Tribes: Ascend/Falcon

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Falcon

Loadout/Class Light Armor
Slot Bullet
Type Bullet
Statistics
Fire Rate 1 per 0.10 seconds
Manual Reload Time 1.8 seconds
Auto Reload Time 2.86 seconds
Projectile Speed 420 m/s
Projectile Live Time 0.5 second
Projectile Hitbox 0.5 meters
Magazine Size 30
Ammo 240
Upgrades
Cost
Gold 160
XP 12,000
Mastery Cost (XP) Locked


"The very light Falcon autopistol is great for chasing an enemy down and finishing him off. It's lightweight projectiles inherit 100% of your velocity and deal a consistent lower damage than the LAR but suffer no falloff."


The Falcon is an unlockable automatic weapon for the Light Armor; it is a sub-machine gun with the fastest projectile speed, aside from the hitscan weapons. With the release of patch version 1.1, the projectile live time has been reduced from 1 second to 0.5 seconds, which means the range of the weapon has been cut by half. The hitbox for the bullet has been reduced by half as well. The damage has been reduced from 65 to 60. The Falcon now inherits 100% of the player's velocity, whereas before, it inherited zero.

Damage Table

Below are the damage values for the Falcon.

Base Damage
Base Damage 60
Beowulf 30
Deployables 60
Generator 60
Grav Cycle 30
Player 60
Sensor 60
Shrike 30
Turret 60
Falloff Damage 48 - 60

Inheritance

The Falcon inherits 100% of the player's velocity.

Trivia

  • For a very long time, the Falcon's projectile had a hitbox size of 1.2 meters, larger than any of the other weapons, until it was reduced to 1 meter, the same as all of the other automatic weapons.

See Also

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