interview with Massively.com, Hi-Rez Studios CEO and lead developer Erez Goren stated that ''Tribes Universe'' won't be like traditional MMO's.  &quot;Tribes Universe is not a traditional MMO. All character progression is designed to give more options in gameplay (not inherently greater player strength), levels are more for reputation, and the skill system is much more similar to a game like EVE.&quot;  Goren also stated that they are using [[Tribes 2]] as their primary reference base, and that ''Tribes Universe'' is likely to find its core audience in harder-core FPS communities, and were building the game primarily with that audience in mind.&amp;lt;ref&amp;gt;[http://www.massively.com/2010/10/26/massively-exclusive-hi-rez-talks-tribes-universe/ Massively Exclusive: Hi-Rez talks Tribes Universe]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hi-Rez Studios has considered adding arenas, which could feature games modes such as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Capture the Flag&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Deathmatch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(gaming)|Deathmatch]] &lt;/del&gt;outside of the persistent world.&amp;lt;ref&amp;gt;[http://forum.globalagendagame.com/phpbb/viewtopic.php?p=386329#p386329 Gametypes - Just one or many?]&amp;lt;/ref&amp;gt;  However, nothing is confirmed at this point.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hi-Rez Studios has considered adding arenas, which could feature games modes such as Capture the Flag and Deathmatch outside of the persistent world.&amp;lt;ref&amp;gt;[http://forum.globalagendagame.com/phpbb/viewtopic.php?p=386329#p386329 Gametypes - Just one or many?]&amp;lt;/ref&amp;gt;  However, nothing is confirmed at this point.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes_Universe&amp;diff=210&amp;oldid=prev</id>
		<title>Te-krogoth: People and their templates...</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes_Universe&amp;diff=210&amp;oldid=prev"/>
		<updated>2012-01-21T22:41:41Z</updated>

		<summary type="html">&lt;p&gt;People and their templates...&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:41, 21 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|publisher = Hi-Rez Studios&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|publisher = Hi-Rez Studios&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|series = ''[[Tribes (series)|Tribes]]''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|series = ''[[Tribes (series)|Tribes]]''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|engine = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Unreal Engine 3&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] {{small|(modified)}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|engine = Unreal Engine 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|released = TBA&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|released = TBA&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|genre = [[Massively multiplayer online game|MMO]]&amp;lt;br /&amp;gt;[[Cooperative gameplay|Co-Op]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|genre = [[Massively multiplayer online game|MMO]]&amp;lt;br /&amp;gt;[[Cooperative gameplay|Co-Op]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes_Universe&amp;diff=206&amp;oldid=prev</id>
		<title>Te-krogoth: Created a page for T:U</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes_Universe&amp;diff=206&amp;oldid=prev"/>
		<updated>2012-01-21T22:39:02Z</updated>

		<summary type="html">&lt;p&gt;Created a page for T:U&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox VG&lt;br /&gt;
|title = Tribes Universe&lt;br /&gt;
|image = [[File:Tribesuniverselogo.jpg|280px]]&lt;br /&gt;
|developer = [[Hi-Rez Studios]]&lt;br /&gt;
|publisher = Hi-Rez Studios&lt;br /&gt;
|series = ''[[Tribes (series)|Tribes]]''&lt;br /&gt;
|engine = [[Unreal Engine 3]] {{small|(modified)}}&lt;br /&gt;
|released = TBA&lt;br /&gt;
|genre = [[Massively multiplayer online game|MMO]]&amp;lt;br /&amp;gt;[[Cooperative gameplay|Co-Op]]&lt;br /&gt;
|modes = [[multiplayer game|Multiplayer]]&lt;br /&gt;
|platforms = [[Microsoft Windows]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Tribes Universe''''' is an upcoming [[massively multiplayer online game|massively multiplayer online shooter]] developed by [[Hi-Rez Studios]] based on the [[Tribes (series)|Tribes series]].  The game, along with Hi-Rez Studios' Tribes IP acquisition from [[InstantAction]], was first announced on October 23, 2010.  While alpha testing was said to begin at the start of 2011, development on ''Tribes Universe'' was halted when Hi-Rez Studios decided to start working on [[Tribes: Ascend]].  Users can sign-up to be part of the alpha at tribesuniverse.com[http://www.tribesuniverse.com/].&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The gameplay of ''Tribes Universe'' will focus on [[player versus player]] (PvP) combat, while the combat itself will take place on large, open maps with support for more than a hundred players fighting at a time.  There will also be a large, persistent world where players fight for territory control.  The game will consist of just three different tribes, and is primarily a [[first-person shooter]] with third-person view being an option in some vehicles.  Both ground and air vehicles will be featured, along with full clan support.  ''Tribes Universe'' will also include key signature aspects from previous games in the series, such as skiing and jetpacks.&amp;lt;ref&amp;gt;[http://forum.globalagendagame.com/phpbb/viewtopic.php?f=153&amp;amp;t=27766 SHAZBOT]&amp;lt;/ref&amp;gt;  Hi-Rez Studios Vice President Stew Chisam has also confirmed that the Spinfusor(aka disclauncher) will be making a return.&amp;lt;ref&amp;gt;[http://forum.tribesuniverse.com/forum/viewtopic.php?f=5&amp;amp;t=398&amp;amp;p=4937#p4937 And so it begins...]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In an interview with Massively.com, Hi-Rez Studios CEO and lead developer Erez Goren stated that ''Tribes Universe'' won't be like traditional MMO's.  &amp;quot;Tribes Universe is not a traditional MMO. All character progression is designed to give more options in gameplay (not inherently greater player strength), levels are more for reputation, and the skill system is much more similar to a game like [[Eve Online|EVE]].&amp;quot;  Goren also stated that they are using [[Tribes 2]] as their primary reference base, and that ''Tribes Universe'' is likely to find its core audience in harder-core FPS communities, and were building the game primarily with that audience in mind.&amp;lt;ref&amp;gt;[http://www.massively.com/2010/10/26/massively-exclusive-hi-rez-talks-tribes-universe/ Massively Exclusive: Hi-Rez talks Tribes Universe]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hi-Rez Studios has considered adding arenas, which could feature games modes such as [[Capture the Flag]] and [[Deathmatch (gaming)|Deathmatch]] outside of the persistent world.&amp;lt;ref&amp;gt;[http://forum.globalagendagame.com/phpbb/viewtopic.php?p=386329#p386329 Gametypes - Just one or many?]&amp;lt;/ref&amp;gt;  However, nothing is confirmed at this point.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*{{Official website|http://tribesuniverse.com}}&lt;br /&gt;
*[http://forum.globalagendagame.com/phpbb/viewtopic.php?f=234&amp;amp;t=27767&amp;amp;start=0 Announcement]&lt;br /&gt;
&lt;br /&gt;
{{Tribes series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
</feed>