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	<title>Tribes 2\Patches\25034 - Revision history</title>
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	<updated>2026-05-04T12:06:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Te-krogoth: 25034</title>
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		<updated>2013-10-05T19:31:10Z</updated>

		<summary type="html">&lt;p&gt;25034&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Patch 25034'''&lt;br /&gt;
----------------------------&lt;br /&gt;
&lt;br /&gt;
=== Mission Editing Tools ===&lt;br /&gt;
*The Torque Game Engine mission editor has been back-ported to Tribes 2.  The new editor offers numerous interface enhancements and improved functionality.  For more information on how to use the new mission editor, press &amp;lt;F1&amp;gt; in the editor.&lt;br /&gt;
*The Interior inspect apply has been fixed to properly update position and scale of interiors.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay-related Fixes ===&lt;br /&gt;
*Flag hovering over friendly players fixed (z &amp;amp; Z)&lt;br /&gt;
*Fixed lingering repair projectile&lt;br /&gt;
*Incorrect image datablock parameter value fixed for ELFBarrelLarge (z &amp;amp; Z)&lt;br /&gt;
*Fixed FPS slowdown from multiple damage/flash overlays &lt;br /&gt;
*&amp;lt;NULL&amp;gt; string bug fixed&lt;br /&gt;
*Tank lightning kill UE fixed&lt;br /&gt;
*Disc spread removed, discs now fire to center of reticle&lt;br /&gt;
*ELF has been significantly nerfed&lt;br /&gt;
*Trigger delay on weapon fire gone&lt;br /&gt;
*Players and vehicles should no longer get randomly yanked around during play (net hitches)&lt;br /&gt;
*ELF projectile now properly removed when target is destroyed (z &amp;amp; Z)&lt;br /&gt;
*Added QueryPerformanceCounter high resolution timer to fix FPS slowdown bug&lt;br /&gt;
*Fixed console spam in CTF games (z &amp;amp; Z)&lt;br /&gt;
*Fixed objective HUD updating in CTF (z &amp;amp; Z)&lt;br /&gt;
*Fixed deploy objects inside other shapes exploit (z &amp;amp; Z)&lt;br /&gt;
*Mines are now checked for mission ban list in inventory (z &amp;amp; Z)&lt;br /&gt;
*Turret owner now properly reset on client drop or team change (z &amp;amp; Z)&lt;br /&gt;
*Vehicle reticle disappearance bug fixed (z &amp;amp; Z)&lt;br /&gt;
*Multiple station bugs fixed (z &amp;amp; Z)&lt;br /&gt;
*Fixed missing ammo globals (z &amp;amp; Z)&lt;br /&gt;
*Fixed unlimited grenade exploit (z &amp;amp; Z)&lt;br /&gt;
*Fixed satchel charge pack bug (z &amp;amp; Z)&lt;br /&gt;
*Fixed incorrect image datablock parameters in turrets and bomber (z &amp;amp; Z)&lt;br /&gt;
&lt;br /&gt;
=== Scripting-related Fixes and Additions ===&lt;br /&gt;
*Added package script fix for Parent chaining on package deactivate (z &amp;amp; Z)&lt;br /&gt;
*Added formatTimeString() script command (Thanks Bryan Ross!) &lt;br /&gt;
*Fixed controlDefaults trigger bugs (thanks z0dd!) &lt;br /&gt;
*Fixed message.cs to allow clients to do ~w voice binds &lt;br /&gt;
*setGravity() and getGravity() functions for setting gravity from script added&lt;br /&gt;
*Added noFrictionOnSki parameter to player datablock for T1-like skiing&lt;br /&gt;
*Moved the execution call to message.cs to an earlier spot in console_end.cs for scriptors (z &amp;amp; Z)&lt;br /&gt;
&lt;br /&gt;
=== Admin-related Fixes ===&lt;br /&gt;
*Added script notification when a telnet client is added (z &amp;amp; Z)&lt;br /&gt;
*Fixed remote eval security hole in admin.cs &lt;br /&gt;
*SAD, Admin and Super Admin lists now export (z &amp;amp; Z)&lt;br /&gt;
*Tourney mode team pick bug fixed (z &amp;amp; Z)&lt;br /&gt;
&lt;br /&gt;
=== T2TV-related Fixes ===&lt;br /&gt;
*Fix for T2TV shared read/write&lt;br /&gt;
*Fixed zipSubStream to properly write out final blocks on demo streams (for T2TV) &lt;br /&gt;
&lt;br /&gt;
=== Misc. Changes and Fixes ===&lt;br /&gt;
*News and Forums shell pages removed&lt;br /&gt;
*Added GG splash screen logo &lt;br /&gt;
*IRC client crash UE fixed (with improper tags)&lt;br /&gt;
*Minor Radeon init fix&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes 2]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
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