Tribes: Ascend/Soldier: Difference between revisions

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|caption = Screenshot from class selection page
|caption = Screenshot from class selection page
|armor = Medium
|armor = Medium
|primary = [[Tribes: Ascend/Assault Rifle]]
|primary = [[Tribes: Ascend/Assault Rifle|Assault Rifle]]
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Spinfusor|Spinfusor]]|42,000 XP or 240 Gold}}
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Spinfusor|Spinfusor]]|42,000 XP or 240 Gold}}
|primary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Gast's Rifle|Gast's Rifle]]|14,000 XP or 120 Gold}}
|primary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Gast's Rifle|Gast's Rifle]]|14,000 XP or 120 Gold}}

Revision as of 20:51, 2 October 2012

Soldier
<slider image1="" image2="" />Screenshot from class selection page
General Information
Armor Medium




Cost




"The Soldier is an easy to play, all-around balanced class."


This is the essential "Call of Duty" class, as it has primarily weapons that appear in the game Call of Duty, with only one weapon hailing from the Tribes series, the Spinfusor.


Cost to Unlock

Tribes Gold: Free

XP: Free

Armor Upgrades

Soldier MK I

-25% Regeneration delay
+50 Health
+25% Health Regeneration rate
+5 Energy
+50 Health