Tribes: Ascend/Patches/v0.1.811.0

From Tribes Wiki
Revision as of 23:01, 8 September 2013 by Te-krogoth (talk | contribs) (Created page with "As a follow-up to yesterday's 0.1.809 patch, this morning we will be applying a small version 0.1.811.0. Users should expect 1 to 2 hours of downtime while the patch is depl...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

As a follow-up to yesterday's 0.1.809 patch, this morning we will be applying a small version 0.1.811.0.

Users should expect 1 to 2 hours of downtime while the patch is deployed.

The patch contains the following fixes:

Hot Fixes in 0.1.811.0

  • Fixed a bug in which the turret rate of fire was inadvertently increased.
  • Fixed a bug in team joining that allowed for imbalanced team sizes in matches.
  • Fixed a bug that treated "Kill Credit For ... " kills as a negative score on the scoreboard.