Tribes: Ascend/Blackout Grenade: Difference between revisions

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(Reduced splash radius due to patch)
(Updated for v1.0.1244.1 GOTY)
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{{WeaponInfoBox
{{WeaponInfoBox
|title              = Whiteout Grenade
|title              = Blackout Grenade
|image              = [[Image:TA_Item_WhiteoutGren.png|290px]]
|image              = [[Image:TA_Item_WhiteoutGren.png|290px]]
|loadout            = [[Tribes:_Ascend/Raider|Raier]]
|loadout            = [[Tribes:_Ascend/Raider|Raier]]
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|upgrade1          = +1 ammo
|upgrade1          = +1 ammo
|upgrade2          = +10% radius
|upgrade2          = +10% radius
|upgrade3          = +30% whiteout duration
|upgrade3          = +25% blackout duration
|gold              = 240
|gold              = 240
|xp                = 42,000
|xp                = 42,000
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}}
}}


''"Whiteout Grenades blind enemies looking at the blast and cause knockback to those nearby."''
''"Blackout Grenades disable enemy turrets and lower shields on base assets for a short time. They also disable HUD tracking icons on enemy players."''




The '''Whiteout Grenade''' is an unlockable belt item for the [[Tribes:_Ascend/Raider|Raider]], and is your typical flashbang from Call of Duty. It temporarily blinds and impares the hearing of the player if they are damaged by the grenade.
The '''Blackout Grenade''' is an unlockable belt item for the [[Tribes:_Ascend/Raider|Raider]], and was originally the "Whiteout Grenade," a flashbang. The Blackout Grenade can knock out enemy players' HUDs, and shields on base assets.


== Damage Table ==
== Damage Table ==
Below are the damage values for the Whiteout Grenade.
Below are the damage values for the Blackout Grenade.
<!--
<!--
0.5x multiplier against armor
    m_fDamageMultiplierAgainstArmor=0.50
1.25x multiplier against generators
    m_fDamageMultiplierAgainstGenerators=0.50
2.5x multiplier against shrikes
    m_fDamageMultiplierAgainstShrike=0.50
    m_fDamageMultiplierAgainstBeowulf=0.50
    m_fDamageMultiplierAgainstGravCycle=0.50
    m_fDamageMultiplierAgainstBaseTurrets=0.50
    m_fDamageMultiplierAgainstBaseSensors=0.50
-->
-->
{| class="wikitable"
{| class="wikitable"
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|Deployables || style="text-align:center;"| 50
|Deployables || style="text-align:center;"| 50
|-
|-
|Generator || style="text-align:center;"| 62
|Generator || style="text-align:center;"| 25
|-
|-
|Grav Cycle || style="text-align:center;"| 25
|Grav Cycle || style="text-align:center;"| 25
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|Sensor || style="text-align:center;"| 25
|Sensor || style="text-align:center;"| 25
|-
|-
|Shrike || style="text-align:center;"| 125
|Shrike || style="text-align:center;"| 25
|-
|-
|Turret || style="text-align:center;"| 25
|Turret || style="text-align:center;"| 25
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== Inheritence ==
== Inheritence ==
The Whiteout Grenade has a 20% speed inheritence when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
The Blackout Grenade has a 20% speed inheritence when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.


== Kick Strength ==
== Kick Strength ==
The Whiteout Grenade has an impulse strength of 1,040 m/s applied to players hit by the grenade.
The Blackout Grenade has an impulse strength of 1,040 m/s applied to players hit by the grenade.


== Special Accolades ==
== Special Accolades ==
The following accolades can be earned with the Whiteout Grenade.
The following accolades can be earned with the Blackout Grenade.
{| class="wikitable"
{| class="wikitable"
|-
|-

Revision as of 23:35, 17 February 2013

Blackout Grenade

Loadout/Class Raier
Slot Belt
Type Grenade
Statistics
Manual Reload Time 0.15 seconds
Projectile Speed 24 m/s
Projectile Live Time 8 seconds
Projectile Hitbox 0.84 meters
Splash Radius 13 meters (14.3 meters)
Ammo 1 (2)
Upgrades
Upgrade 1 +1 ammo
Upgrade 2 +10% radius
Upgrade 3 +25% blackout duration
Cost
Gold 240
XP 42,000
Mastery Cost (XP) 15,000


"Blackout Grenades disable enemy turrets and lower shields on base assets for a short time. They also disable HUD tracking icons on enemy players."


The Blackout Grenade is an unlockable belt item for the Raider, and was originally the "Whiteout Grenade," a flashbang. The Blackout Grenade can knock out enemy players' HUDs, and shields on base assets.

Damage Table

Below are the damage values for the Blackout Grenade.

Base Damage
Base Damage 50
Beowulf 25
Deployables 50
Generator 25
Grav Cycle 25
Player 50
Sensor 25
Shrike 25
Turret 25
Splash Damage 15 - 50

Inheritence

The Blackout Grenade has a 20% speed inheritence when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.

Kick Strength

The Blackout Grenade has an impulse strength of 1,040 m/s applied to players hit by the grenade.

Special Accolades

The following accolades can be earned with the Blackout Grenade.

Explosive Spree Demolitions Expert Hurt Locker Air Mail