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	<title>Tribes 3: Rivals/Patches/v0.1.6.1 - Revision history</title>
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	<updated>2026-04-24T17:04:57Z</updated>
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		<title>Administrator: Created page with &quot;== TRIBES 3: Rivals Playtest #6 - Patch Notes&lt;ref&gt;[https://store.steampowered.com/news/app/2687970/view/3995322938518281144 TRIBES 3: Rivals Playtest #6 v0.1.6.1 - Patch Notes...&quot;</title>
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		<updated>2024-01-20T03:11:31Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== TRIBES 3: Rivals Playtest #6 - Patch Notes&amp;lt;ref&amp;gt;[https://store.steampowered.com/news/app/2687970/view/3995322938518281144 TRIBES 3: Rivals Playtest #6 v0.1.6.1 - Patch Notes...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== TRIBES 3: Rivals Playtest #6 - Patch Notes&amp;lt;ref&amp;gt;[https://store.steampowered.com/news/app/2687970/view/3995322938518281144 TRIBES 3: Rivals Playtest #6 v0.1.6.1 - Patch Notes]&amp;lt;/ref&amp;gt; ==&lt;br /&gt;
'''TRIBES 3: Rivals | 01.18.2024 | Prophecy Games'''&lt;br /&gt;
&lt;br /&gt;
=== Active Testing Modes: === &lt;br /&gt;
*12v12 Bomb Rush&lt;br /&gt;
*Time Trials&lt;br /&gt;
*Training&lt;br /&gt;
*Custom Matches - CTF and Bomb Rush&lt;br /&gt;
&lt;br /&gt;
=== LOADOUTS ===&lt;br /&gt;
*Armor&lt;br /&gt;
**Heavy Armor&lt;br /&gt;
***Max Health reduced from 2500 to 2250&lt;br /&gt;
***Max Energy reduced from 100 to 80&lt;br /&gt;
**Light Armor&lt;br /&gt;
***Max Energy raised from 100 to 120&lt;br /&gt;
*Weapons&lt;br /&gt;
**Light Spinfusor&lt;br /&gt;
***Reload time reduced from 1.25 to 1.17&lt;br /&gt;
***Direct hit multiplier reduced from 1.3 to 1.2&lt;br /&gt;
**Spinfusor&lt;br /&gt;
***Direct hit multiplier reduced from 1.3 to 1.2&lt;br /&gt;
**Heavy Spinfusor&lt;br /&gt;
***Direct hit multiplier reduced from 1.3 to 1.2&lt;br /&gt;
**Bolt Launcher&lt;br /&gt;
***Reload time reduced from 1.5 to 1.27&lt;br /&gt;
**Heavy Bolt Launcher&lt;br /&gt;
***Damage reduced from 760 to 720&lt;br /&gt;
***Direct hit multiplier reduced from 1.5 to 1.3&lt;br /&gt;
**Thumper&lt;br /&gt;
***Direct hit multiplier reduced from 1.5 to 1.4&lt;br /&gt;
**Stormslicer&lt;br /&gt;
***Damage reduced from 70 to 60&lt;br /&gt;
***Fire rate slowed from .14 to .155&lt;br /&gt;
**Chaingun&lt;br /&gt;
***Fire rate slowed from .11 to .12&lt;br /&gt;
**Grenade Launcher&lt;br /&gt;
***Non-player damage multiplier reduced from 3.0 to 2.0&lt;br /&gt;
**Fusion Mortar&lt;br /&gt;
***Non-player damage multiplier reduced from 3.0 to 2.0&lt;br /&gt;
**Gladiator&lt;br /&gt;
***Non-player damage multiplier reduced from 3.0 to 2.0&lt;br /&gt;
***Projectile speed reduced&lt;br /&gt;
*Packs and Grenades&lt;br /&gt;
**Spinfusor Disc&lt;br /&gt;
***Renamed to Mag-Lev Disc&lt;br /&gt;
*Perks&lt;br /&gt;
**Survivalist&lt;br /&gt;
***Changed to make health nuggets heal 2,000 health over time. &lt;br /&gt;
**Flag Capper&lt;br /&gt;
***Renamed to “Capper”&lt;br /&gt;
**Flag Chaser&lt;br /&gt;
***Renamed to “Chaser”&lt;br /&gt;
**Banner Guard&lt;br /&gt;
***Renamed to “Base Guard”&lt;br /&gt;
&lt;br /&gt;
=== GAMEPLAY ===&lt;br /&gt;
*Movement&lt;br /&gt;
**Refined jetpack physics to allow for more control, especially for “feathering” while moving at high speeds.&lt;br /&gt;
**The Ski Toggle control now has three settings:&lt;br /&gt;
**Hold to Ski: Press the “Ski” binding to ski, release the button to end skiing.&lt;br /&gt;
**Standard Toggle: Press the “Ski” binding to ski. Press again to end skiing.&lt;br /&gt;
**Dual Bind Toggle: Press the “Ski” binding to ski. Press the “Cancel Ski” binding to end skiing. The default binding for “Cancel Ski” is “C.”&lt;br /&gt;
**Fixed an issue where other players could sometimes appear jittery while moving.&lt;br /&gt;
*Bomb Rush&lt;br /&gt;
**Players must pick-up bombs located around the map and run through the enemy team’s Exhaust Port to score.&lt;br /&gt;
*Custom Matches&lt;br /&gt;
**Join codes are now hidden.&lt;br /&gt;
**Island map removed from map list. &lt;br /&gt;
**Added Dangerous Crossing map.&lt;br /&gt;
***Dev Note: Like all our maps this is still WIP, but should imitate more traditional Tribes maps. This map is only available in Custom Matches in CTF mode this week.&lt;br /&gt;
**Bomb Rush game mode and maps added to Custom Lobbies.&lt;br /&gt;
**Players now return to the original Custom Lobby after a match ends.&lt;br /&gt;
**Added new regions for Custom Lobbies:&lt;br /&gt;
***Oceania&lt;br /&gt;
***Asia&lt;br /&gt;
***South America&lt;br /&gt;
*General&lt;br /&gt;
**Increased captures needed to win in CTF to 5.&lt;br /&gt;
**Health Nuggets&lt;br /&gt;
***Now heal 1,000 health over time instead of 50% of your max health&lt;br /&gt;
*Generator health reduced by 15%. &lt;br /&gt;
*Temporary shields are now shown on player health bars and name plates.&lt;br /&gt;
*New loading screens added. &lt;br /&gt;
*Players can now auto pass bombs and flags if they are within 15 meters of their teammates. &lt;br /&gt;
*Increased Conduit travel speed. &lt;br /&gt;
&lt;br /&gt;
=== FIXES ===&lt;br /&gt;
*Fixed an issue where pickups such as the Flag and Health Nuggets would fall through terrain. &lt;br /&gt;
*Fixed an issue where players would sometimes cycle back into a custom match instead of returning to the lobby. &lt;br /&gt;
*Fixed an issue where players who join Team B voice chat in custom lobbies would not work.&lt;br /&gt;
*Fixed an issue where projectile VFX would spawn at the wrong position.&lt;br /&gt;
*Fixed an issue with shadow artifacting. &lt;br /&gt;
*Fixed an issue with buffering on full auto weapons.&lt;br /&gt;
*Fixed an issue where the Repair Tool would not show HP in Training.&lt;br /&gt;
*Fixed an issue where Custom Match Mutators were not applying correctly.&lt;br /&gt;
*Fixed an issue where players using the Thumper would be slowed.&lt;br /&gt;
*Fixed an issue where the Smoke Grenade SFX would continue to play after it exploded.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
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