Tribes: Ascend/Dust Devil

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Dust Devil

Loadout/Class Raider
Slot Primary
Type Explosive
Statistics
Fire Rate 1 per 0.25 seconds
Manual Reload Time 1.8 seconds
Auto Reload Time 2.84 seconds
Projectile Speed 76.4 m/s
Projectile Live Time 8 seconds
Projectile Hitbox 0.84 meters
Splash Radius 8.2 meters
Magazine Size 3
Ammo 30 (36/42)
Upgrades
Upgrade 1 +6 ammo
Upgrade 2 +20% damage versus armored
Upgrade 3 +6 ammo
Cost
Gold Free
XP Free
Mastery Cost (XP) 3,750


"Modified for dry climates, the Dust Devil -as it's popularly called- is a special variant on the stock Arx Buster."


The Dust Devil is an unlockable primary weapon for the Raider. The Dust Devil is a variant of the Arx Buster doing less damage than the original, but has a larger splash damage radius.

Damage Table

Below are the damage values for one round of the Dust Devil.

Base Damage 20% vs Armored
Base Damage 500 500
Beowulf 400 480
Deployables 500 500
Generator 625 7625
Grav Cycle 400 480
Player 500 500
Sensor 850 1,020
Shrike 1,250 1,500
Turret 850 1,020
Splash Damage 250 - 500 300 - 600

Inheritence

The Dust Devil has a 20% speed inheritence on fired projectiles. The base speed for the projectile is 76.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Dust Devil has an impulse strength of 68,800 m/s applied to players hit by its shell, and a multiplier of 1.2 for self-inflicted damage.

Trivia

  • Internally, the Dust Devil is named the Arx Buster MKD.

Special Accolades

The following accolades can be earned with the Dust Devil.

Explosive Spree Demolitions Expert Hurt Locker Air Mail Sticky Kill