Tribes: Ascend/Repair Kit: Difference between revisions

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(Updated for v1.0.1244.1 GOTY)
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Below are the repair rates for the Repair Kit in % per second.
Below are the repair rates for the Repair Kit in % per second.
<!--  
<!--  
1.25x multiplier for gens
    m_fRepairPercentage=0.0150
1.2x multiplier for armored
    m_fVehicleRepairPercentage=0.0030
1.25x multiplier for a direct hit
2.5x multiplier for shrikes
-->
-->
{| class="wikitable"
{| class="wikitable"
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|Base Rate || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0
|Base Rate || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0
|-
|-
|Beowulf || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0
|Beowulf || style="text-align:center;"| 0.3% || style="text-align:center;"| 0.315% || style="text-align:center;"| 0.33075% || style="text-align:center;"| 0.3473%
|-
|-
|Deployables || style="text-align:center;"| 2% || style="text-align:center;"| 2.1% || style="text-align:center;"| 2.205% || style="text-align:center;"| 2.315%
|Deployables || style="text-align:center;"| 1.5% || style="text-align:center;"| 1.575% || style="text-align:center;"| 1.6538% || style="text-align:center;"| 1.7364%
|-
|-
|Generator || style="text-align:center;"| 2% || style="text-align:center;"| 2.1% || style="text-align:center;"| 2.205% || style="text-align:center;"| 2.315%
|Generator || style="text-align:center;"| 1.5% || style="text-align:center;"| 1.575% || style="text-align:center;"| 1.6538% || style="text-align:center;"| 1.7364%
|-
|-
|Grav Cycle || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0
|Grav Cycle || style="text-align:center;"| 0.3% || style="text-align:center;"| 0.315% || style="text-align:center;"| 0.33075% || style="text-align:center;"| 0.3473%
|-
|-
|Player || style="text-align:center;"| 0|| style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0
|Player || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0
|-
|-
|Sensor || style="text-align:center;"| 2% || style="text-align:center;"| 2.1% || style="text-align:center;"| 2.205% || style="text-align:center;"| 2.315%
|Sensor || style="text-align:center;"| 1.5% || style="text-align:center;"| 1.575% || style="text-align:center;"| 1.6538% || style="text-align:center;"| 1.7364%
|-
|-
|Shrike || style="text-align:center;"| 0% || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0
|Shrike || style="text-align:center;"| 0.3% || style="text-align:center;"| 0.315% || style="text-align:center;"| 0.33075% || style="text-align:center;"| 0.3473%
|-
|-
|Turret || style="text-align:center;"| 2% || style="text-align:center;"| 2.1% || style="text-align:center;"| 2.205% || style="text-align:center;"| 2.315%
|Turret || style="text-align:center;"| 1.5% || style="text-align:center;"| 1.575% || style="text-align:center;"| 1.6538% || style="text-align:center;"| 1.7364%
|-
|-
|}
|}

Revision as of 21:28, 17 February 2013

Repair Kit

Loadout/Class Technician
Slot Belt
Type Deployable
Statistics
Splash Radius 6 meters
Ammo 1
Upgrades
Upgrade 1 +5% repair
Upgrade 2 +5% repair
Upgrade 3 +5% repair
Cost
Gold 240
XP 42,000
Mastery Cost (XP) 15,000


"This small device will automatically repair any damaged structures or targets around it."


The Repair Kit is an unlockable belt item for the Technician. The Repair Kit is a small deployable that repairs nearby assets. The kit checks every 2 seconds to see if there is a damaged asset in range. Players can only carry one Repair Kit at a time, but can deploy up to 3. A 4th kit can be deployed if the player is using the Safety Third perk.


Repair Table

Below are the repair rates for the Repair Kit in % per second.

Base Rate +5% Repair +5% Repair +5% Repair
Base Rate 0 0 0 0
Beowulf 0.3% 0.315% 0.33075% 0.3473%
Deployables 1.5% 1.575% 1.6538% 1.7364%
Generator 1.5% 1.575% 1.6538% 1.7364%
Grav Cycle 0.3% 0.315% 0.33075% 0.3473%
Player 0 0 0 0
Sensor 1.5% 1.575% 1.6538% 1.7364%
Shrike 0.3% 0.315% 0.33075% 0.3473%
Turret 1.5% 1.575% 1.6538% 1.7364%

Special Accolades

The following accolades can be earned with the Repair Kit.

Base Repair