Tribes: Ascend/Light Turret: Difference between revisions

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Revision as of 20:08, 9 April 2013

Light Turret

Loadout/Class Technician
Slot Pack
Type Deployable
Statistics
Projectile Speed 300 m/s
Projectile Live Time 10 seconds
Projectile Hitbox 0.84 meters
Upgrades
Upgrade 1 -15% turret lock delay
Upgrade 2 +1 turret deploy limit
Upgrade 3 +25% turret versus armored
Cost
Gold Free
XP Free
Mastery Cost (XP) 7,500


"Light Turrets excel at generator and flag defense."


The Light Turret is the default pack for the Technician. The Light Turret is a deployable turret that will automatically shoot at enemies once it has locked onto them. In order for the Light Turret to function, the generator must be operational. The Light Turret can only be deployed at least 20 meters away from any other deployed Light Turrets.

Damage Table

Below are the damage values for the Light Turret.

Base Damage 25% vs Armored
Base Damage 65 65
Beowulf 65 81
Deployables 0 0
Generator 0 0
Grav Cycle 65 81
Player 65 65
Sensor 0 0
Shrike 65 81
Turret 0 0