Starsiege: 2845

From Tribes Wiki
Revision as of 01:31, 12 February 2012 by Te-krogoth (talk | contribs) (Added download link)
Jump to navigation Jump to search
Starsiege: 2845

Developer(s) ClanCore Development Group
Engine Torque
Platform(s) Microsoft Windows
Release date(s) Cancelled
Genre(s) First-person shooter, mecha
Mode(s) Single-player (Paid), multiplayer (Free)
Rating(s) ESRB: Teen (T)
ELSPA: 12+
System requirements
  • Windows XP
  • 2.5 GHz Intel® Pentium® 4 or AMD® Athlon™ or faster processor
  • 512 MB RAM or more
  • 128 MB ATI® Radeon™ 9600 or equivalent DirectX® 9.0c-compliant
  • Broadband/LAN, DSL or faster Internet connection for online play
  • mouse and keyboard


Starsiege:2845, formerly a total conversion MOD for Tribes: Vengeance, is a stand-alone game, built on Garage Games' Torque Game Engine / Torque Shader Engine, designed to combine aspects from both mech and infantry games. It's currently under development by a group of very dedicated community members from a variety of gaming backgrounds, formed under a modding team known as the ClanCore Development Group. The game will take place in the Starsiege Universe, continuing 13 years after the original Starsiege.


The crew over at www.starsiege2845.com will be creating a total of 39 vehicles (both new and old), 10 types of infantry, 82 different weapons and 93 different components (almost all unique and not variants of one another), and three playable human characters. Infantry will have up to 28 different weapons to chose from, while Scarab armour will have around 15 heavy weapons and for those Starsiege Vets who loved that thick, thick SS compendium, a new compendium in the same spirit and style as the old is being created by the 2845 team. Although a printed version will not be included with SS:2845, a 120+ page manual/compendium is being created for the general public as a free download. Click here to see a preview.


The game itself will be released in two segments parts with the multiplayer portion of 2845 coming out first as a free download and the single player campaign arriving later after play testing on the multiplayer. However, VU has reserved the rights to profit from the singleplayer and thus you will probably have to pay for it, either as a CD or as download. A playable ATR (Alpha Tech Release) is planned for release on the TGE (old Torque engine). Both the multiplayer and campaign components will be released on the new Torque Shader Engine or TSE. It must be stressed, that due to the amount of development time after the ATR and the engine changing from the older TGE to the TSE, the ATR itself will be very different from the final product in terms of just about everything so do not think of it in terms of a demo. A video of the ATR can be obtained here.


If you want to catch up on StarSiege history or are new to the game's universe and have questions, check out tJY's Uber-FAQ. You will also want to keep our SS:2845 Press section bookmarked, as all major events in the SS:2845 community will be posted there, along with direct links to all SS:2845 news items. If by chance you're having trouble finding a particular bit of information or news item, use tJY's Quick Search Tool, which can search through all of tJY's 2845 related content, including our photo gallery, press page, and interview archive. Also highly recommended to those looking for specific tid-bits about the game is The Things We Know.


We've also snagged quite a collection of exclusives from the 2845 dev team, including The Developer Diaries, several tJY-only photos, as well as plenty of interviews and spotlights. Everything just mentioned can be seen at the SS:2845 Press section. You can also stay up-to-date with the latest Starsiege:2845 news posted at the Junkyard by visiting here.


Single player campaign

  • Over 20 missions
  • Follows the human side only, Cybrids will not be playable in SP
  • You will be able to play as three different characters from four distinct factions
  • Alternate endings will be shown depending on how you progress in the campaign


Multiplayer campaign

  • Maps as large as 100 square kilometers in size
  • Supports 64 players


External Links