Tribes: Ascend/Patches/v0.1.811.0: Difference between revisions
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Te-krogoth (talk | contribs) (Created page with "As a follow-up to yesterday's 0.1.809 patch, this morning we will be applying a small version 0.1.811.0. Users should expect 1 to 2 hours of downtime while the patch is depl...") |
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* Fixed a bug in team joining that allowed for imbalanced team sizes in matches. | * Fixed a bug in team joining that allowed for imbalanced team sizes in matches. | ||
* Fixed a bug that treated "Kill Credit For ... " kills as a negative score on the scoreboard. | * Fixed a bug that treated "Kill Credit For ... " kills as a negative score on the scoreboard. | ||
[[Category:Tribes: Ascend]] | |||
__NOTOC__ |
Latest revision as of 01:04, 15 September 2013
As a follow-up to yesterday's 0.1.809 patch, this morning we will be applying a small version 0.1.811.0.
Users should expect 1 to 2 hours of downtime while the patch is deployed.
The patch contains the following fixes:
Hot Fixes in 0.1.811.0
- Fixed a bug in which the turret rate of fire was inadvertently increased.
- Fixed a bug in team joining that allowed for imbalanced team sizes in matches.
- Fixed a bug that treated "Kill Credit For ... " kills as a negative score on the scoreboard.