Tribes: Ascend/Patches/v0.1.811.0: Difference between revisions

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(Created page with "As a follow-up to yesterday's 0.1.809 patch, this morning we will be applying a small version 0.1.811.0. Users should expect 1 to 2 hours of downtime while the patch is depl...")
 
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* Fixed a bug in team joining that allowed for imbalanced team sizes in matches.  
* Fixed a bug in team joining that allowed for imbalanced team sizes in matches.  
* Fixed a bug that treated "Kill Credit For ... " kills as a negative score on the scoreboard.
* Fixed a bug that treated "Kill Credit For ... " kills as a negative score on the scoreboard.
[[Category:Tribes: Ascend]]
__NOTOC__

Latest revision as of 01:04, 15 September 2013

As a follow-up to yesterday's 0.1.809 patch, this morning we will be applying a small version 0.1.811.0.

Users should expect 1 to 2 hours of downtime while the patch is deployed.

The patch contains the following fixes:

Hot Fixes in 0.1.811.0

  • Fixed a bug in which the turret rate of fire was inadvertently increased.
  • Fixed a bug in team joining that allowed for imbalanced team sizes in matches.
  • Fixed a bug that treated "Kill Credit For ... " kills as a negative score on the scoreboard.