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	<id>https://wiki.theexiled.pwnageservers.com/index.php?action=history&amp;feed=atom&amp;title=Tribes_Extreme</id>
	<title>Tribes Extreme - Revision history</title>
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	<updated>2026-04-24T17:03:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes_Extreme&amp;diff=3377&amp;oldid=prev</id>
		<title>Te-krogoth: Grammatical changes</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes_Extreme&amp;diff=3377&amp;oldid=prev"/>
		<updated>2014-02-23T20:46:09Z</updated>

		<summary type="html">&lt;p&gt;Grammatical changes&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:46, 23 February 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|platforms = Microsoft Windows&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|platforms = Microsoft Windows&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''''Tribes Extreme''''' was a sci-fi first person shooter video game which was to be an expansion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the &lt;/del&gt;[[Starsiege: Tribes]] providing a multitude of offline and campaign missions. For backwards compatibility, it was built on the [[Darkstar]] engine like its predecessor was. Players would &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be &lt;/del&gt;in command of up to 7 other warriors to complete campaign objectives. For those who already owned Starsiege: Tribes, Tribes Extreme would &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be &lt;/del&gt;available as an upgrade so that a full priced standalone copy would not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be purchased&lt;/del&gt;. Unfortunately, the game was cancelled on December 1, 1999 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;to move more resources to [[Tribes 2]]&amp;lt;ref&amp;gt;[http://pc.ign.com/articles/072/072619p1.html IGN PC: Tribes Extreme Cancelled]&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''''Tribes Extreme''''' was a sci-fi first person shooter video game which was to be an expansion &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/ins&gt;[[Starsiege: Tribes]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;providing a multitude of offline and campaign missions. For backwards compatibility, it was built on the [[Darkstar]] engine&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;like its predecessor was. Players would &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have been &lt;/ins&gt;in command of up to 7 other warriors &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in order &lt;/ins&gt;to complete campaign objectives. For those who already owned Starsiege: Tribes, Tribes Extreme would &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have been &lt;/ins&gt;available as an upgrade&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;so that a full priced standalone copy would not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be necessary &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;purchase&lt;/ins&gt;. Unfortunately, the game was cancelled on December 1, 1999&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;to move more resources to [[Tribes 2]]&amp;lt;ref&amp;gt;[http://pc.ign.com/articles/072/072619p1.html IGN PC: Tribes Extreme Cancelled]&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Storyline==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Storyline==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Main|Tribes Timeline}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Main|Tribes Timeline}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tribes Extreme introduces a new tribe, the [[Grievers]], who are a collection of Tribesmen who have left the other major tribes. Unlike the Greater Tribes, the Grievers fight by their own rules and it is not uncommon for them to dishonorable things. As such, they are viewed by the Greater Tribes as something akin to scavengers and pirates.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tribes Extreme introduces a new tribe, the [[Grievers]], who are a collection of Tribesmen who have left the other major tribes. Unlike the Greater Tribes, the Grievers fight by their own rules and it is not uncommon for them to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do &lt;/ins&gt;dishonorable things. As such, they are viewed by the Greater Tribes as something akin to scavengers and pirates.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the game's campaign, the &quot;Bone Ripper&quot; tribe of Grievers has completely wiped out the player's holdfast (a military/civilian homestead where tribesmembers live), killing almost everyone. In the Greater Tribes, this is completely taboo - battle is highly structured, even ceremonial - you never attack civilians. The player must first rid his holdfast and surrounding area of remaining Bone Rippers then seek revenge.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the game's campaign, the &quot;Bone Ripper&quot; tribe of Grievers has completely wiped out the player's holdfast (a military/civilian homestead where tribesmembers live), killing almost everyone. In the Greater Tribes, this is completely taboo - battle is highly structured, even ceremonial - you never attack civilians. The player must first rid his holdfast and surrounding area of remaining Bone Rippers&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;then seek revenge.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Game Mechanics==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Game Mechanics==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Due to the short development cycle, the mechanics of the game where not going to change. There &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no &lt;/del&gt;new weapons or armors because of the amount of time needed to balance them. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There &lt;/del&gt;were to be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new building and skins&lt;/del&gt;, but that was the extent of the changes in regards to new material. The greatest change would be the improved AI system that would allow for more advanced commands and even assigning roles (sniper, assault, etc...) to a bot.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Due to the short development cycle, the mechanics of the game where not going to change. There &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;were not going to &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any &lt;/ins&gt;new weapons or armors because of the amount of time needed to balance them. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;New building and skins &lt;/ins&gt;were &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;going &lt;/ins&gt;to be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;created&lt;/ins&gt;, but that was the extent of the changes in regards to new material. The greatest change would be the improved AI system that would allow for more advanced commands and even assigning roles (sniper, assault, etc...) to a bot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Comic==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Comic==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To help build the storyline, a comic was created to go along with the game. Prior to the game's cancellation, the first 7 pages of the first episode called &quot;[[Tribes Extreme/All the King's Horses|All the King's Horses]].&quot; The first episode, is a suspenseful tale about the first casualties of the Bone Ripper invasion. Scavenger nomads Rudder and Talitha find themselves being stalked as they investigate the wreckage of a Starwolf dropship. As their investigation unfolds, they discover the last survivor of the Starwolf crew.&amp;lt;ref&amp;gt;[http://pc.ign.com/articles/071/071195p1.html IGN PC: Tribes Extreme, In Comic Form]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To help build the storyline, a comic was created to go along with the game. Prior to the game's cancellation, the first 7 pages of the first episode called&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;&quot;[[Tribes Extreme/All the King's Horses|All the King's Horses]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was released&lt;/ins&gt;.&quot; The first episode, is a suspenseful tale about the first casualties of the Bone Ripper invasion. Scavenger nomads Rudder and Talitha find themselves being stalked as they investigate the wreckage of a Starwolf dropship. As their investigation unfolds, they discover the last survivor of the Starwolf crew.&amp;lt;ref&amp;gt;[http://pc.ign.com/articles/071/071195p1.html IGN PC: Tribes Extreme, In Comic Form]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes_Extreme&amp;diff=343&amp;oldid=prev</id>
		<title>Te-noxwizard: Created page with &quot;{{Infobox VG |title = Tribes Extreme |image = 256px |developer = Dynamix |publisher = Sierra On-Line |designer = Scott &quot;Captain Am...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes_Extreme&amp;diff=343&amp;oldid=prev"/>
		<updated>2012-01-24T01:34:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox VG |title = Tribes Extreme |image = &lt;a href=&quot;/index.php?title=File:Tribes_Extreme_comic_cover.jpg&quot; title=&quot;File:Tribes Extreme comic cover.jpg&quot;&gt;256px&lt;/a&gt; |developer = &lt;a href=&quot;/index.php?title=Dynamix&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Dynamix (page does not exist)&quot;&gt;Dynamix&lt;/a&gt; |publisher = Sierra On-Line |designer = Scott &amp;quot;Captain Am...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox VG&lt;br /&gt;
|title = Tribes Extreme&lt;br /&gt;
|image = [[Image:Tribes_Extreme_comic_cover.jpg|256px]]&lt;br /&gt;
|developer = [[Dynamix]]&lt;br /&gt;
|publisher = Sierra On-Line&lt;br /&gt;
|designer = Scott &amp;quot;Captain America&amp;quot; Rudi&lt;br /&gt;
|license = Freeware&lt;br /&gt;
|engine = [[Darkstar]]&lt;br /&gt;
|released = Canceled&lt;br /&gt;
|genre = First-person shooter&lt;br /&gt;
|modes = Single-player, multiplayer&lt;br /&gt;
|ratings = ESRB: Teen (T)&lt;br /&gt;
|platforms = Microsoft Windows&lt;br /&gt;
}}&lt;br /&gt;
'''''Tribes Extreme''''' was a sci-fi first person shooter video game which was to be an expansion of the [[Starsiege: Tribes]] providing a multitude of offline and campaign missions. For backwards compatibility, it was built on the [[Darkstar]] engine like its predecessor was. Players would be in command of up to 7 other warriors to complete campaign objectives. For those who already owned Starsiege: Tribes, Tribes Extreme would be available as an upgrade so that a full priced standalone copy would not need to be purchased. Unfortunately, the game was cancelled on December 1, 1999  to move more resources to [[Tribes 2]]&amp;lt;ref&amp;gt;[http://pc.ign.com/articles/072/072619p1.html IGN PC: Tribes Extreme Cancelled]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Storyline==&lt;br /&gt;
{{Main|Tribes Timeline}}&lt;br /&gt;
Tribes Extreme introduces a new tribe, the [[Grievers]], who are a collection of Tribesmen who have left the other major tribes. Unlike the Greater Tribes, the Grievers fight by their own rules and it is not uncommon for them to dishonorable things. As such, they are viewed by the Greater Tribes as something akin to scavengers and pirates.&lt;br /&gt;
&lt;br /&gt;
In the game's campaign, the &amp;quot;Bone Ripper&amp;quot; tribe of Grievers has completely wiped out the player's holdfast (a military/civilian homestead where tribesmembers live), killing almost everyone. In the Greater Tribes, this is completely taboo - battle is highly structured, even ceremonial - you never attack civilians. The player must first rid his holdfast and surrounding area of remaining Bone Rippers then seek revenge.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
A major focus had been put on offline gaming and there were to be 24 offline missions (12 training, 12 campaign). The online maps were to be a balanced collection of tournament maps and general multiplayer maps. Additionally, there were to be cooperative maps, where teams can play against an AI team or have AI players join the human teams. Having AI on the team would allow players to leave the base guarded while they were out attacking.&lt;br /&gt;
&lt;br /&gt;
==Game Mechanics==&lt;br /&gt;
Due to the short development cycle, the mechanics of the game where not going to change. There would be no new weapons or armors because of the amount of time needed to balance them. There were to be new building and skins, but that was the extent of the changes in regards to new material. The greatest change would be the improved AI system that would allow for more advanced commands and even assigning roles (sniper, assault, etc...) to a bot.&lt;br /&gt;
&lt;br /&gt;
==Comic==&lt;br /&gt;
To help build the storyline, a comic was created to go along with the game. Prior to the game's cancellation, the first 7 pages of the first episode called &amp;quot;[[Tribes Extreme/All the King's Horses|All the King's Horses]].&amp;quot; The first episode, is a suspenseful tale about the first casualties of the Bone Ripper invasion. Scavenger nomads Rudder and Talitha find themselves being stalked as they investigate the wreckage of a Starwolf dropship. As their investigation unfolds, they discover the last survivor of the Starwolf crew.&amp;lt;ref&amp;gt;[http://pc.ign.com/articles/071/071195p1.html IGN PC: Tribes Extreme, In Comic Form]&amp;lt;/ref&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://pc.ign.com/articles/071/071217p1.html IGN PC: Tribes Extreme Interview]&lt;/div&gt;</summary>
		<author><name>Te-noxwizard</name></author>
	</entry>
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