<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.theexiled.pwnageservers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Te-krogoth</id>
	<title>Tribes Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.theexiled.pwnageservers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Te-krogoth"/>
	<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Special:Contributions/Te-krogoth"/>
	<updated>2026-04-30T08:25:03Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/How_to_Play&amp;diff=3854</id>
		<title>Tribes: Ascend/How to Play</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/How_to_Play&amp;diff=3854"/>
		<updated>2018-11-29T03:10:33Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated with more instructions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Tribes: Ascend]] can no longer be launched from the Hi-Rez launcher, and can only be played via Steam. However, Hi-Rez has delisted Tribes: Ascend, and can no longer be found in Steam by performing a search, it can only be found by searching on Google. Below are instructions on how to play Tribes: Ascend without using Steam.&lt;br /&gt;
&lt;br /&gt;
===For New Players (Non-Steam)===&lt;br /&gt;
# Create a Hi-Rez Studios account&lt;br /&gt;
#* https://my.hirezstudios.com/#create-account&lt;br /&gt;
# Download the standalone client&lt;br /&gt;
#* http://lwcdn.hi-rezgame.net/media/iso/Tribes_Ascend_Parting_Gifts.zip or http://library.theexiled.pwnageservers.com/file.php?id=2962&lt;br /&gt;
# Create a new folder for the files to be extracted to&lt;br /&gt;
# Extract Tribes_Ascend_Parting_Gifts.zip into the new folder&lt;br /&gt;
# Browse to the new folder, open the ''Binaries'' folder, open the ''Win32'' folder&lt;br /&gt;
# Find TribesAscend.exe, create a shortcut of it&lt;br /&gt;
# Right click on the shortcut, and select ''Properties''&lt;br /&gt;
# In the ''Target'' field, add -hostx=23.239.17.171 to the end of the executable path&lt;br /&gt;
#* (Example: Tribes_Ascend_Parting_Gifts\Binaries\Win32\TribesAscend.exe -hostx=23.239.17.171)&lt;br /&gt;
# Click Apply.&lt;br /&gt;
# Run the shortcut, enter your username and password. Click Submit. Enjoy!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===For New Players (TA Mods) (Non-Steam)===&lt;br /&gt;
# If you don't have the game installed follow the &amp;quot;For New Players&amp;quot; guide above, first.&lt;br /&gt;
# Download the latest mcoot TribesLauncher here: https://github.com/mcoot/TribesLauncher/releases&lt;br /&gt;
# Install the TribesLauncher. It will automatically launch the application when finished.&lt;br /&gt;
#* (If prompted for path configuration. Click folder icon and locate your TribesAscend.exe then click continue)&lt;br /&gt;
# While in the TribesLauncher window click &amp;quot;Update TAMods&amp;quot;. When finished click &amp;quot;Configure Launcher&amp;quot;.&lt;br /&gt;
# Select Custom as the Login Server then enter 23.239.17.171. Uncheck Launch Via Steam and click Save.&lt;br /&gt;
# Click &amp;quot;Configure T:A&amp;quot;, click &amp;quot;Launch External Config Tool&amp;quot;, Select Mods you want, Click Save Config then OK.&lt;br /&gt;
#* (Keep in mind that any modification or injection to any executable can result in the risk of being flagged.)&lt;br /&gt;
#Close The TAMods Configuration Tool window, Close The Tribes Settings window, Select Launch Tribes.&lt;br /&gt;
# Minimize game window and click Inject TAMods. &lt;br /&gt;
#* (Optional: Auto Injection can be set via Configure Launcher)&lt;br /&gt;
# Return to the game. Enjoy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===For  Current Players (Hi-Rez Launcher)===&lt;br /&gt;
# While in the Hi-Rez Launcher click the icon that looks like a cog wheel. (This is the settings for the launcher)&lt;br /&gt;
# Look for the Command line field. Enter -hostx=23.239.17.171. Press Enter. Close the settings window.&lt;br /&gt;
# Launch the game as normal. Enjoy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===For Current Players (TA Mods) (Non-Steam)===&lt;br /&gt;
# Download the latest mcoot TribesLauncher here: https://github.com/mcoot/TribesLauncher/releases&lt;br /&gt;
# Launch the tribeslauncher. Click &amp;quot;Update TAMods&amp;quot;. When finished click &amp;quot;Configure Launcher&amp;quot;.&lt;br /&gt;
# Select Custom as the Login Server then enter 23.239.17.171. Uncheck Launch Via Steam and click Save.&lt;br /&gt;
# Launch Tribes. Enjoy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Credits: mago4ever (original thread)&amp;lt;ref&amp;gt;[https://www.reddit.com/r/Tribes/comments/9yu2gn/is_tribes_ascend_down/ea6bi5y/ Is Tribes Ascend Down?]&amp;lt;/ref&amp;gt;, KarmaEntity (Guide)&amp;lt;ref&amp;gt;[https://www.reddit.com/r/Tribes/comments/9zjirc/how_to_run_tribes_ascend_new_current_players/ How to run tribes ascend new current players]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Main_Page&amp;diff=3853</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Main_Page&amp;diff=3853"/>
		<updated>2018-11-24T20:46:55Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Added link to instructions for playing T:A&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Purpose of this site'''&lt;br /&gt;
&lt;br /&gt;
The intent of this wiki is to create a website dedicated to all that is Tribes and its universe. This site was created because wikipedia does not understand the fact that some things are impossible to cite. We understand that the community knows more about this topic than any citation could possibly give. Maybe if we make this site great, wikipedia will cite us.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin:4px 0 0 0; background:none; border-spacing: 0px;&amp;quot;&lt;br /&gt;
&amp;lt;!-- Left table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:55%; border:1px solid #cef2e0; background:#f5fffa; vertical-align:top; color:#000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width: 100%; vertical-align:top; background:#f5fffa;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 style=&amp;quot;margin:3px; background:#cef2e0; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Games&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000;&amp;quot; | &amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:2px 5px&amp;quot;&amp;gt;&lt;br /&gt;
[[Stellar 7]] (1990)&lt;br /&gt;
&lt;br /&gt;
[[Nova 9|Nova 9: Return of Gir Draxon]] (1991)&lt;br /&gt;
&lt;br /&gt;
[[Stellar 7: Draxon's Revenge]] (1993)&lt;br /&gt;
&lt;br /&gt;
[[Metaltech: Battledrome]] (1994)&lt;br /&gt;
&lt;br /&gt;
[[Metaltech: Earthsiege]] (1994)&lt;br /&gt;
&lt;br /&gt;
[[Earthsiege 2]] (1995)&lt;br /&gt;
&lt;br /&gt;
[[MissionForce: CyberStorm]] (1996)&lt;br /&gt;
&lt;br /&gt;
[[Hunter Hunted]] (1996)&lt;br /&gt;
&lt;br /&gt;
[[CyberStorm 2: Corporate Wars]] (1998)&lt;br /&gt;
&lt;br /&gt;
[[Starsiege: Tribes]] (1998)&lt;br /&gt;
&lt;br /&gt;
[[Starsiege]] (1999)&lt;br /&gt;
&lt;br /&gt;
[[Tribes Extreme]] (1999 - Cancelled)&lt;br /&gt;
&lt;br /&gt;
[[Tribes 2]] (2001)&lt;br /&gt;
&lt;br /&gt;
[[Tribes Aerial Assault]] (2002)&lt;br /&gt;
&lt;br /&gt;
[[Tribes: Vengeance]] (2004)&lt;br /&gt;
&lt;br /&gt;
[[Starsiege: 2845]] (2006 - Cancelled)&lt;br /&gt;
&lt;br /&gt;
[[PlayTribes]] (2010 - Cancelled)&lt;br /&gt;
&lt;br /&gt;
[[Tribes: Ascend]] (2012)&lt;br /&gt;
&lt;br /&gt;
[[Tribes Universe]] (TBA)&lt;br /&gt;
&lt;br /&gt;
[[Tribes Royale]] (TBA)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border:1px solid transparent;&amp;quot; |&lt;br /&gt;
&amp;lt;!-- Right table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:45%; border:1px solid #cedff2; background:#f5faff; vertical-align:top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top; background:#f5faff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-itn-h2&amp;quot; style=&amp;quot;margin:3px; background:#cedff2; font-size:120%; font-weight:bold; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Latest Game&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px;&amp;quot; | &amp;lt;div&amp;gt;&lt;br /&gt;
[[Image:Tribesascendlogo.jpg|right|frameless|250px]]&lt;br /&gt;
[[Tribes: Ascend]] is the latest game in the [[Tribes (series)|Tribes]] franchise, and was released on April 12, 2012. It is available as a digital download for Microsoft Windows, though Hi-Rez Studios.  Iconic aspects from previous Tribes games such as jetpacks and skiing are featured in the game. Unlike the other games in the series, Tribes: Ascend is Free-to-Play, relying on micro-transactions as their business model. To accommodate this model, the game uses class loadouts with predefined armors and weapons. Three classes are available when the game is first activated, the others must be unlocked with experience or purchased with Gold. User customization of classes, skins, maps, and mods have not been scheduled in any future update.&lt;br /&gt;
&lt;br /&gt;
'''All information related to Tribes: Ascend has been updated for v1.4.'''&lt;br /&gt;
&lt;br /&gt;
''[[Tribes: Ascend/How to Play | Instructions for launching T:A now that Hi-Rez removed it from the launcher]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin:4px 0 0 0; background:none; border-spacing: 0px;&amp;quot;&lt;br /&gt;
&amp;lt;!-- Left table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%; border:1px solid #ddcef2; background:#faf5ff; vertical-align:top; color:#000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width: 100%; vertical-align:top; background:#faf5ff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 style=&amp;quot;margin:3px; background:#ddcef2; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;Factions&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000;&amp;quot; | &amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:2px 5px&amp;quot;&amp;gt;&lt;br /&gt;
[[Blood Eagle]]&lt;br /&gt;
&lt;br /&gt;
[[Children of the Phoenix]]&lt;br /&gt;
&lt;br /&gt;
[[Cybrid|Cybrids]]&lt;br /&gt;
&lt;br /&gt;
[[Diamond Sword]]&lt;br /&gt;
&lt;br /&gt;
[[Empire]]&lt;br /&gt;
&lt;br /&gt;
[[Grievers]]&lt;br /&gt;
&lt;br /&gt;
[[Starwolf]]&lt;br /&gt;
&lt;br /&gt;
[[The Independents]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border:1px solid transparent;&amp;quot; |&lt;br /&gt;
&amp;lt;!-- Middle table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%; border:1px solid #ddcef2; background:#faf5ff; vertical-align:top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top; background:#faf5ff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-itn-h2&amp;quot; style=&amp;quot;margin:3px; background:#ddcef2; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;Timelines&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px;&amp;quot; | &amp;lt;div&amp;gt;&lt;br /&gt;
[[Starsiege: 2845 Timeline]]&lt;br /&gt;
&lt;br /&gt;
[[Tribes Timeline]]&lt;br /&gt;
&lt;br /&gt;
[[Tribes Timeline (Expanded)]]&lt;br /&gt;
&lt;br /&gt;
[[Tribes Timeline (Complete)]]&lt;br /&gt;
&lt;br /&gt;
[[Game Support Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border:1px solid transparent;&amp;quot; |&lt;br /&gt;
&amp;lt;!-- Right table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%; border:1px solid #ddcef2; background:#faf5ff; vertical-align:top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top; background:#faf5ff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-itn-h2&amp;quot; style=&amp;quot;margin:3px; background:#ddcef2; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;Lore&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px;&amp;quot; | &amp;lt;div&amp;gt;&lt;br /&gt;
[[Calendar]]&lt;br /&gt;
&lt;br /&gt;
[[Firetruce]]&lt;br /&gt;
&lt;br /&gt;
[[Newblood]]&lt;br /&gt;
&lt;br /&gt;
[[Prophecy of Tears]]&lt;br /&gt;
&lt;br /&gt;
[[Slang]]&lt;br /&gt;
&lt;br /&gt;
[[Society and culture|Society and Culture]]&lt;br /&gt;
&lt;br /&gt;
[[:Category:Starsiege Fiction|Starsiege Fiction]]&lt;br /&gt;
&lt;br /&gt;
[[Starsiege/Compendium|Starsiege Compendium: History of the Conflict]]&lt;br /&gt;
&lt;br /&gt;
[[Technology]]&lt;br /&gt;
&lt;br /&gt;
[[Tribes of Man]]&lt;br /&gt;
&lt;br /&gt;
[[Wilderzone technology|Wilderzone Technology]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin:4px 0 0 0; background:none; border-spacing: 0px;&amp;quot;&lt;br /&gt;
&amp;lt;!-- Left table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%; border:1px solid #ddcef2; background:red; vertical-align:top; color:#000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width: 100%; vertical-align:top; background:#ffc0cb;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 style=&amp;quot;margin:3px; background:red; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;To Do List&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000;&amp;quot; | &amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:2px 5px&amp;quot;&amp;gt;&lt;br /&gt;
Add in lore, so much lore...&lt;br /&gt;
&lt;br /&gt;
Add more information to all games, especially the older games. &lt;br /&gt;
&lt;br /&gt;
Break up Lore section on main page, it's going to get too long with all the SS lore.&lt;br /&gt;
&lt;br /&gt;
Break up [[Starsiege: Tribes]] into smaller articles that can be linked in the main article.&lt;br /&gt;
&lt;br /&gt;
Break up [[Technology]] into smaller articles, maybe combining with [[Wilderzone technology]] article.&lt;br /&gt;
&lt;br /&gt;
Clean up the [[Cybrid]] page.&lt;br /&gt;
&lt;br /&gt;
Create instructions on how to play older games like SS, T1, and T2 since their master servers are down.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend&amp;diff=3852</id>
		<title>Tribes: Ascend</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend&amp;diff=3852"/>
		<updated>2018-11-24T20:43:41Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated with info on T:A being removed from Hi-Rez launcher.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox VG&lt;br /&gt;
|title = Tribes: Ascend&lt;br /&gt;
|image = [[Image:Tribesascendlogo.jpg]]&lt;br /&gt;
|developer = Hi-Rez Studios&lt;br /&gt;
|publisher = Hi-Rez Studios&lt;br /&gt;
|engine = Unreal Development Kit (UDK) - January 2011 Version&lt;br /&gt;
|released = April 12, 2012&lt;br /&gt;
|version = 1.0.1055.0&lt;br /&gt;
|genre = First-person shooter&lt;br /&gt;
|modes = Multiplayer, single-player (training)&lt;br /&gt;
|ratings = ESRB: Teen (T)&lt;br /&gt;
|media = Download&lt;br /&gt;
|platforms = Microsoft Windows&lt;br /&gt;
|requirements = &lt;br /&gt;
* Windows XP SP2/Vista/7&lt;br /&gt;
* Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz&lt;br /&gt;
* 2GB RAM (XP)&lt;br /&gt;
* 3GB RAM (Vista, Win7)&lt;br /&gt;
* 10GB disk space&lt;br /&gt;
* DirectX compatible sound card&lt;br /&gt;
* ATI or Nvidia graphics card with 512MB video ram or better and Shader Model 3.0+ support&lt;br /&gt;
* Mouse and Keyboard&amp;lt;ref&amp;gt;[http://hi-rez.custhelp.com/app/answers/detail/a_id/269 What are the minimum and recommended system requirements for Tribes: Ascend?]&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
'''''Tribes: Ascend''''' is the latest game in the [[Tribes (series)|Tribes]] franchise, and was released on April 12, 2012. &amp;lt;ref&amp;gt;[http://archives.theexiled.pwnageservers.com/HiRezBlog/03092012.html Hi-Rez Studios Announces Tribes: Ascend Release Date and Releases Parody Trailer]&amp;lt;/ref&amp;gt;  It is available as a digital download for Microsoft Windows, through Hi-Rez Studios.  Iconic aspects from previous Tribes games such as jetpacks and skiing are featured in the game.&amp;lt;ref&amp;gt;[http://www.pcgamer.com/2011/03/11/shazbot-tribes-ascend-announced-multiplayer-only-coming-this-year-has-trailer/ Shazbot! Tribes: Ascend announced. Multiplayer-only, coming this year, has trailer]&amp;lt;/ref&amp;gt; Unlike the other games in the series, Tribes: Ascend is Free-to-Play, relying on micro-transactions as their business model. To accommodate this model, the game uses class loadouts with predefined armors and weapons. Three classes are available to all players for free, the others must be unlocked with experience or purchased with Gold. &lt;br /&gt;
&lt;br /&gt;
On July 12, 2013, Todd, the COO of Hi-Rez, announced that they had stopped development of Tribes: Ascend and that it would be more likely that they would begin development of Tribes: Ascend 2 than release a major update for Ascend.&amp;lt;ref&amp;gt;[http://www.reddit.com/r/Tribes/comments/1i4jrr/open_letter_to_hirez_response/ Open letter to hirez response]&amp;lt;/ref&amp;gt; The very next day a discussion was started about having the community creating an SDK for the game. On July 16, 2013 in an interview with Todd he announced that Hi-Rez was looking into releasing mod tools and map tools, but no date was confirmed.&amp;lt;ref&amp;gt;[http://www.twitch.tv/tribesascend/b/431424717 Behind the Blue Plate #52 - Interview with HiRezTodd]&amp;lt;/ref&amp;gt; On August 05, 2013, Hi-Rez announced that they would be closing the official forums down due to an increase in the use of social media outlets.&amp;lt;ref&amp;gt;[http://www.reddit.com/r/Tribes/comments/1jr1oj/official_forums_will_close_within_24_hours_from/ Official forums will close within 24 hours]&amp;lt;/ref&amp;gt; Some Reddit users believe that the closure has more to do with Hi-Rez's inability to resolve the SQL errors on the forum, as removing the official forums will do more harm to the community with, no way to provide feedback or report bugs related to the game.&lt;br /&gt;
&lt;br /&gt;
On December 10, 2015, version 1.1 was released after four PTS releases.&amp;lt;ref&amp;gt;[http://www.hirezstudios.com/tribesascend/home/latest-news/view/tribes-ascend-blog/2015/12/10/out-of-the-blue-tribes-ascend-version-1.1-december-10th-2015 Out of the Blue Tribes Ascend version 1.1]&amp;lt;/ref&amp;gt; Version 1.1 made sweeping changes to the class system, reducing it to only three armors similar to previous Tribes games, and allows the player to now have three to four weapon slots. All of the changes can be read [[Tribes:_Ascend/Patches/v1.1|here]].&lt;br /&gt;
&lt;br /&gt;
On April 04, 2018, Hi-Rez took down the Tribes: Ascend website and began redirecting users to the game's Steam page. On November 20, 2018, Hi-Rez released an update for their launcher, which removed Tribes: Ascend, making the game only playable via Steam, even though Hi-Rez set it so that the game will not appear in Steam searches. Community users have posted instructions on Reddit, explaining how to launch Tribes: Ascend without the launcher.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/Tribes/comments/9zjirc/how_to_run_tribes_ascend_new_current_players/ How to run tribes ascend new current players]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''All information has been updated for v1.4.'''&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
===Loadouts and classes===&lt;br /&gt;
{{Main|Tribes: Ascend Loadouts and Classes}}&lt;br /&gt;
[[File:Tribes Ascend Beta Loadouts.jpg|thumb|left]]&lt;br /&gt;
Tribes: Ascend features a class-based loadout system. Each [[Tribes: Ascend/Loadouts|loadout]] specifies what type of armor you have, along with what weapons and items you can carry.  Loadouts can support up to four weapons, defending on which class is chosen, a [[Tribes: Ascend/Melee|melee]] weapon, a pack, and a belt item.  Players can select which loadout to use by pressing a number on the numberpad to choose which armor you want and then choose the loadout.  There are currently 12 loadouts to choose from.&lt;br /&gt;
&lt;br /&gt;
Hi-Rez also sells cosmetic items such as player skins and [[Tribes: Ascend/Voice Pack|voice packs]], which can be played using the [[Tribes: Ascend/Voice Game System|VGS]], along with boosters that allow players to gain credits and experience at a faster rate.  Players earn in-game credits during matches for killing enemies, repairing structures, or capturing objectives. Credits are then used to buy [[Tribes: Ascend/Vehicles|vehicles]], [[Tribes:_Ascend/Call-Ins|call-ins]], and  [[Tribes: Ascend/Base Assets|base upgrades]].&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=3ikaZJ-M3EE Tribes: Ascend Hands On Demo With Todd Harris - PAX Prime 2011]&amp;lt;/ref&amp;gt; [[Tribes:_Ascend/Custom_Server|Custom servers]] may be purchased through Hi-Rez as well, though they are also hosted by Hi-Rez.&lt;br /&gt;
&lt;br /&gt;
As of version 1.1, [[Tribes:_Ascend/Perks|Perks]] have been integrated into the three armors, so the user no longer has to choose between just two perks to equip.&lt;br /&gt;
&lt;br /&gt;
===Game modes and maps===&lt;br /&gt;
There are currently 5 [[Tribes: Ascend/Game Modes|game modes]], Capture the Flag, Team Deathmatch, Rabbit, Arena, and Blitz.&amp;lt;ref&amp;gt;{{cite web|title=Tribes Ascend - Interview vidéo avec Todd Harris - Gamescom 2011|url=http://www.youtube.com/watch?v=KXeEIFfMbas&amp;amp;feature=player_embedded}}&amp;lt;/ref&amp;gt;  Ascend features classic maps such as Katabatic, Raindance, Dangerous Crossing, and Canyon Crusade, it also has new maps featuring various landscapes from the arctic tundra to the barren desert.  As of February 22, 2012, Rabbit mode has been removed from public games, and replaced with Arena mode, which is unlocked at level 8. Rabbit mode is only available on custom servers.&amp;lt;ref&amp;gt;[http://hi-rez.custhelp.com/app/answers/detail/a_id/303 Tribes Beta Version 0.1.789.1 Patch Notes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flag Drag===&lt;br /&gt;
As of version 1.0.1103.1&amp;lt;ref&amp;gt;[http://www.egmnow.com/tribesascend/tribes-ascend-update-marksman-version-1-0-1103 Tribes: Ascend Update: Marksman (Version 1.0.1103)]&amp;lt;/ref&amp;gt;, &amp;quot;flag drag&amp;quot; was introduced to limit the amount of speed a flag carrier can maintain at very high speeds. The drag is introduced at 300, 275, and 250 km/h for lights, mediums, and heavies, respectively. For custom servers, these speeds and the deceleration rate for when a player is over the top speed are customizable. Setting the value to 0 will turn off the feature.&lt;br /&gt;
&lt;br /&gt;
===Accolades/Badges===&lt;br /&gt;
{{Main|Tribes: Ascend/Accolades}}&lt;br /&gt;
{{Main|Tribes: Ascend/Badges}}&lt;br /&gt;
To encourage diverse gameplay, various accolades and badges are awarded for accomplishing objectives or protecting assets.&lt;br /&gt;
&lt;br /&gt;
===Ranks===&lt;br /&gt;
{{Main|Tribes: Ascend/Ranks}}&lt;br /&gt;
As [[Tribes: Ascend/XP|XP]] is earned, the player will gain rank levels that are identifiable with an insignia on the scoreboard.&lt;br /&gt;
&lt;br /&gt;
===Clan Tags===&lt;br /&gt;
As of version 1.0.1055.0 clan tags can be purchased for 1,500 XP or 40 Gold. They allow for the user to use a combination of letters and characters up to a maximum of four to be used as a clan tag. The desired tag will be placed in brackets. &lt;br /&gt;
&lt;br /&gt;
Example: [TE]&lt;br /&gt;
&lt;br /&gt;
As of version 1.0.1103.1&amp;lt;ref&amp;gt;[http://www.egmnow.com/tribesascend/tribes-ascend-update-marksman-version-1-0-1103 Tribes: Ascend Update: Marksman (Version 1.0.1103)]&amp;lt;/ref&amp;gt;, special characters may now be used, and the first character of the tag does not have to be a letter, which was previously disallowed due to poor programming.&amp;lt;ref&amp;gt;[http://forum.hirezstudios.com/phpbb/viewtopic.php?f=314&amp;amp;t=82488 This Clan Tag Cannot Be Used]&amp;lt;/ref&amp;gt; If your in-game name is the maximum length and you use a clan tag with four characters, you will lose the last letter in your name.&amp;lt;ref&amp;gt;[http://forum.hirezstudios.com/phpbb/viewtopic.php?f=314&amp;amp;t=82465 Clan tags reduce the character limit for the entire name]&amp;lt;/ref&amp;gt; Tags may only be bought from the main menu, not during a match.&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
These are special commands that players can activate through the console, which can be displayed via the ~ key (tilde key, next to the number 1). Replace &amp;lt;PlayerNickname&amp;gt; with the name of the player you want specified.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/mute &amp;lt;PlayerNickname&amp;gt; - Mutes the player specified.&lt;br /&gt;
/report &amp;lt;PlayerNickname&amp;gt; &amp;lt;Reason&amp;gt; - Reports the specified player for the specified reason.&lt;br /&gt;
/sendctrlrequest join queue ### - If the user is whitelisted, allows them to join a specific queue.&lt;br /&gt;
/stat fps - Shows the Frames Per Second&lt;br /&gt;
/votekick &amp;lt;PlayerNickname&amp;gt; - Starts a vote to kick the player specified.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/report Jerk This person is a total jerk.&amp;lt;/pre&amp;gt;&lt;br /&gt;
This will report the player &amp;quot;Jerk&amp;quot; for the reason &amp;quot;This person is a total jerk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===User generated content===&lt;br /&gt;
As of July 2013, mod tools and map tools are now being looked into as a possibility. The community stepped up and began creating their own [https://github.com/AltimorTASDK/TASDK SDK]; it requires the developer build of the game, but allows for custom mods and maps to be used.&lt;br /&gt;
&lt;br /&gt;
See also: [[Tribes: Ascend/FileSpecs/TextureCache]]&lt;br /&gt;
&lt;br /&gt;
See also: [[Tribes:_Ascend/File_Extraction|Tribes: Ascend/File Extraction]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When Hi-Rez announced that there would be no more updates, the community started working on an SDK. Below are guides on mapping for Ascend:&lt;br /&gt;
{{Main|Tribes: Ascend/SDK}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
{{VG Reviews&lt;br /&gt;
| rev1 = [[PC Gamer]]&lt;br /&gt;
| rev1Score = 88/100&amp;lt;ref name=&amp;quot;pcgamerrev&amp;quot;&amp;gt;{{cite web|url=http://www.pcgamer.com/review/tribes-ascend-review-2/|title=Tribes: Ascend review|first=Evan|last=Lahti|date=2012-04-12|accessdate=2014-04-14}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rev2 = [[EuroGamer]]&lt;br /&gt;
| rev2Score = 10/10&amp;lt;ref name=&amp;quot;eurogamerrev&amp;quot;&amp;gt;{{cite web|url=http://www.eurogamer.net/articles/2012-04-16-tribes-ascend-review|title=Tribes Ascend Review|first=Rich|last=Stanton|date=2012-04-12|accessdate=2012-04-14}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rev3 = [[IGN]]&lt;br /&gt;
| rev3Score = 9/10&amp;lt;ref name=&amp;quot;ignrev&amp;quot;&amp;gt;{{cite web|url=http://pc.ign.com/articles/122/1223384p1.html|title=Tribes Ascend Review|first=Rich|last=Stanton|date=2012-04-19|accessdate=2012-04-19}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rev4 = [[GameSpot]]&lt;br /&gt;
| rev4Score = 8/10&amp;lt;ref name=&amp;quot;gamespotrev&amp;quot;&amp;gt;{{cite web|url=http://www.gamespot.com/tribes-ascend/reviews/tribes-ascend-review-6372435/|title=Tribes Ascend Review|first=Rich|last=Stanton|date=2012-04-19|accessdate=2012-04-19}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rev5 = [[Edge Magazine]]&lt;br /&gt;
| rev5Score = 9/10&amp;lt;ref name=&amp;quot;edgemagazinerev&amp;quot;&amp;gt;{{cite web|url=http://www.edge-online.com/reviews/tribes-ascend-review/|title=Tribes Ascend Review|first=Rich|last=Stanton|date=2012-04-19|accessdate=2012-04-19}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| GR = 87.94% (17 reviews) &amp;lt;ref name=&amp;quot;gr&amp;quot;&amp;gt;{{cite web|url=http://www.gamerankings.com/pc/624324-tribes-ascend/index.html|title=Tribes: Ascend|accessdate=2012-06-19}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| MC = 87/100 (28 reviews) &amp;lt;ref name=&amp;quot;mc&amp;quot;&amp;gt;{{cite web|url=http://www.metacritic.com/game/pc/tribes-ascend|title=Tribes: Ascend|accessdate=2012-06-19}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Tribes Ascend was met with critical acclaim from most major reviewers. IGN gave the game a 9/10 rating.&amp;lt;ref name=&amp;quot;ignrev&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Tribes: Ascend/Patches|Tribes: Ascend Patch notes]]&lt;br /&gt;
* [[Tribes: Ascend/Criticism|Tribes: Ascend Criticisms]]&lt;br /&gt;
* [[Tribes Universe|Tribes: Universe]]&lt;br /&gt;
* [[Tribes: Ascend/How to Play]] (How to launch T:A without Steam)&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://tribesascend.com Official website]&lt;br /&gt;
&lt;br /&gt;
{{Tribes series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/How_to_Play&amp;diff=3851</id>
		<title>Tribes: Ascend/How to Play</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/How_to_Play&amp;diff=3851"/>
		<updated>2018-11-24T20:24:08Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Created page for how to play&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Tribes: Ascend]] can no longer be launched from the Hi-Rez launcher, and can only be played via Steam. However, Hi-Rez has delisted Tribes: Ascend, and can no longer be found in Steam by performing a search, it can only be found by searching on Google. Below are instructions on how to play Tribes: Ascend without using Steam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# Create a Hi-Rez Studios account&lt;br /&gt;
#* https://my.hirezstudios.com/#create-account&lt;br /&gt;
# Download the standalone client&lt;br /&gt;
#* http://lwcdn.hi-rezgame.net/media/iso/Tribes_Ascend_Parting_Gifts.zip or http://library.theexiled.pwnageservers.com/file.php?id=2962&lt;br /&gt;
# Create a new folder for the files to be extracted to&lt;br /&gt;
# Extract Tribes_Ascend_Parting_Gifts.zip into the new folder&lt;br /&gt;
# Browse to the new folder, open the ''Binaries'' folder, open the ''Win32'' folder&lt;br /&gt;
# Find TribesAscend.exe, create a shortcut of it&lt;br /&gt;
# Right click on the shortcut, and select ''Properties''&lt;br /&gt;
# In the ''Target'' field, add -hostx=23.239.17.171 to the end of the executable path&lt;br /&gt;
#* (Example: Tribes_Ascend_Parting_Gifts\Binaries\Win32\TribesAscend.exe -hostx=23.239.17.171)&lt;br /&gt;
# Click Apply.&lt;br /&gt;
# Run the shortcut, enter your username and password. Click Submit. Enjoy!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== If you already have the game but, it's not connecting: =====&lt;br /&gt;
&lt;br /&gt;
Follow Steps 6 to 10 above&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Credits: mago4ever (original thread)&amp;lt;ref&amp;gt;[https://www.reddit.com/r/Tribes/comments/9yu2gn/is_tribes_ascend_down/ea6bi5y/ Is Tribes Ascend Down?]&amp;lt;/ref&amp;gt;, KarmaEntity (Guide)&amp;lt;ref&amp;gt;[https://www.reddit.com/r/Tribes/comments/9zjirc/how_to_run_tribes_ascend_new_current_players/ How to run tribes ascend new current players]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Starsiege:_Tribes/Patches&amp;diff=3849</id>
		<title>Starsiege: Tribes/Patches</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Starsiege:_Tribes/Patches&amp;diff=3849"/>
		<updated>2018-07-04T21:12:34Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: /* Patch Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Patches''' are updates to the game, pushed out by Dynamix. Once Dynamix stopped releasing updates, the Tribes community started putting out updates to combat cheating. The following items are the old patch notes.&lt;br /&gt;
&lt;br /&gt;
== Patch Notes ==&lt;br /&gt;
=== 2013 ===&lt;br /&gt;
* May 10, 2013: Tribes 1.41&lt;br /&gt;
=== 2010 ===&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.40.655|March 2010: Tribes 1.40.655 Leaked]]&lt;br /&gt;
=== 2007 ===&lt;br /&gt;
* August 16, 2007: Master Servers Shutdown by Sierra&lt;br /&gt;
* July 18, 2007: Community run master servers brought online&lt;br /&gt;
=== 2005 ===&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.30 LastHope|August 2005: Tribes 1.30 LastHope]]&lt;br /&gt;
=== 2004 ===&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.20 LastHope|July 2004: Tribes 1.20 LastHope]]&lt;br /&gt;
* June 2004: Tribes 1.14c LastHope&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.14b LastHope|June 2004: Tribes 1.14b LastHope]]&lt;br /&gt;
=== 2000 ===&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.11|April 28, 2000: Tribes 1.11]]&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.10.5|Unknown: Tribes 1.10.5]]&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.10|February 2, 2000: Tribes 1.10]]&lt;br /&gt;
=== 1999 ===&lt;br /&gt;
* Unknown: Tribes 1.9.1&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.9|October 08, 1999: Tribes 1.9]]&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.8|August 06, 1999: Tribes 1.8]]&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.7|July 30, 1999: Tribes 1.7]]&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.6|July 22, 1999: Tribes 1.6]]&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.5|June 10, 1999: Tribes 1.5]]&lt;br /&gt;
* June 02, 1999: Tribes 1.4.4&lt;br /&gt;
* April 30, 1999: Tribes 1.4.1&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.4|April 28, 1999: Tribes 1.4]]&lt;br /&gt;
* March 29, 1999: Tribes 1.3.12&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.3|March 16, 1999: Tribes 1.3]]&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.2|February 05, 1999: Tribes 1.2]]&lt;br /&gt;
=== 1998 ===&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.1|December 30, 1998: Tribes 1.1]]&lt;br /&gt;
* [[Starsiege: Tribes/Patches/1.0|December 17, 1998: Tribes 1.0]]&lt;br /&gt;
* November 30, 1998: Starsiege: Tribes released&lt;br /&gt;
* November 18, 1998: Tribes Beta&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Main_Page&amp;diff=3842</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Main_Page&amp;diff=3842"/>
		<updated>2017-10-20T02:24:49Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Added Tribes Royale&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Purpose of this site'''&lt;br /&gt;
&lt;br /&gt;
The intent of this wiki is to create a website dedicated to all that is Tribes and its universe. This site was created because wikipedia does not understand the fact that some things are impossible to cite. We understand that the community knows more about this topic than any citation could possibly give. Maybe if we make this site great, wikipedia will cite us.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin:4px 0 0 0; background:none; border-spacing: 0px;&amp;quot;&lt;br /&gt;
&amp;lt;!-- Left table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:55%; border:1px solid #cef2e0; background:#f5fffa; vertical-align:top; color:#000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width: 100%; vertical-align:top; background:#f5fffa;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 style=&amp;quot;margin:3px; background:#cef2e0; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Games&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000;&amp;quot; | &amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:2px 5px&amp;quot;&amp;gt;&lt;br /&gt;
[[Stellar 7]] (1990)&lt;br /&gt;
&lt;br /&gt;
[[Nova 9|Nova 9: Return of Gir Draxon]] (1991)&lt;br /&gt;
&lt;br /&gt;
[[Stellar 7: Draxon's Revenge]] (1993)&lt;br /&gt;
&lt;br /&gt;
[[Metaltech: Battledrome]] (1994)&lt;br /&gt;
&lt;br /&gt;
[[Metaltech: Earthsiege]] (1994)&lt;br /&gt;
&lt;br /&gt;
[[Earthsiege 2]] (1995)&lt;br /&gt;
&lt;br /&gt;
[[MissionForce: CyberStorm]] (1996)&lt;br /&gt;
&lt;br /&gt;
[[Hunter Hunted]] (1996)&lt;br /&gt;
&lt;br /&gt;
[[CyberStorm 2: Corporate Wars]] (1998)&lt;br /&gt;
&lt;br /&gt;
[[Starsiege: Tribes]] (1998)&lt;br /&gt;
&lt;br /&gt;
[[Starsiege]] (1999)&lt;br /&gt;
&lt;br /&gt;
[[Tribes Extreme]] (1999 - Cancelled)&lt;br /&gt;
&lt;br /&gt;
[[Tribes 2]] (2001)&lt;br /&gt;
&lt;br /&gt;
[[Tribes Aerial Assault]] (2002)&lt;br /&gt;
&lt;br /&gt;
[[Tribes: Vengeance]] (2004)&lt;br /&gt;
&lt;br /&gt;
[[Starsiege: 2845]] (2006 - Cancelled)&lt;br /&gt;
&lt;br /&gt;
[[PlayTribes]] (2010 - Cancelled)&lt;br /&gt;
&lt;br /&gt;
[[Tribes: Ascend]] (2012)&lt;br /&gt;
&lt;br /&gt;
[[Tribes Universe]] (TBA)&lt;br /&gt;
&lt;br /&gt;
[[Tribes Royale]] (TBA)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border:1px solid transparent;&amp;quot; |&lt;br /&gt;
&amp;lt;!-- Right table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:45%; border:1px solid #cedff2; background:#f5faff; vertical-align:top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top; background:#f5faff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-itn-h2&amp;quot; style=&amp;quot;margin:3px; background:#cedff2; font-size:120%; font-weight:bold; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Latest Game&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px;&amp;quot; | &amp;lt;div&amp;gt;&lt;br /&gt;
[[Image:Tribesascendlogo.jpg|right|frameless|250px]]&lt;br /&gt;
[[Tribes: Ascend]] is the latest game in the [[Tribes (series)|Tribes]] franchise, and was released on April 12, 2012. It is available as a digital download for Microsoft Windows, though Hi-Rez Studios.  Iconic aspects from previous Tribes games such as jetpacks and skiing are featured in the game. Unlike the other games in the series, Tribes: Ascend is Free-to-Play, relying on micro-transactions as their business model. To accommodate this model, the game uses class loadouts with predefined armors and weapons. Three classes are available when the game is first activated, the others must be unlocked with experience or purchased with Gold. User customization of classes, skins, maps, and mods have not been scheduled in any future update.&lt;br /&gt;
&lt;br /&gt;
'''All information related to Tribes: Ascend has been updated for v1.4.'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin:4px 0 0 0; background:none; border-spacing: 0px;&amp;quot;&lt;br /&gt;
&amp;lt;!-- Left table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%; border:1px solid #ddcef2; background:#faf5ff; vertical-align:top; color:#000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width: 100%; vertical-align:top; background:#faf5ff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 style=&amp;quot;margin:3px; background:#ddcef2; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;Factions&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000;&amp;quot; | &amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:2px 5px&amp;quot;&amp;gt;&lt;br /&gt;
[[Blood Eagle]]&lt;br /&gt;
&lt;br /&gt;
[[Children of the Phoenix]]&lt;br /&gt;
&lt;br /&gt;
[[Cybrid|Cybrids]]&lt;br /&gt;
&lt;br /&gt;
[[Diamond Sword]]&lt;br /&gt;
&lt;br /&gt;
[[Empire]]&lt;br /&gt;
&lt;br /&gt;
[[Grievers]]&lt;br /&gt;
&lt;br /&gt;
[[Starwolf]]&lt;br /&gt;
&lt;br /&gt;
[[The Independents]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border:1px solid transparent;&amp;quot; |&lt;br /&gt;
&amp;lt;!-- Middle table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%; border:1px solid #ddcef2; background:#faf5ff; vertical-align:top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top; background:#faf5ff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-itn-h2&amp;quot; style=&amp;quot;margin:3px; background:#ddcef2; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;Timelines&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px;&amp;quot; | &amp;lt;div&amp;gt;&lt;br /&gt;
[[Starsiege: 2845 Timeline]]&lt;br /&gt;
&lt;br /&gt;
[[Tribes Timeline]]&lt;br /&gt;
&lt;br /&gt;
[[Tribes Timeline (Expanded)]]&lt;br /&gt;
&lt;br /&gt;
[[Tribes Timeline (Complete)]]&lt;br /&gt;
&lt;br /&gt;
[[Game Support Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border:1px solid transparent;&amp;quot; |&lt;br /&gt;
&amp;lt;!-- Right table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%; border:1px solid #ddcef2; background:#faf5ff; vertical-align:top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top; background:#faf5ff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-itn-h2&amp;quot; style=&amp;quot;margin:3px; background:#ddcef2; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;Lore&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px;&amp;quot; | &amp;lt;div&amp;gt;&lt;br /&gt;
[[Calendar]]&lt;br /&gt;
&lt;br /&gt;
[[Firetruce]]&lt;br /&gt;
&lt;br /&gt;
[[Newblood]]&lt;br /&gt;
&lt;br /&gt;
[[Prophecy of Tears]]&lt;br /&gt;
&lt;br /&gt;
[[Slang]]&lt;br /&gt;
&lt;br /&gt;
[[Society and culture|Society and Culture]]&lt;br /&gt;
&lt;br /&gt;
[[:Category:Starsiege Fiction|Starsiege Fiction]]&lt;br /&gt;
&lt;br /&gt;
[[Starsiege/Compendium|Starsiege Compendium: History of the Conflict]]&lt;br /&gt;
&lt;br /&gt;
[[Technology]]&lt;br /&gt;
&lt;br /&gt;
[[Tribes of Man]]&lt;br /&gt;
&lt;br /&gt;
[[Wilderzone technology|Wilderzone Technology]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin:4px 0 0 0; background:none; border-spacing: 0px;&amp;quot;&lt;br /&gt;
&amp;lt;!-- Left table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%; border:1px solid #ddcef2; background:red; vertical-align:top; color:#000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width: 100%; vertical-align:top; background:#ffc0cb;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 style=&amp;quot;margin:3px; background:red; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;To Do List&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000;&amp;quot; | &amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:2px 5px&amp;quot;&amp;gt;&lt;br /&gt;
Add in lore, so much lore...&lt;br /&gt;
&lt;br /&gt;
Add more detailed information to [[Tribes: Ascend]], like individual pages for weapons, vehicles, classes,etc.&lt;br /&gt;
&lt;br /&gt;
Add more information to all games, especially the older games. &lt;br /&gt;
&lt;br /&gt;
Break up Lore section on main page, it's going to get too long with all the SS lore.&lt;br /&gt;
&lt;br /&gt;
Break up [[Starsiege: Tribes]] into smaller articles that can be linked in the main article.&lt;br /&gt;
&lt;br /&gt;
Break up [[Technology]] into smaller articles, maybe combining with [[Wilderzone technology]] article.&lt;br /&gt;
&lt;br /&gt;
Clean up the [[Cybrid]] page.&lt;br /&gt;
&lt;br /&gt;
Create instructions on how to play older games like SS, T1, and T2 since their master servers are down.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes_series&amp;diff=3841</id>
		<title>Template:Tribes series</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes_series&amp;diff=3841"/>
		<updated>2017-10-20T02:24:02Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Added Tribes Royale&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = Tribes series&lt;br /&gt;
| title = ''Metaltech'', ''Earthsiege'', ''CyberStorm'', ''Starsiege'' and ''Tribes'' video games&lt;br /&gt;
&lt;br /&gt;
| group1 = ''Metaltech''/''Earthsiege'' series&lt;br /&gt;
| list1  = ''[[Metaltech: Battledrome]]'' (1994){{·}} ''[[Metaltech: Earthsiege]]'' (1994) {{·}} ''[[Earthsiege 2]]'' (1995)&lt;br /&gt;
&lt;br /&gt;
| group2 = ''CyberStorm'' series&lt;br /&gt;
| list2  = ''[[MissionForce: CyberStorm]]'' (1996){{·}} ''[[CyberStorm 2: Corporate Wars]]'' (May 1998)&lt;br /&gt;
&lt;br /&gt;
| group3 = ''Starsiege'' series&lt;br /&gt;
| list3 = ''[[Starsiege: Tribes]]'' (Nov 1998){{·}} ''[[Starsiege]]'' (1999)&lt;br /&gt;
&lt;br /&gt;
| group4 = [[Tribes (series)|''Tribes'' series]]&lt;br /&gt;
| list4  = ''[[Starsiege: Tribes]]'' (Nov 1998){{·}} ''[[Tribes 2]]'' (2001){{·}} ''[[Tribes Aerial Assault]]'' (2002){{·}} ''[[Tribes: Vengeance]]'' (2004){{·}} ''[[PlayTribes]]'' (2010){{·}} ''[[Tribes: Ascend]]'' (2012){{·}} ''[[Tribes Universe]]'' (TBA){{·}} ''[[Tribes Royale]]'' (TBA)&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Video games navigational boxes by series|Tribes]]&lt;br /&gt;
[[Category:Tribes (video games)|*]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes_Royale&amp;diff=3840</id>
		<title>Tribes Royale</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes_Royale&amp;diff=3840"/>
		<updated>2017-10-20T02:22:51Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Created page for Tribes Royale&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox VG&lt;br /&gt;
|title = Tribes Royale&lt;br /&gt;
|image = [[Image:Hi-Rez_Studios_logo.png|256px]]&lt;br /&gt;
|developer = Hi-Rez Studios&lt;br /&gt;
|publisher = Hi-Rez Studios&lt;br /&gt;
|series = ''[[Tribes (series)|Tribes]]''&lt;br /&gt;
|released = TBA&lt;br /&gt;
|genre = Battle Royale&lt;br /&gt;
|modes = Multiplayer&lt;br /&gt;
|platforms = Android / iOS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Tribes Royale''''' is an unannounced game by Hi-Rez Studios, most likely based on the [[Tribes (series)|Tribes series]].  On October 05, 2017, Hi-Rez Studios filed three trademarks for the name ''Tribes Royale''.&amp;lt;ref&amp;gt;{{cite_web|url=http://smitedatamining.com/hi-rezs-trademark-update-tribes-royale-and-smite-blitz/ |title=Smite Datamining |accessdate=October 12, 2017}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
Based on these trademarks, it can be determined that this will be an online multiplayer game with the ability to communicate with other players. One of the trademarks includes verbage ''video-game software for use on mobile devices, tablets, and cellular phones'', indicating that it will most likely be a mobile game. This assumption is based on the fact that [[Tribes: Ascend]] and Smite, earlier PC based games released by Hi-Rez, did not include this verbiage in their trademarks, yet their mobile game, Smite Blitz, did.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
While Hi-Rez has not made any official announcements about 'Tribes Royale', there are some assumptions that can be made based on the title. Two very popular games were released in 2017 that were based on a battle royale genre, and it is assumed that Hi-Rez is jumping on the band wagon to create their own battle royale game. Hi-Rez was accused of doing something similar with an earlier game, Paladins, which bares a striking resemblance to Blizzard's Overwatch. While Hi-Rez denies these claims, the fact remains that it is very similar to Overwatch, and then they register a trademark with a title that includes the word ''royale'' in it, the same year that the battle royale genre has started to regain popularity.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*http://tmsearch.uspto.gov (Do a Structured search for (hi-rez)[ON])&lt;br /&gt;
&lt;br /&gt;
{{Tribes series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=File:Hi-Rez_Studios_logo.png&amp;diff=3839</id>
		<title>File:Hi-Rez Studios logo.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=File:Hi-Rez_Studios_logo.png&amp;diff=3839"/>
		<updated>2017-10-20T01:50:54Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Hi-Rez Studios logo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi-Rez Studios logo.&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3838</id>
		<title>File:GameSupportTimeline.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3838"/>
		<updated>2016-10-15T22:13:45Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Te-krogoth uploaded a new version of &amp;amp;quot;File:GameSupportTimeline.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a timeline showing all of the patches for Starsiege: Tribes and later. &lt;br /&gt;
Gray represents alpha/beta period.&lt;br /&gt;
Blue represents official support period.&lt;br /&gt;
Red represents post-official support, essentially the community.&lt;br /&gt;
&lt;br /&gt;
Created by TE-Krogoth.&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3837</id>
		<title>File:GameSupportTimeline.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3837"/>
		<updated>2016-10-15T22:04:49Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Te-krogoth uploaded a new version of &amp;amp;quot;File:GameSupportTimeline.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a timeline showing all of the patches for Starsiege: Tribes and later. &lt;br /&gt;
Gray represents alpha/beta period.&lt;br /&gt;
Blue represents official support period.&lt;br /&gt;
Red represents post-official support, essentially the community.&lt;br /&gt;
&lt;br /&gt;
Created by TE-Krogoth.&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3836</id>
		<title>File:GameSupportTimeline.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3836"/>
		<updated>2016-10-15T21:59:07Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Te-krogoth uploaded a new version of &amp;amp;quot;File:GameSupportTimeline.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a timeline showing all of the patches for Starsiege: Tribes and later. &lt;br /&gt;
Gray represents alpha/beta period.&lt;br /&gt;
Blue represents official support period.&lt;br /&gt;
Red represents post-official support, essentially the community.&lt;br /&gt;
&lt;br /&gt;
Created by TE-Krogoth.&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3835</id>
		<title>File:GameSupportTimeline.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3835"/>
		<updated>2016-10-15T21:58:10Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Te-krogoth uploaded a new version of &amp;amp;quot;File:GameSupportTimeline.png&amp;amp;quot;: Updated to 9/28/2016.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a timeline showing all of the patches for Starsiege: Tribes and later. &lt;br /&gt;
Gray represents alpha/beta period.&lt;br /&gt;
Blue represents official support period.&lt;br /&gt;
Red represents post-official support, essentially the community.&lt;br /&gt;
&lt;br /&gt;
Created by TE-Krogoth.&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3834</id>
		<title>File:GameSupportTimeline.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3834"/>
		<updated>2016-10-15T21:42:31Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Te-krogoth uploaded a new version of &amp;amp;quot;File:GameSupportTimeline.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a timeline showing all of the patches for Starsiege: Tribes and later. &lt;br /&gt;
Gray represents alpha/beta period.&lt;br /&gt;
Blue represents official support period.&lt;br /&gt;
Red represents post-official support, essentially the community.&lt;br /&gt;
&lt;br /&gt;
Created by TE-Krogoth.&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3833</id>
		<title>File:GameSupportTimeline.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3833"/>
		<updated>2016-10-15T21:42:06Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Te-krogoth uploaded a new version of &amp;amp;quot;File:GameSupportTimeline.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a timeline showing all of the patches for Starsiege: Tribes and later. &lt;br /&gt;
Gray represents alpha/beta period.&lt;br /&gt;
Blue represents official support period.&lt;br /&gt;
Red represents post-official support, essentially the community.&lt;br /&gt;
&lt;br /&gt;
Created by TE-Krogoth.&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3832</id>
		<title>File:GameSupportTimeline.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3832"/>
		<updated>2016-10-15T21:30:34Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Te-krogoth uploaded a new version of &amp;amp;quot;File:GameSupportTimeline.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a timeline showing all of the patches for Starsiege: Tribes and later. &lt;br /&gt;
Gray represents alpha/beta period.&lt;br /&gt;
Blue represents official support period.&lt;br /&gt;
Red represents post-official support, essentially the community.&lt;br /&gt;
&lt;br /&gt;
Created by TE-Krogoth.&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3831</id>
		<title>File:GameSupportTimeline.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3831"/>
		<updated>2016-10-15T21:29:58Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Te-krogoth uploaded a new version of &amp;amp;quot;File:GameSupportTimeline.png&amp;amp;quot;: Updated through 9/28/2016.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a timeline showing all of the patches for Starsiege: Tribes and later. &lt;br /&gt;
Gray represents alpha/beta period.&lt;br /&gt;
Blue represents official support period.&lt;br /&gt;
Red represents post-official support, essentially the community.&lt;br /&gt;
&lt;br /&gt;
Created by TE-Krogoth.&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3830</id>
		<title>File:GameSupportTimeline.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3830"/>
		<updated>2016-10-15T21:28:15Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Te-krogoth uploaded a new version of &amp;amp;quot;File:GameSupportTimeline.png&amp;amp;quot;: Updated through 9/28/2016.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a timeline showing all of the patches for Starsiege: Tribes and later. &lt;br /&gt;
Gray represents alpha/beta period.&lt;br /&gt;
Blue represents official support period.&lt;br /&gt;
Red represents post-official support, essentially the community.&lt;br /&gt;
&lt;br /&gt;
Created by TE-Krogoth.&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Game_Support_Timeline&amp;diff=3829</id>
		<title>Game Support Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Game_Support_Timeline&amp;diff=3829"/>
		<updated>2016-10-15T21:24:22Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated to 9/28/2016&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GameSupportTimeline.png|Game Support Timeline|thumb|Click to see a large visual timeline|500px]]&lt;br /&gt;
This is a timeline for the amount of support given to this universe of games by their developers. A dark gray row is the official release date, any updates before that line were for the beta.&lt;br /&gt;
&lt;br /&gt;
For a quick breakdown:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game&lt;br /&gt;
! Supported for&lt;br /&gt;
|- style=&amp;quot;background-color:#999999;&amp;quot;&lt;br /&gt;
| [[Starsiege: Tribes]]&lt;br /&gt;
| 1 year 5 months&lt;br /&gt;
|-&lt;br /&gt;
| Starsiege: Tribes + Beta&lt;br /&gt;
| 1 year 5 months&lt;br /&gt;
|-&lt;br /&gt;
| Starsiege: Tribes + Community&lt;br /&gt;
| 17 years 10 months and counting&lt;br /&gt;
|- style=&amp;quot;background-color:#999999;&amp;quot;&lt;br /&gt;
| [[Starsiege]]&lt;br /&gt;
| 5 months&lt;br /&gt;
|-&lt;br /&gt;
| Starsiege + Beta&lt;br /&gt;
| 6 months&lt;br /&gt;
|-&lt;br /&gt;
| Starsiege + Community&lt;br /&gt;
| 17 years 6 months and counting&lt;br /&gt;
|- style=&amp;quot;background-color:#999999;&amp;quot;&lt;br /&gt;
| [[Tribes 2]]&lt;br /&gt;
| 1 year 8 months&lt;br /&gt;
|-&lt;br /&gt;
| Tribes 2 + Alpha + Beta&lt;br /&gt;
| 2 years 5 months&lt;br /&gt;
|-&lt;br /&gt;
| Tribes 2 + Community&lt;br /&gt;
| 15 years 6 months and counting&lt;br /&gt;
|- style=&amp;quot;background-color:#999999;&amp;quot;&lt;br /&gt;
| [[Tribes: Vengeance]]&lt;br /&gt;
| 7 months&lt;br /&gt;
|-&lt;br /&gt;
| Tribes: Vengeance + Beta&lt;br /&gt;
| 11 months&lt;br /&gt;
|-&lt;br /&gt;
| Tribes: Vengeance + Community&lt;br /&gt;
| 11 years 11 months and counting&lt;br /&gt;
|- style=&amp;quot;background-color:#999999;&amp;quot;&lt;br /&gt;
| [[Tribes: Ascend]]&lt;br /&gt;
| 4 years 5 months&lt;br /&gt;
|-&lt;br /&gt;
| Tribes: Ascend + Beta&lt;br /&gt;
| 4 year 10 months&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Developer&lt;br /&gt;
! Game&lt;br /&gt;
! Version&lt;br /&gt;
! Date&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.4|1.4.2913.0]]&lt;br /&gt;
| September 28, 2016&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.3|1.3.2878.0]]&lt;br /&gt;
| March 30, 2016&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.2|1.2.2866.1]]&lt;br /&gt;
| January 28, 2016&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2016'''&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.1|1.1.2860.0]]&lt;br /&gt;
| December 10, 2015&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2015'''&lt;br /&gt;
|-&lt;br /&gt;
| Community&lt;br /&gt;
| Tribes: ReVengeance&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [http://www.reddit.com/r/Tribes/comments/2f3k4l/breaking_tribes_vengeance_new_master_server_new/ New master server created]&lt;br /&gt;
| August 31, 2014&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2014'''&lt;br /&gt;
|-&lt;br /&gt;
| Community&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Unofficial SDK Released&lt;br /&gt;
| July 16, 2013&lt;br /&gt;
|-&lt;br /&gt;
| Community&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| v1.41 Released&lt;br /&gt;
| May 10, 2013&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.01267|1.0.1267]]&lt;br /&gt;
| March 12, 2013&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/GOTY|G.O.T.Y. Edition]]&lt;br /&gt;
| February 14, 2013&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2013'''&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.1185|1.0.1185]]&lt;br /&gt;
| December 06, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.1141|1.0.1141]]&lt;br /&gt;
| October 29, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.1121|1.0.1121]]&lt;br /&gt;
| October 03, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.1103|1.0.1103]]&lt;br /&gt;
| September 12, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.1082|1.0.1082]]&lt;br /&gt;
| August 22, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.1055|1.0.1055]]&lt;br /&gt;
| July 25, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.1016.3|1.0.1016.3]]&lt;br /&gt;
| June 22, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.1004.1|1.0.1004.1]]&lt;br /&gt;
| June 12, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.981.0|1.0.981.0]]&lt;br /&gt;
| May 29, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.980.1|1.0.980.1]]&lt;br /&gt;
| May 22, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.961.0|1.0.961.0]]&lt;br /&gt;
| May 08, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.942.1|1.0.942.1]]&lt;br /&gt;
| April 27, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.941.0|1.0.941.0]]&lt;br /&gt;
| April 24, 2012&lt;br /&gt;
|- style=&amp;quot;background-color:#999999;&amp;quot;&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v1.0.905.0|1.0.905.0]]&lt;br /&gt;
| April 12, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.866.0|0.1.866.0]]&lt;br /&gt;
| March 29, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.865.0|0.1.865.0]]&lt;br /&gt;
| March 27, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.848.0|0.1.848.0]]&lt;br /&gt;
| March 20, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.811.0|0.1.811.0]]&lt;br /&gt;
| March 06, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.809.0|0.1.809.0]]&lt;br /&gt;
| March 05, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.789.3|0.1.789.3]]&lt;br /&gt;
| February 28, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.789.1|0.1.789.1]]&lt;br /&gt;
| February 22, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.760.0|0.1.760.0]]&lt;br /&gt;
| February 10, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.759.0|0.1.759.0]]&lt;br /&gt;
| February 09, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.742.0|0.1.742.0]]&lt;br /&gt;
| February 02, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.669.1|0.1.669.1]]&lt;br /&gt;
| January 10, 2012&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.669.0|0.1.669.0]]&lt;br /&gt;
| January 06, 2012&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2012'''&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.640.0|0.1.640.0]]&lt;br /&gt;
| December 28, 2011&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.636.0|0.1.636.0]]&lt;br /&gt;
| December 23, 2011&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.635.0|0.1.635.0]]&lt;br /&gt;
| December 21, 2011&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.619.0|0.1.619.0]]&lt;br /&gt;
| December 15, 2011&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.601.0|0.1.602.0]]&lt;br /&gt;
| December 08, 2011&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.583.0|0.1.583.0]]&lt;br /&gt;
| December 01, 2011&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.562.0|0.1.562.0]]&lt;br /&gt;
| November 22, 2011&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.549.0|0.1.549.0]]&lt;br /&gt;
| November 17, 2011&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Rez Studios&lt;br /&gt;
| Tribes: Ascend&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes:_Ascend/Patches/v0.1.523|0.1.523]]&lt;br /&gt;
| November 10, 2011&lt;br /&gt;
|-&lt;br /&gt;
| GameSpy&lt;br /&gt;
| Tribes: Vengeance&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Authentication no longer required&lt;br /&gt;
| January 11, 2011&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2011'''&lt;br /&gt;
|-&lt;br /&gt;
| Garage Games&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.40.655|1.40.655]]&lt;br /&gt;
| March 2010&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2010'''&lt;br /&gt;
|-&lt;br /&gt;
| Community&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Community Master Servers Online&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2009'''&lt;br /&gt;
|-&lt;br /&gt;
| Sierra&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Master Servers Shutdown&lt;br /&gt;
| November 01, 2008&lt;br /&gt;
|-&lt;br /&gt;
| Community&lt;br /&gt;
| Tribes: ReVengeance&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Tribes: ReVengeance Released&lt;br /&gt;
| February, 2008&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2008'''&lt;br /&gt;
|-&lt;br /&gt;
| Sierra&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Master Servers Shutdown&lt;br /&gt;
| August 16, 2007&lt;br /&gt;
|-&lt;br /&gt;
| Sierra&lt;br /&gt;
| Starsiege&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Master Servers Shutdown&lt;br /&gt;
| August 16, 2007&lt;br /&gt;
|-&lt;br /&gt;
| Community&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Community Master Servers Online&lt;br /&gt;
| July 18, 2007&lt;br /&gt;
|-&lt;br /&gt;
| Community&lt;br /&gt;
| Starsiege&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Community Master Servers Online&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2007'''&lt;br /&gt;
|-&lt;br /&gt;
| ClanCore&lt;br /&gt;
| SS:2845&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Alpha Tech Release&lt;br /&gt;
| October 18, 2006&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2006'''&lt;br /&gt;
|-&lt;br /&gt;
| Community&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.30_LastHope|1.30 LastHope]]&lt;br /&gt;
| August 2005&lt;br /&gt;
|-&lt;br /&gt;
| Irrational Games&lt;br /&gt;
| Tribes: Vengeance&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.1 Patch Cancelled&lt;br /&gt;
| March 23, 2005&lt;br /&gt;
|-&lt;br /&gt;
| Irrational Games&lt;br /&gt;
| Tribes: Vengeance&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Single Player Demo #2&lt;br /&gt;
| January 04, 2005&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2005'''&lt;br /&gt;
|- style=&amp;quot;background-color:#999999;&amp;quot;&lt;br /&gt;
| Irrational Games&lt;br /&gt;
| Tribes: Vengeance&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.01&lt;br /&gt;
| October 05, 2004&lt;br /&gt;
|-&lt;br /&gt;
| Irrational Games&lt;br /&gt;
| Tribes: Vengeance&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Multiplayer Demo&lt;br /&gt;
| October 01, 2004&lt;br /&gt;
|-&lt;br /&gt;
| Irrational Games&lt;br /&gt;
| Tribes: Vengeance&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Single Player Demo #1&lt;br /&gt;
| September 21, 2004&lt;br /&gt;
|-&lt;br /&gt;
| Community&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.20_LastHope|1.20 LastHope]]&lt;br /&gt;
| July 30, 2004&lt;br /&gt;
|-&lt;br /&gt;
| Community&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.14c LastHope&lt;br /&gt;
| June 30, 2004&lt;br /&gt;
|-&lt;br /&gt;
| Community&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.14b_LastHope|1.14b LastHope]]&lt;br /&gt;
| June 11, 2004&lt;br /&gt;
|-&lt;br /&gt;
| Irrational Games&lt;br /&gt;
| Tribes: Vengeance&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Beta&lt;br /&gt;
| June 08, 2004&lt;br /&gt;
|-&lt;br /&gt;
| Vivendi Universal&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Starsiege: Tribes Released for Free&lt;br /&gt;
| May 4, 2004&lt;br /&gt;
|-&lt;br /&gt;
| Vivendi Universal&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Tribes 2 Released for Free&lt;br /&gt;
| May 4, 2004&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2004'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2003'''&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes 2\Patches\25034|25034]]&lt;br /&gt;
| November 20, 2002&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes 2\Patches\25026|25026]]&lt;br /&gt;
| September 25, 2002&lt;br /&gt;
|- style=&amp;quot;background-color:#999999;&amp;quot;&lt;br /&gt;
| Inevitable Entertainment&lt;br /&gt;
| Tribes Aerial Assault&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Unknown&lt;br /&gt;
| September 23, 2002&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 24947&lt;br /&gt;
| June 05, 2002&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2002'''&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Demo&lt;br /&gt;
| October 09, 2001&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 24834&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 24822&lt;br /&gt;
| September 19, 2001&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 24763&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 23669&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 23115&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 22755&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 22649&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 22460&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 22337&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 22228&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 22075&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Tribes 2\Patches\22047|22047]]&lt;br /&gt;
| April 02, 2001&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 22017&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 22002&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background-color:#999999;&amp;quot;&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 21570&lt;br /&gt;
| March 29, 2001&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2001'''&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Tribes 2 Closed Beta&lt;br /&gt;
| September 2000&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Tribes 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Tribes 2 Alpha&lt;br /&gt;
| July 11, 2000&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.11|1.11]]&lt;br /&gt;
| April 28, 2000&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.10.5|1.10.5]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.10|1.10]]&lt;br /&gt;
| February 2, 2000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''2000'''&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.9.1&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.9|1.9]]&lt;br /&gt;
| October 08, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege/Patches/1.004|1.004]]&lt;br /&gt;
| August 13, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.8|1.8]]&lt;br /&gt;
| August 06, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.7|1.7]]&lt;br /&gt;
| July 30, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.6|1.6]]&lt;br /&gt;
| July 22, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.5|1.5]]&lt;br /&gt;
| June 10, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege/Patches/1.003|1.003]]&lt;br /&gt;
| June 07, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.4.4&lt;br /&gt;
| June 04, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.4.1&lt;br /&gt;
| April 30, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.4|1.4]]&lt;br /&gt;
| April 28, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege/Patches/1.002|1.002]]&lt;br /&gt;
| April 15, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.3.12&lt;br /&gt;
| March 29, 1999&lt;br /&gt;
|- style=&amp;quot;background-color:#999999;&amp;quot;&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Unknown&lt;br /&gt;
| March 24, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.3|1.3]]&lt;br /&gt;
| March 16, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.0&lt;br /&gt;
| February 23, 1999&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.2|1.2]]&lt;br /&gt;
| February 05, 1999&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''1999'''&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.1|1.1]]&lt;br /&gt;
| December 30, 1998&lt;br /&gt;
|- &lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| [[Starsiege:_Tribes/Patches/1.0|1.0]]&lt;br /&gt;
| December 17, 1998&lt;br /&gt;
|- style=&amp;quot;background-color:#999999;&amp;quot;&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Unknown&lt;br /&gt;
| November 30, 1998&lt;br /&gt;
|-&lt;br /&gt;
| Dynamix&lt;br /&gt;
| Starsiege: Tribes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Beta&lt;br /&gt;
| November 18, 1998&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''1998'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Starsiege: Tribes data - http://web.archive.org/web/20010708013639/http://www.fileplanet.com/index.asp?section=249&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3828</id>
		<title>File:GameSupportTimeline.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=File:GameSupportTimeline.png&amp;diff=3828"/>
		<updated>2016-10-15T21:18:28Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Te-krogoth uploaded a new version of &amp;amp;quot;File:GameSupportTimeline.png&amp;amp;quot;: Updated to 9/28/2016.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a timeline showing all of the patches for Starsiege: Tribes and later. &lt;br /&gt;
Gray represents alpha/beta period.&lt;br /&gt;
Blue represents official support period.&lt;br /&gt;
Red represents post-official support, essentially the community.&lt;br /&gt;
&lt;br /&gt;
Created by TE-Krogoth.&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Main_Page&amp;diff=3827</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Main_Page&amp;diff=3827"/>
		<updated>2016-09-30T23:53:31Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: T:A v1.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Purpose of this site'''&lt;br /&gt;
&lt;br /&gt;
The intent of this wiki is to create a website dedicated to all that is Tribes and its universe. This site was created because wikipedia does not understand the fact that some things are impossible to cite. We understand that the community knows more about this topic than any citation could possibly give. Maybe if we make this site great, wikipedia will cite us.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin:4px 0 0 0; background:none; border-spacing: 0px;&amp;quot;&lt;br /&gt;
&amp;lt;!-- Left table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:55%; border:1px solid #cef2e0; background:#f5fffa; vertical-align:top; color:#000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width: 100%; vertical-align:top; background:#f5fffa;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 style=&amp;quot;margin:3px; background:#cef2e0; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Games&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000;&amp;quot; | &amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:2px 5px&amp;quot;&amp;gt;&lt;br /&gt;
[[Stellar 7]] (1990)&lt;br /&gt;
&lt;br /&gt;
[[Nova 9|Nova 9: Return of Gir Draxon]] (1991)&lt;br /&gt;
&lt;br /&gt;
[[Stellar 7: Draxon's Revenge]] (1993)&lt;br /&gt;
&lt;br /&gt;
[[Metaltech: Battledrome]] (1994)&lt;br /&gt;
&lt;br /&gt;
[[Metaltech: Earthsiege]] (1994)&lt;br /&gt;
&lt;br /&gt;
[[Earthsiege 2]] (1995)&lt;br /&gt;
&lt;br /&gt;
[[MissionForce: CyberStorm]] (1996)&lt;br /&gt;
&lt;br /&gt;
[[Hunter Hunted]] (1996)&lt;br /&gt;
&lt;br /&gt;
[[CyberStorm 2: Corporate Wars]] (1998)&lt;br /&gt;
&lt;br /&gt;
[[Starsiege: Tribes]] (1998)&lt;br /&gt;
&lt;br /&gt;
[[Starsiege]] (1999)&lt;br /&gt;
&lt;br /&gt;
[[Tribes Extreme]] (1999 - Cancelled)&lt;br /&gt;
&lt;br /&gt;
[[Tribes 2]] (2001)&lt;br /&gt;
&lt;br /&gt;
[[Tribes Aerial Assault]] (2002)&lt;br /&gt;
&lt;br /&gt;
[[Tribes: Vengeance]] (2004)&lt;br /&gt;
&lt;br /&gt;
[[Starsiege: 2845]] (2006 - Cancelled)&lt;br /&gt;
&lt;br /&gt;
[[PlayTribes]] (2010 - Cancelled)&lt;br /&gt;
&lt;br /&gt;
[[Tribes: Ascend]] (2012)&lt;br /&gt;
&lt;br /&gt;
[[Tribes Universe]] (TBA)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border:1px solid transparent;&amp;quot; |&lt;br /&gt;
&amp;lt;!-- Right table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:45%; border:1px solid #cedff2; background:#f5faff; vertical-align:top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top; background:#f5faff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-itn-h2&amp;quot; style=&amp;quot;margin:3px; background:#cedff2; font-size:120%; font-weight:bold; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Latest Game&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px;&amp;quot; | &amp;lt;div&amp;gt;&lt;br /&gt;
[[Image:Tribesascendlogo.jpg|right|frameless|250px]]&lt;br /&gt;
[[Tribes: Ascend]] is the latest game in the [[Tribes (series)|Tribes]] franchise, and was released on April 12, 2012. It is available as a digital download for Microsoft Windows, though Hi-Rez Studios.  Iconic aspects from previous Tribes games such as jetpacks and skiing are featured in the game. Unlike the other games in the series, Tribes: Ascend is Free-to-Play, relying on micro-transactions as their business model. To accommodate this model, the game uses class loadouts with predefined armors and weapons. Three classes are available when the game is first activated, the others must be unlocked with experience or purchased with Gold. User customization of classes, skins, maps, and mods have not been scheduled in any future update.&lt;br /&gt;
&lt;br /&gt;
'''All information related to Tribes: Ascend has been updated for v1.4.'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin:4px 0 0 0; background:none; border-spacing: 0px;&amp;quot;&lt;br /&gt;
&amp;lt;!-- Left table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%; border:1px solid #ddcef2; background:#faf5ff; vertical-align:top; color:#000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width: 100%; vertical-align:top; background:#faf5ff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 style=&amp;quot;margin:3px; background:#ddcef2; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;Factions&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000;&amp;quot; | &amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:2px 5px&amp;quot;&amp;gt;&lt;br /&gt;
[[Blood Eagle]]&lt;br /&gt;
&lt;br /&gt;
[[Children of the Phoenix]]&lt;br /&gt;
&lt;br /&gt;
[[Cybrid|Cybrids]]&lt;br /&gt;
&lt;br /&gt;
[[Diamond Sword]]&lt;br /&gt;
&lt;br /&gt;
[[Empire]]&lt;br /&gt;
&lt;br /&gt;
[[Grievers]]&lt;br /&gt;
&lt;br /&gt;
[[Starwolf]]&lt;br /&gt;
&lt;br /&gt;
[[The Independents]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border:1px solid transparent;&amp;quot; |&lt;br /&gt;
&amp;lt;!-- Middle table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%; border:1px solid #ddcef2; background:#faf5ff; vertical-align:top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top; background:#faf5ff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-itn-h2&amp;quot; style=&amp;quot;margin:3px; background:#ddcef2; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;Timelines&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px;&amp;quot; | &amp;lt;div&amp;gt;&lt;br /&gt;
[[Starsiege: 2845 Timeline]]&lt;br /&gt;
&lt;br /&gt;
[[Tribes Timeline]]&lt;br /&gt;
&lt;br /&gt;
[[Tribes Timeline (Expanded)]]&lt;br /&gt;
&lt;br /&gt;
[[Tribes Timeline (Complete)]]&lt;br /&gt;
&lt;br /&gt;
[[Game Support Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border:1px solid transparent;&amp;quot; |&lt;br /&gt;
&amp;lt;!-- Right table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%; border:1px solid #ddcef2; background:#faf5ff; vertical-align:top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top; background:#faf5ff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 id=&amp;quot;mp-itn-h2&amp;quot; style=&amp;quot;margin:3px; background:#ddcef2; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;Lore&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000; padding:2px 5px;&amp;quot; | &amp;lt;div&amp;gt;&lt;br /&gt;
[[Calendar]]&lt;br /&gt;
&lt;br /&gt;
[[Firetruce]]&lt;br /&gt;
&lt;br /&gt;
[[Newblood]]&lt;br /&gt;
&lt;br /&gt;
[[Prophecy of Tears]]&lt;br /&gt;
&lt;br /&gt;
[[Slang]]&lt;br /&gt;
&lt;br /&gt;
[[Society and culture|Society and Culture]]&lt;br /&gt;
&lt;br /&gt;
[[:Category:Starsiege Fiction|Starsiege Fiction]]&lt;br /&gt;
&lt;br /&gt;
[[Starsiege/Compendium|Starsiege Compendium: History of the Conflict]]&lt;br /&gt;
&lt;br /&gt;
[[Technology]]&lt;br /&gt;
&lt;br /&gt;
[[Tribes of Man]]&lt;br /&gt;
&lt;br /&gt;
[[Wilderzone technology|Wilderzone Technology]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin:4px 0 0 0; background:none; border-spacing: 0px;&amp;quot;&lt;br /&gt;
&amp;lt;!-- Left table --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%; border:1px solid #ddcef2; background:red; vertical-align:top; color:#000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width: 100%; vertical-align:top; background:#ffc0cb;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:2px;&amp;quot; | &amp;lt;h2 style=&amp;quot;margin:3px; background:red; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;To Do List&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#000;&amp;quot; | &amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:2px 5px&amp;quot;&amp;gt;&lt;br /&gt;
Add in lore, so much lore...&lt;br /&gt;
&lt;br /&gt;
Add more detailed information to [[Tribes: Ascend]], like individual pages for weapons, vehicles, classes,etc.&lt;br /&gt;
&lt;br /&gt;
Add more information to all games, especially the older games. &lt;br /&gt;
&lt;br /&gt;
Break up Lore section on main page, it's going to get too long with all the SS lore.&lt;br /&gt;
&lt;br /&gt;
Break up [[Starsiege: Tribes]] into smaller articles that can be linked in the main article.&lt;br /&gt;
&lt;br /&gt;
Break up [[Technology]] into smaller articles, maybe combining with [[Wilderzone technology]] article.&lt;br /&gt;
&lt;br /&gt;
Clean up the [[Cybrid]] page.&lt;br /&gt;
&lt;br /&gt;
Create instructions on how to play older games like SS, T1, and T2 since their master servers are down.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Patches&amp;diff=3826</id>
		<title>Tribes: Ascend/Patches</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Patches&amp;diff=3826"/>
		<updated>2016-09-30T23:52:53Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated with patchnotes for v1.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Patches''' are updates to the game, pushed out by Hi-Rez. On July 12, 2013, Todd, the COO of Hi-Rez, announced that they had stopped development of Tribes: Ascend and that it would be more likely that they would begin development of Tribes: Ascend 2 than release a major update for Ascend.&amp;lt;ref&amp;gt;[http://www.reddit.com/r/Tribes/comments/1i4jrr/open_letter_to_hirez_response/ Open letter to hirez response]&amp;lt;/ref&amp;gt; The following items are the old patch notes. On December 10, 2015, a new patch was released, version 1.1 which made sweeping changes to classes and gameplay.&lt;br /&gt;
&lt;br /&gt;
== Patch Notes ==&lt;br /&gt;
=== 2016 ===&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.4|September 28, 2016: Tribes: Ascend Version 1.4.2913.0 (Parting Gifts)]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.3|March 30, 2016: Tribes: Ascend Version 1.3.2878.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.2|January 28, 2016: Tribes: Ascend Version 1.2.2866.1]]&lt;br /&gt;
=== 2015 ===&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.1|December 10, 2015: Tribes: Ascend Version 1.1.2860.0 (Out of the Blue)]]&lt;br /&gt;
=== 2013 ===&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.01267|March 12, 2013: Tribes: Ascend Version 1.0.1267]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/GOTY|February 14, 2013: Tribes: Ascend Game of the Year Edition]]&lt;br /&gt;
=== 2012 ===&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.1185|December 6, 2012: Tribes: Ascend Version 1.0.1185]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.1141|October 29, 2012: Tribes: Ascend Version 1.0.1141 (Revolution Update)]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.1121|October 3, 2012: Tribes: Ascend Version 1.0.1121]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.1103|September 12, 2012: Tribes: Ascend Version 1.0.1103 (Marksman Update)]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.1082|August 22, 2012: Tribes: Ascend Version 1.0.1082 (BLITZ Update)]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.1055|July 25, 2012: Tribes: Ascend Version 1.0.1055 (Twinfusor Update)]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.1016.3|June 22, 2012: Tribes: Ascend Version 1.0.1016.3 (Stonehenge Update)]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.1004.1|June 12, 2012: Tribes: Ascend Version 1.0.1004.1 (Accelerate Update)]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.981.0|May 29, 2012: Tribes: Ascend Version 1.0.981.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.980.1|May 22, 2012: Tribes: Ascend Version 1.0.980.1 (Staying Alive Update)]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.961.0|May 8, 2012: Tribes: Ascend Version 1.0.961.0 (Tartarus Update)]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.942.1|April 27, 2012: Tribes: Ascend Version 1.0.942.1]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.941.0|April 24, 2012: Tribes: Ascend Version 1.0.941.0 (Raid &amp;amp; Pillage Update)]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v1.0.905.0|April 12, 2012: Tribes: Ascend Version 1.0.905.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/Mar.30,2012|March 30, 2012: Price Adjustments to Cloak and Dagger Skins]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.866.0|March 29, 2012: Tribes Open Beta Version 0.1.866.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.865.0|March 27, 2012: Tribes Open Beta Version 0.1.865.0 (Cloak and Dagger Update)]]&lt;br /&gt;
* March 22, 2012: Additional Backend Testing&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.848.0|March 20, 2012: Tribes Open Beta Version 0.1.848.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.811.0|March 06, 2012: Tribes Open Beta Version 0.1.811.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.809.0|March 05, 2012: Tribes Open Beta Version 0.1.809.0 and 0.1.811.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.789.3|February 28, 2012: Tribes Open Beta Hotfix 0.1.789.3]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.789.1|February 22, 2012: Tribes Open Beta Version 0.1.789.1]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.760.0|February 10, 2012: Tribes Closed Beta Version 0.1.760.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.759.0|February 9, 2012: Tribes Closed Beta Version 0.1.759.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.742.0|February 2, 2012: Tribes Closed Beta Version 0.1.742.0]]&lt;br /&gt;
* January 17, 2012: Server Maintenance&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.669.1|January 10, 2012: Tribes Closed Beta Version 0.1.669.1]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.669.0|January 6, 2012: Tribes Closed Beta Version 0.1.669.0]]&lt;br /&gt;
=== 2011 ===&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.640.0|December 28, 2011: Tribes Closed Beta Version 0.1.640.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.636.0|December 23, 2011: Tribes Closed Beta Version 0.1.636.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.635.0|December 21, 2011: Tribes Closed Beta Version 0.1.635.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.619.0|December 15, 2011: Tribes Closed Beta Version 0.1.619.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.601.0|December 8, 2011: Tribes Closed Beta Version 0.1.601.0 and Version 0.1.602.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.583.0|December 1, 2011: Tribes Closed Beta Version 0.1.583.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.562.0|November 22, 2011: Tribes Closed Beta Version 0.1.562.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.549.0|November 17, 2011: Tribes Closed Beta Version 0.1.549.0]]&lt;br /&gt;
* [[Tribes:_Ascend/Patches/v0.1.523|November 10, 2011: Tribes Closed Beta Version 0.1.523]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Patches/v1.4&amp;diff=3825</id>
		<title>Tribes: Ascend/Patches/v1.4</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Patches/v1.4&amp;diff=3825"/>
		<updated>2016-09-30T23:50:34Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Created page for patch notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Tribes:Ascend Version 1.4, September 28th, 2016'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* We will be upgrading Tribes starting at 11am Eastern (4PM Central European)&lt;br /&gt;
* Expected downtime will be around 2 hours.&lt;br /&gt;
* Weapon statistics for Tribes:Ascend 1.4 - [https://docs.google.com/spreadsheets/d/1-Iqej8_6WUQnEoRM4Yvj3LVSX8i87M2KLvqFVkXqc1w/pubhtml# Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
* Screenshake has been completely removed from the game.&lt;br /&gt;
* Ammo/Health pickups&lt;br /&gt;
* Lifespan has been reduced to 15s from 60s.&lt;br /&gt;
* Health gained from pickup reduced to 300 from 400.&lt;br /&gt;
&lt;br /&gt;
=== Equipment Changes ===&lt;br /&gt;
* Sidearms and Automatics have been merged into the same category across all classes, renamed to Bullet.&lt;br /&gt;
* Light Spinfusor and Light Blinksfusor&lt;br /&gt;
** Direct hit damage increased to 750 from 725.&lt;br /&gt;
** Splash damage increased to 600 from 580.&lt;br /&gt;
* Sparrow, Eagle Pistol, and Nova Colt&lt;br /&gt;
** Damage decreased to 80 from 95.&lt;br /&gt;
* NJ5 SMG&lt;br /&gt;
** Clip size reduced to 12 from 20.&lt;br /&gt;
* Honorfusor added to Medium armor.&lt;br /&gt;
** Provides direct hit damage only, no splash damage.&lt;br /&gt;
** Direct hit damage of 875.&lt;br /&gt;
** Located in the “Specialty” weapon category.&lt;br /&gt;
** Locks Advanced Repair Tool into the third slot.&lt;br /&gt;
** Has 50% inheritance.&lt;br /&gt;
* Thumper DX returns to Medium armor.&lt;br /&gt;
** Base damage of 700 with rapid damage falloff to 140.&lt;br /&gt;
** Direct hit damage of 875.&lt;br /&gt;
** Ammo count increased to 26 from 10.&lt;br /&gt;
* Thrown Discs&lt;br /&gt;
** Removed from the game.&lt;br /&gt;
* Chaingun&lt;br /&gt;
** Damage decreased to 70 from 80.&lt;br /&gt;
* Heavy Armor&lt;br /&gt;
** Weapon slots reduced to 3 from 4.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles ===&lt;br /&gt;
* Grav Cycle&lt;br /&gt;
** Gravity scaling lowered to 1.0 from 1.2.&lt;br /&gt;
** Damage done to other players hit directly by the vehicle reverted to pre-OOTB values.&lt;br /&gt;
** Increased max movement speed to 2750 from 2500.&lt;br /&gt;
** Pilot weapon ammunition lowered to 12 from 24.&lt;br /&gt;
** Pilot weapon damage increased to 180 from 80.&lt;br /&gt;
** Pilot weapon damage radius increased to 200 from 150.&lt;br /&gt;
** Pilot weapon damage versus Beowulf increased to 1.6 from 1.0 (direct hit damage of 360).&lt;br /&gt;
* Beowulf&lt;br /&gt;
** Base damage lowered to 1000 from 1250.&lt;br /&gt;
** Minimum splash damage reduced to 25% from 50%.&lt;br /&gt;
** Damage multiplier against Beowulf increased to 3 from 2.&lt;br /&gt;
** Damage multiplier against Grav Cycle lowered to 1.5 from 3.&lt;br /&gt;
** Damage multiplier against base assets increased to 2.5 from 2.0.&lt;br /&gt;
&lt;br /&gt;
=== Misc. ===&lt;br /&gt;
* Fixed base upgrade messages showing up in certain help suggestions.&lt;br /&gt;
* Fixed collision issues on Hellfire.&lt;br /&gt;
* Fixed issue allowing players to get out of the playable map space when exiting vehicles in specific locations.&lt;br /&gt;
* Fixed issues with the thrust pack not thrusting or thrusting too much. It now thrusts just right.&lt;br /&gt;
* Fixed issue with the Elf Projector being able to maintain lock through a wall.&lt;br /&gt;
* Fixed the Medium Spinfusor kill icon being incorrect.&lt;br /&gt;
* Fixed issue with being able to equip items in Target Practice or Roaming that were supposed to be locked.&lt;br /&gt;
* Due to the change in the number of weapons a Heavy can have equipped and the merging of Sidearm and Automatic weapon categories, all weapon loadouts have been reset.&lt;br /&gt;
* Addressed deadstop issues in all maps when skiing/jetting along the creativity wall.&lt;br /&gt;
* Resolved client performance issues when near the creativity wall.&lt;br /&gt;
* The patcher is no longer required to run the game and is completely standalone.&lt;br /&gt;
* The in-game web browser has been removed from the game and will no longer install Flash as a prerequisite.&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=File:TA_Wep_Honorfusor.png&amp;diff=3824</id>
		<title>File:TA Wep Honorfusor.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=File:TA_Wep_Honorfusor.png&amp;diff=3824"/>
		<updated>2016-09-30T23:45:41Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Honorfusor from Tribes: Ascend.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Honorfusor from Tribes: Ascend.&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Medium_Armor_series&amp;diff=3823</id>
		<title>Template:Tribes: Ascend/Medium Armor series</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Medium_Armor_series&amp;diff=3823"/>
		<updated>2016-09-30T23:28:28Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name   = Medium Armor series&lt;br /&gt;
| title  = [[Tribes: Ascend/Medium Armor|Medium Armor]]&lt;br /&gt;
| listclass = hlist&lt;br /&gt;
&lt;br /&gt;
| group1 = Weapons&lt;br /&gt;
| list1  = {{navbox|child&lt;br /&gt;
  | evenodd    = swap&lt;br /&gt;
  | groupstyle = width: 12.5em;&lt;br /&gt;
  | liststyle  = border-spacing:0;&lt;br /&gt;
&lt;br /&gt;
  | group1 = Impact&lt;br /&gt;
  | list1  =&lt;br /&gt;
* [[Tribes: Ascend/Spinfusor|Spinfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Thumper|Thumper]]&lt;br /&gt;
* [[Tribes: Ascend/Thumper_DX|Thumper DX]]&lt;br /&gt;
* [[Tribes: Ascend/Twinfusor|Twinfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Blinksfusor|Blinksfusor]]&lt;br /&gt;
&lt;br /&gt;
  | group2 = Timed&lt;br /&gt;
  | list2  =&lt;br /&gt;
* [[Tribes: Ascend/Arx Buster|Arx Buster]]&lt;br /&gt;
* [[Tribes: Ascend/Grenade Launcher|Grenade Launcher]]&lt;br /&gt;
&lt;br /&gt;
  | group3 = Specialty&lt;br /&gt;
  | list3  =&lt;br /&gt;
* [[Tribes: Ascend/Advanced Repair Tool|Advanced Repair Tool]]&lt;br /&gt;
* [[Tribes: Ascend/ELF Projector|ELF Projector]]&lt;br /&gt;
* [[Tribes: Ascend/Honorfusor|Honorfusor]]&lt;br /&gt;
&lt;br /&gt;
  | group4 = Bullet&lt;br /&gt;
  | list4  =&lt;br /&gt;
* [[Tribes: Ascend/Assault Rifle|Assault Rifle]]&lt;br /&gt;
* [[Tribes: Ascend/NJ4 SMG|NJ4 SMG]]&lt;br /&gt;
* [[Tribes: Ascend/NJ5-B SMG|NJ5-B SMG]]&lt;br /&gt;
* [[Tribes: Ascend/Plasma Gun|Plasma Gun]]&lt;br /&gt;
* [[Tribes: Ascend/Nova Blaster|Nova Blaster]]&lt;br /&gt;
* [[Tribes: Ascend/Eagle Pistol|Eagle Pistol]]&lt;br /&gt;
&lt;br /&gt;
  | group5 = Short Range&lt;br /&gt;
  | list5  =&lt;br /&gt;
* [[Tribes: Ascend/Sawed Off Shotgun|Sawed-Off Shotgun]]&lt;br /&gt;
* [[Tribes: Ascend/Flak Cannon|Flak Cannon]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| group2 = Belt&lt;br /&gt;
| list2  =&lt;br /&gt;
* [[Tribes: Ascend/EMP Grenade|EMP Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Blackout Grenade|Blackout Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Anti-Personnel Grenade|Anti-Personnel Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Motion Sensor|Motion Sensor]]&lt;br /&gt;
* [[Tribes: Ascend/Cluster Grenade|Cluster Grenade]]&lt;br /&gt;
&lt;br /&gt;
| group3 = Pack&lt;br /&gt;
| list3 =&lt;br /&gt;
* [[Tribes: Ascend/Light Turret|Light Turret]]&lt;br /&gt;
* [[Tribes: Ascend/Drop Station|Drop Station]]&lt;br /&gt;
* [[Tribes: Ascend/Shield Pack|Shield Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Utility Pack|Utility Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Jammer|Jammer]]&lt;br /&gt;
* [[Tribes: Ascend/EXR Turret|EXR Turret]]&lt;br /&gt;
&lt;br /&gt;
| group4 = Skins&lt;br /&gt;
| list4 =&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Soldier]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Technician]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Raider]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Griever]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Mercenary]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Specialist]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Synthrall]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Honorfusor&amp;diff=3822</id>
		<title>Tribes: Ascend/Honorfusor</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Honorfusor&amp;diff=3822"/>
		<updated>2016-09-30T23:27:52Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Created page for the Honorfusor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Honorfusor&lt;br /&gt;
|image              = [[Image:TA_Wep_Honorfusor.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Medium Armor|Medium Armor]]&lt;br /&gt;
|slot               = Specialty&lt;br /&gt;
|type               = Disc&lt;br /&gt;
|firerate           =&lt;br /&gt;
|reloadtime         = 1.5 seconds&lt;br /&gt;
|autoreloadtime     = 2.09 seconds&lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    = 78.4 m/s&lt;br /&gt;
|projectilelivetime = 6 seconds&lt;br /&gt;
|projectilehitbox   = 0.1 meters&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = 7.2 meters&lt;br /&gt;
|ammo               = 24&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|gold               = 160&lt;br /&gt;
|xp                 = 12,000&lt;br /&gt;
|mastery            = Locked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The Honorfusor is the most honorable weapon used in the Wilderzone. It provides direct hit damage only and no splash.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Honorfusor''' is one of the ten Spinfusor variations in [[Tribes: Ascend]], and is an unlockable specialty weapon for the [[Tribes:_Ascend/Medium Armor|Medium Armor]]. This variation does not have splash damage, requiring a direct hit in order to damage the enemy.&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Honorfusor.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.30&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 875&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 875&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 875&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 875&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 875&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 875&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 875&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 875&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 875&lt;br /&gt;
|-&lt;br /&gt;
|Splash Damage || style=&amp;quot;text-align:center;&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Honorfusor has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 78.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.&lt;br /&gt;
&lt;br /&gt;
== Kick Strength ==&lt;br /&gt;
The Honorfusor has an impulse strength of 85,000 m/s applied to players hit by its disc.&lt;br /&gt;
&lt;br /&gt;
== Special Accolades ==&lt;br /&gt;
The following accolades can be earned with the Honorfusor .&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[Tribes:_Ascend/Accolades#Classic_Spree|Classic Spree]] !! [[Tribes:_Ascend/Accolades#Disc_Jockey|Disc Jockey]] !! [[Tribes:_Ascend/Accolades#Tribal_Fanatic|Tribal Fanatic]] !! [[Tribes:_Ascend/Accolades#Blue_Plate_Special|Blue Plate Special]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Classic_spree.png]]&lt;br /&gt;
|[[Image:Disc_jockey.png]]&lt;br /&gt;
|[[Image:Tribal_fanatic.png]]&lt;br /&gt;
|[[Image:Blue_plate_special.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Spinfusor_Comparison|Spinfusor Comparison]]&lt;br /&gt;
{{Tribes:_Ascend/Medium_Armor_series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Specialty Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Medium_Armor_series&amp;diff=3821</id>
		<title>Template:Tribes: Ascend/Medium Armor series</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Medium_Armor_series&amp;diff=3821"/>
		<updated>2016-09-30T22:45:12Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name   = Medium Armor series&lt;br /&gt;
| title  = [[Tribes: Ascend/Medium Armor|Medium Armor]]&lt;br /&gt;
| listclass = hlist&lt;br /&gt;
&lt;br /&gt;
| group1 = Weapons&lt;br /&gt;
| list1  = {{navbox|child&lt;br /&gt;
  | evenodd    = swap&lt;br /&gt;
  | groupstyle = width: 12.5em;&lt;br /&gt;
  | liststyle  = border-spacing:0;&lt;br /&gt;
&lt;br /&gt;
  | group1 = Impact&lt;br /&gt;
  | list1  =&lt;br /&gt;
* [[Tribes: Ascend/Spinfusor|Spinfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Thumper|Thumper]]&lt;br /&gt;
* [[Tribes: Ascend/Thumper|Thumper_DX]]&lt;br /&gt;
* [[Tribes: Ascend/Twinfusor|Twinfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Blinksfusor|Blinksfusor]]&lt;br /&gt;
&lt;br /&gt;
  | group2 = Timed&lt;br /&gt;
  | list2  =&lt;br /&gt;
* [[Tribes: Ascend/Arx Buster|Arx Buster]]&lt;br /&gt;
* [[Tribes: Ascend/Grenade Launcher|Grenade Launcher]]&lt;br /&gt;
&lt;br /&gt;
  | group3 = Specialty&lt;br /&gt;
  | list3  =&lt;br /&gt;
* [[Tribes: Ascend/Advanced Repair Tool|Advanced Repair Tool]]&lt;br /&gt;
* [[Tribes: Ascend/ELF Projector|ELF Projector]]&lt;br /&gt;
* [[Tribes: Ascend/Honorfusor|Honorfusor]]&lt;br /&gt;
&lt;br /&gt;
  | group4 = Bullet&lt;br /&gt;
  | list4  =&lt;br /&gt;
* [[Tribes: Ascend/Assault Rifle|Assault Rifle]]&lt;br /&gt;
* [[Tribes: Ascend/NJ4 SMG|NJ4 SMG]]&lt;br /&gt;
* [[Tribes: Ascend/NJ5-B SMG|NJ5-B SMG]]&lt;br /&gt;
* [[Tribes: Ascend/Plasma Gun|Plasma Gun]]&lt;br /&gt;
* [[Tribes: Ascend/Nova Blaster|Nova Blaster]]&lt;br /&gt;
* [[Tribes: Ascend/Eagle Pistol|Eagle Pistol]]&lt;br /&gt;
&lt;br /&gt;
  | group5 = Short Range&lt;br /&gt;
  | list5  =&lt;br /&gt;
* [[Tribes: Ascend/Sawed Off Shotgun|Sawed-Off Shotgun]]&lt;br /&gt;
* [[Tribes: Ascend/Flak Cannon|Flak Cannon]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| group2 = Belt&lt;br /&gt;
| list2  =&lt;br /&gt;
* [[Tribes: Ascend/EMP Grenade|EMP Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Blackout Grenade|Blackout Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Anti-Personnel Grenade|Anti-Personnel Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Motion Sensor|Motion Sensor]]&lt;br /&gt;
* [[Tribes: Ascend/Cluster Grenade|Cluster Grenade]]&lt;br /&gt;
&lt;br /&gt;
| group3 = Pack&lt;br /&gt;
| list3 =&lt;br /&gt;
* [[Tribes: Ascend/Light Turret|Light Turret]]&lt;br /&gt;
* [[Tribes: Ascend/Drop Station|Drop Station]]&lt;br /&gt;
* [[Tribes: Ascend/Shield Pack|Shield Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Utility Pack|Utility Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Jammer|Jammer]]&lt;br /&gt;
* [[Tribes: Ascend/EXR Turret|EXR Turret]]&lt;br /&gt;
&lt;br /&gt;
| group4 = Skins&lt;br /&gt;
| list4 =&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Soldier]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Technician]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Raider]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Griever]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Mercenary]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Specialist]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Synthrall]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Heavy_Armor_series&amp;diff=3820</id>
		<title>Template:Tribes: Ascend/Heavy Armor series</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Heavy_Armor_series&amp;diff=3820"/>
		<updated>2016-09-30T22:39:35Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Spinfusor disc removed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name   = Heavy Armor series&lt;br /&gt;
| title  = [[Tribes: Ascend/Heavy Armor|Heavy Armor]]&lt;br /&gt;
| listclass = hlist&lt;br /&gt;
&lt;br /&gt;
| group1 = Weapons&lt;br /&gt;
| list1  = {{navbox|child&lt;br /&gt;
  | evenodd    = swap&lt;br /&gt;
  | groupstyle = width: 12.5em;&lt;br /&gt;
  | liststyle  = border-spacing:0;&lt;br /&gt;
&lt;br /&gt;
  | group1 = Impact&lt;br /&gt;
  | list1  =&lt;br /&gt;
* [[Tribes: Ascend/Heavy Spinfusor|Heavy Spinfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Heavy Bolt Launcher|Heavy Bolt Launcher]]&lt;br /&gt;
* [[Tribes: Ascend/Heavy Blinksfusor|Heavy Blinksfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Heavy Twinfusor|Heavy Twinfusor]]&lt;br /&gt;
&lt;br /&gt;
  | group2 = Timed&lt;br /&gt;
  | list2  =&lt;br /&gt;
* [[Tribes: Ascend/Fusion Mortar|Fusion Mortar]]&lt;br /&gt;
* [[Tribes: Ascend/MIRV Launcher|MIRV Launcher]]&lt;br /&gt;
&lt;br /&gt;
  | group3 = Specialty&lt;br /&gt;
  | list3  =&lt;br /&gt;
* [[Tribes: Ascend/Saber Launcher|Saber Launcher]]&lt;br /&gt;
* [[Tribes: Ascend/Gladiator|Gladiator]]&lt;br /&gt;
&lt;br /&gt;
  | group4 = Bullet&lt;br /&gt;
  | list4  =&lt;br /&gt;
* [[Tribes: Ascend/Chain Gun|Chain Gun]]&lt;br /&gt;
* [[Tribes: Ascend/X1 LMG|X1 LMG]]&lt;br /&gt;
* [[Tribes: Ascend/Plasma Cannon|Plasma Cannon]]&lt;br /&gt;
* [[Tribes: Ascend/Nova Colt|Nova Colt]]&lt;br /&gt;
* [[Tribes: Ascend/Nova Blaster MX|Nova Blaster MX]]&lt;br /&gt;
&lt;br /&gt;
  | group5 = Short Range&lt;br /&gt;
  | list5  =&lt;br /&gt;
* [[Tribes: Ascend/Automatic Shotgun|Automatic Shotgun]]&lt;br /&gt;
* [[Tribes: Ascend/EFG|EFG]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| group2 = Belt&lt;br /&gt;
| list2  =&lt;br /&gt;
* [[Tribes: Ascend/Frag Grenade|Frag Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Fractal Grenade|Fractal Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Mine|Mines]]&lt;br /&gt;
&lt;br /&gt;
| group3 = Pack&lt;br /&gt;
| list3 =&lt;br /&gt;
* [[Tribes: Ascend/Force Field|Force Field]]&lt;br /&gt;
* [[Tribes: Ascend/Heavy Energy Pack|Heavy Energy Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Heavy Shield|Heavy Shield Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Heavy Utility Pack|Heavy Utility Pack]]&lt;br /&gt;
&lt;br /&gt;
| group4 = Skins&lt;br /&gt;
| list4 =&lt;br /&gt;
* [[Tribes:_Ascend/Heavy Armor#Skins|Heavy Armor]]&lt;br /&gt;
* [[Tribes:_Ascend/Heavy Armor#Skins|Doombringer]]&lt;br /&gt;
* [[Tribes:_Ascend/Heavy Armor#Skins|Brute]]&lt;br /&gt;
* [[Tribes:_Ascend/Heavy Armor#Skins|Crusher]]&lt;br /&gt;
* [[Tribes:_Ascend/Heavy Armor#Skins|Executioner]]&lt;br /&gt;
* [[Tribes:_Ascend/Heavy Armor#Skins|The Forlorn]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Nova_Blaster_MX&amp;diff=3819</id>
		<title>Tribes: Ascend/Nova Blaster MX</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Nova_Blaster_MX&amp;diff=3819"/>
		<updated>2016-09-30T22:38:42Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Nova Blaster MX&lt;br /&gt;
|image              = [[Image:TA_Wep_NovaBlasterMX.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Bullet / Ricochet&lt;br /&gt;
|firerate           = 1 per 0.35 seconds&lt;br /&gt;
|reloadtime         = 1.8 seconds&lt;br /&gt;
|reloadupgrade      = &lt;br /&gt;
|autoreloadtime     = 2.84 seconds&lt;br /&gt;
|autoreloadupgrade  = &lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    = 360 m/s&lt;br /&gt;
|projectilelivetime = 0.5 seconds&lt;br /&gt;
|projectilehitbox   = 0.5 meters&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 6&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 54&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = 160&lt;br /&gt;
|xp                 = 12,000&lt;br /&gt;
|mastery            = Locked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The Nova Blaster MX fires a fast-moving bolt of energy that will ricochet off of most surfaces.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Nova Blaster MX''' is an unlockable sidearm weapon for the [[Tribes:_Ascend/Heavy Armor|Heavy Armor]], and a variant of the [[Tribes: Ascend/Nova Blaster|Nova Blaster]]. The Nova Blaster MX is a direct clone of the Nova Blaster, before version 1.1 there was a difference in magazine size and damage, but not anymore. It is possible to damage vehicles with this weapon, but most of the time it will bounce off of them.&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Nova Blaster MX.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 125&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 125&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 125&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 125 - 250&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Nova Blaster MX does not inherit the player's velocity.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Internally, the Nova Blaster MX is named the Nova Colt MKD.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]&lt;br /&gt;
{{Template:Tribes:_Ascend/Heavy_Armor_series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Sidearm Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Nova_Colt&amp;diff=3818</id>
		<title>Tribes: Ascend/Nova Colt</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Nova_Colt&amp;diff=3818"/>
		<updated>2016-09-30T22:38:34Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Nova Colt&lt;br /&gt;
|image              = [[Image:TA_Wep_NovaColt.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Bullet / Hitscan&lt;br /&gt;
|firerate           = 1 per 0.24 seconds&lt;br /&gt;
|reloadtime         = 1.80 seconds&lt;br /&gt;
|reloadupgrade      = &lt;br /&gt;
|autoreloadtime     = 2.84 seconds&lt;br /&gt;
|autoreloadupgrade  = &lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    =&lt;br /&gt;
|projectilelivetime =&lt;br /&gt;
|projectilehitbox   =&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 15&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 165&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = Free&lt;br /&gt;
|xp                 = Free&lt;br /&gt;
|mastery            = Unlocked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;A classic 6-shooter reborn, the Nova Colt fires a super high velocity round that does massive damage.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Nova Colt''' is an unlocked sidearm weapon for the [[Tribes:_Ascend/Heavy Armor|Heavy Armor]].&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Nova Colt.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 40 - 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Nova Colt is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Internally, the Nova Colt is named the Nova Slug.&lt;br /&gt;
*This weapon fires 15 rounds, despite being called a 6-shooter and having a weapon model that shows a chamber that only holds 6 bullets. Also, the chamber does not rotate when the weapon is fired.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]&lt;br /&gt;
{{Template:Tribes:_Ascend/Heavy_Armor_series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Sidearm Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Plasma_Cannon&amp;diff=3817</id>
		<title>Tribes: Ascend/Plasma Cannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Plasma_Cannon&amp;diff=3817"/>
		<updated>2016-09-30T22:38:26Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Plasma Cannon&lt;br /&gt;
|image              = [[Image:TA_Wep_PlasmaCannon.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Explosive&lt;br /&gt;
|firerate           = 1 per 0.6 seconds&lt;br /&gt;
|reloadtime         = 1.8 seconds&lt;br /&gt;
|autoreloadtime     = 2.84 seconds&lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    = 78.4 m/s&lt;br /&gt;
|projectilelivetime = 1 second&lt;br /&gt;
|projectilehitbox   = 0.4 meters&lt;br /&gt;
|falloffrange       = 6 meters&lt;br /&gt;
|splashradius       = 5.5 meters&lt;br /&gt;
|clipsize           = 6&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 60&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|gold               = 160&lt;br /&gt;
|xp                 = 12,000&lt;br /&gt;
|mastery            = Locked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Big brother to the Plasma Gun, the Plasma Cannon is a flexible weapon, firing balls of energy that explode on contact. +100% damage to vehicles.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Plasma Cannon''' is an unlockable automatic weapon for the [[Tribes:_Ascend/Heavy Armor|Heavy Armor]], and a variant of the [[Tribes:_Ascend/Plasma_Gun|Plasma Gun]], dealing more damage.&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Plasma Cannon.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.40&lt;br /&gt;
    m_fDirectHitMultiplier=1.50&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=2.0&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=3.0&lt;br /&gt;
    m_fDamageMultiplierAgainstNonArmoredObjectives=3.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=2.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=2.0&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=2.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=3.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=3.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 300&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 900&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 450&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 1,350&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 900&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 450&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 1,350&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 900&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 1,350&lt;br /&gt;
|-&lt;br /&gt;
|Splash Damage || style=&amp;quot;text-align:center;&amp;quot;| 120 - 300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritence ==&lt;br /&gt;
The Plasma Cannon has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.&lt;br /&gt;
&lt;br /&gt;
== Kick Strength ==&lt;br /&gt;
The Plasma Cannon has an impulse strength of 25,000 uu applied to players hit by its projectile.&lt;br /&gt;
&lt;br /&gt;
== Special Accolades ==&lt;br /&gt;
The following accolades can be earned with the Plasma Cannon.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[Tribes:_Ascend/Accolades#Explosive_Spree|Explosive Spree]] !! [[Tribes:_Ascend/Accolades#Demolitions_expert|Demolitions Expert]] !! [[Tribes:_Ascend/Accolades#Hurt_locker|Hurt Locker]] !! [[Tribes:_Ascend/Accolades#Hot_Air|Hot Air]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Explosive_spree.png]]&lt;br /&gt;
|[[Image:Demolitions_expert.png]]&lt;br /&gt;
|[[Image:Hurt_locker.png]]&lt;br /&gt;
|[[Image:Hot_air.png|114px]]&lt;br /&gt;
|}&lt;br /&gt;
{{Template:Tribes:_Ascend/Heavy_Armor_series}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
TrDevice_PlasmaCannon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Automatic Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/X1_LMG&amp;diff=3816</id>
		<title>Tribes: Ascend/X1 LMG</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/X1_LMG&amp;diff=3816"/>
		<updated>2016-09-30T22:38:19Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = X1 LMG&lt;br /&gt;
|image              = [[Image:TA_Wep_X1LMG.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Bullet&lt;br /&gt;
|firerate           = 1 per 0.11 seconds&lt;br /&gt;
|reloadtime         = 1.8 seconds&lt;br /&gt;
|autoreloadtime     = 2.86 seconds&lt;br /&gt;
|warmuptime         = &lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    = 420 m/s&lt;br /&gt;
|projectilelivetime = 1 second&lt;br /&gt;
|projectilehitbox   = 0.5 meters&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 30&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 300&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = 160&lt;br /&gt;
|xp                 = 12,000&lt;br /&gt;
|mastery            = Locked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The X1 LMG provides Heavy with a lightweight automatic weapon that deals consistently less damage but suffers no falloff at range.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''X1 LMG''' is an unlockable automatic weapon for the [[Tribes:_Ascend/Heavy Armor|Heavy Armor]], and a Light Machine Gun, similar to the [[Tribes: Ascend/Chain Gun|Chain Gun]], except that it needs to reload.&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the X1 LMG.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.850&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 51 - 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The X1 LMG does not inherit the player's velocity.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Internally, the X1 LMG is named the X1 Rifle.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]&lt;br /&gt;
{{Template:Tribes:_Ascend/Heavy_Armor_series}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
TrDevice_X1Rifle&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Automatic Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Chain_Gun&amp;diff=3815</id>
		<title>Tribes: Ascend/Chain Gun</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Chain_Gun&amp;diff=3815"/>
		<updated>2016-09-30T22:38:12Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Chain Gun&lt;br /&gt;
|image              = [[Image:TA_Wep_ChainGun.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Gatling gun&lt;br /&gt;
|firerate           = 1 per 0.11 seconds&lt;br /&gt;
|reloadtime         = &lt;br /&gt;
|warmuptime         = 0.6 seconds&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    = 420 m/s&lt;br /&gt;
|projectilelivetime = 0.5 seconds&lt;br /&gt;
|projectilehitbox   = 0.5 meters&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 250&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 250&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = Free&lt;br /&gt;
|xp                 = Free&lt;br /&gt;
|mastery            = Unlocked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;After a small spin up time the Chaingun is relentless and never needs to be reloaded.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Chain Gun''' is an unlocked automatic weapon for the [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]. Click and hold, and you're good to go.&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Chain Gun.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 70&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 35&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 70&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 70&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 35&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 70&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 70&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 35&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 70&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 35 - 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Chain Gun does not inherit the player's velocity.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]&lt;br /&gt;
{{Template:Tribes:_Ascend/Heavy_Armor_series}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Automatic Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Eagle_Pistol&amp;diff=3814</id>
		<title>Tribes: Ascend/Eagle Pistol</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Eagle_Pistol&amp;diff=3814"/>
		<updated>2016-09-30T22:36:56Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Eagle Pistol&lt;br /&gt;
|image              = [[Image:TA_Wep_Eagle.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Medium Armor|Medium Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Bullet / Hitscan&lt;br /&gt;
|firerate           = 1 per 0.16 seconds&lt;br /&gt;
|reloadtime         = 1.8 seconds&lt;br /&gt;
|reloadupgrade      = &lt;br /&gt;
|autoreloadtime     = 2.84 seconds&lt;br /&gt;
|autoreloadupgrade  = &lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    =&lt;br /&gt;
|projectilelivetime =&lt;br /&gt;
|projectilehitbox   =&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 15&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 135&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = Free&lt;br /&gt;
|xp                 = Free&lt;br /&gt;
|mastery            = Unlocked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The Eagle fires near instantaneous supersonic rounds, making it an exceptional finishing weapon against wounded enemies.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Eagle Pistol''' is an unlocked sidearm weapon for the [[Tribes:_Ascend/Medium Armor|Medium Armor]].&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Eagle Pistol.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
   m_fMinDamagePct=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 40 - 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Eagle Pistol is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]&lt;br /&gt;
{{Tribes:_Ascend/Medium_Armor_series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Sidearm Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Nova_Blaster&amp;diff=3813</id>
		<title>Tribes: Ascend/Nova Blaster</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Nova_Blaster&amp;diff=3813"/>
		<updated>2016-09-30T22:36:49Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Nova Blaster&lt;br /&gt;
|image              = [[Image:TA_Wep_NovaBlaster.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Medium Armor|Medium Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Bullet / Ricochet&lt;br /&gt;
|firerate           = 1 per 0.35 seconds&lt;br /&gt;
|reloadtime         = 1.8 seconds&lt;br /&gt;
|reloadupgrade      = &lt;br /&gt;
|autoreloadtime     = 2.84 seconds&lt;br /&gt;
|autoreloadupgrade  = &lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    = 360 m/s&lt;br /&gt;
|projectilelivetime = 0.5 seconds&lt;br /&gt;
|projectilehitbox   = 0.5 meters&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 6&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 54&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = 160&lt;br /&gt;
|xp                 = 12,000&lt;br /&gt;
|mastery            = Locked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The Nova Blaster fires a fast-moving bolt of energy that will ricochet off of most surfaces.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Nova Blaster''' is an unlockable sidearm weapon for the [[Tribes:_Ascend/Medium Armor|Medium Armor]]. The Nova Blaster is a semi-automatic pistol that fires a laser that can ricochet up to two times off of most objects.&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Nova Blaster.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 125&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 125&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 125&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 125 - 250&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Nova Blaster does not inherit the player's velocity.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Internally, the Nova Blaster is named the Nova Colt, even though there is already another weapon using this name.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]&lt;br /&gt;
{{Tribes:_Ascend/Medium_Armor_series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Sidearm Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Plasma_Gun&amp;diff=3812</id>
		<title>Tribes: Ascend/Plasma Gun</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Plasma_Gun&amp;diff=3812"/>
		<updated>2016-09-30T22:36:39Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Plasma Gun&lt;br /&gt;
|image              = [[Image:TA_Wep_PlasmaGun.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Medium Armor|Medium Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Explosive&lt;br /&gt;
|firerate           = 1 per 0.5 seconds&lt;br /&gt;
|reloadtime         = 1.8 seconds&lt;br /&gt;
|autoreloadtime     = 2.84 seconds&lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    = 78.4 m/s&lt;br /&gt;
|projectilelivetime = 1 second&lt;br /&gt;
|projectilehitbox   = 0.5 meters&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = 5 meters&lt;br /&gt;
|clipsize           = 6&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 54&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|gold               = 160&lt;br /&gt;
|xp                 = 12,000&lt;br /&gt;
|mastery            = Locked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;A flexible weapon, the Plasma Gun fires balls of energy that explode on contact, with excellent rate of fire compared to Spinfusors. + 25% damage to vehicles.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Plasma Gun''' is an unlockable automatic weapon for the [[Tribes:_Ascend/Medium Armor|Medium Armor]], and is a remake of the classic [[Plasma Gun]] from [[Starsiege:_Tribes|Starsiege: Tribes]]. While it is a close remake to the original, it has a very strong kick when a player is hit by it, the same amount that the Spinfusors have. The original Plasma Gun did not have a kick back.&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Plasma Gun.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
m_fDirectHitMultiplier=1.50&lt;br /&gt;
    m_fMinDamagePct=0.30&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=1.250&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=2.0&lt;br /&gt;
    m_fDamageMultiplierAgainstNonArmoredObjectives=2.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=1.250&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=1.250&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=1.250&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=2.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=2.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 270&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 506&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 405&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 810&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 506&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 405&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 810&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 506&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 810&lt;br /&gt;
|-&lt;br /&gt;
|Splash Damage || style=&amp;quot;text-align:center;&amp;quot;| 81 - 270&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Plasma Gun has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 78.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.&lt;br /&gt;
&lt;br /&gt;
== Kick Strength ==&lt;br /&gt;
The Plasma Gun has an impulse strength of 25,000 uu applied to players hit by its plasma.&lt;br /&gt;
&lt;br /&gt;
== Special Accolades ==&lt;br /&gt;
The following accolades can be earned with the Plasma Gun.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[Tribes:_Ascend/Accolades#Explosive_Spree|Explosive Spree]] !! [[Tribes:_Ascend/Accolades#Demolitions_expert|Demolitions Expert]] !! [[Tribes:_Ascend/Accolades#Hurt_locker|Hurt Locker]] !! [[Tribes:_Ascend/Accolades#Hot_Air|Hot Air]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Explosive_spree.png]]&lt;br /&gt;
|[[Image:Demolitions_expert.png]]&lt;br /&gt;
|[[Image:Hurt_locker.png]]&lt;br /&gt;
|[[Image:Hot_air.png|114px]]&lt;br /&gt;
|}&lt;br /&gt;
{{Tribes:_Ascend/Medium_Armor_series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Automatic Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/NJ5-B_SMG&amp;diff=3811</id>
		<title>Tribes: Ascend/NJ5-B SMG</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/NJ5-B_SMG&amp;diff=3811"/>
		<updated>2016-09-30T22:36:31Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = NJ5-B SMG&lt;br /&gt;
|image              = [[Image:TA_Wep_NJ5BSMG.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Medium Armor|Medium Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Bullet&lt;br /&gt;
|firerate           = 1 per 0.20 seconds&lt;br /&gt;
|reloadtime         = 1.9 seconds&lt;br /&gt;
|reloadupgrade      = 1.53 seconds&lt;br /&gt;
|autoreloadtime     = 3.02 seconds&lt;br /&gt;
|autoreloadupgrade  = 2.43 seconds&lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    = 420 m/s&lt;br /&gt;
|projectilelivetime = 1 second&lt;br /&gt;
|projectilehitbox   = 0.5 meters&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 12&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 120&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = 160&lt;br /&gt;
|xp                 = 12,000&lt;br /&gt;
|mastery            = Locked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The NJ5-B has a slower rate of fire than its predecessor, but deals more damage per hit. It can also fire while in scope.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''NJ5-B SMG''' is an unlockable secondary weapon for the [[Tribes:_Ascend/Raider|Raider]], and a variant of the [[Tribes: Ascend/NJ4 SMG|NJ4 SMG]]. The NJ5 has a slower fire rate and less ammo, but deals more damage.&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the NJ5-B SMG.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.80&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 150&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 150&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 150&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 150&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 150&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 120 - 150&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritence ==&lt;br /&gt;
The NJ5-B SMG does not inherit the player's velocity.&lt;br /&gt;
&lt;br /&gt;
== Triva ==&lt;br /&gt;
*Internally, the NJ5-B SMG is named the NJ5 SMG.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]&lt;br /&gt;
{{Tribes:_Ascend/Medium_Armor_series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Automatic Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/NJ4_SMG&amp;diff=3810</id>
		<title>Tribes: Ascend/NJ4 SMG</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/NJ4_SMG&amp;diff=3810"/>
		<updated>2016-09-30T22:36:22Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = NJ4 SMG&lt;br /&gt;
|image              = [[Image:TA_Wep_NJ4SMG.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Medium Armor|Medium Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Bullet&lt;br /&gt;
|firerate           = 1 per 0.11 seconds&lt;br /&gt;
|reloadtime         = 1.8 seconds&lt;br /&gt;
|reloadupgrade      = &lt;br /&gt;
|autoreloadtime     = 2.86 seconds&lt;br /&gt;
|autoreloadupgrade  = &lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    = 420 m/s&lt;br /&gt;
|projectilelivetime = 1 second&lt;br /&gt;
|projectilehitbox   = 0.5 meters&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 30&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 270&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = 160&lt;br /&gt;
|xp                 = 12,000&lt;br /&gt;
|mastery            = Locked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The NJ4 SMG is great for chasing an enemy down and finishing him off. It's lightweight projectiles inherit 100% of your velocity and deal a consistent lower damage than the Assault Rifle but suffer no falloff.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''NJ4 SMG''' is an unlockable automatic weapon for the [[Tribes:_Ascend/Medium Armor|Medium Armor]].&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the NJ4 SMG.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.80&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 48 - 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The NJ4 SMG inherits 100% of the player's velocity.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]&lt;br /&gt;
{{Tribes:_Ascend/Medium_Armor_series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Automatic Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Assault_Rifle&amp;diff=3809</id>
		<title>Tribes: Ascend/Assault Rifle</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Assault_Rifle&amp;diff=3809"/>
		<updated>2016-09-30T22:36:13Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Assault Rifle&lt;br /&gt;
|image              = [[Image:TA_Wep_AssaultRifle.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Medium Armor|Medium Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Bullet&lt;br /&gt;
|firerate           = 1 per 0.11 seconds&lt;br /&gt;
|reloadtime         = 1.8 seconds&lt;br /&gt;
|reloadupgrade      = &lt;br /&gt;
|autoreloadtime     = 2.86 seconds&lt;br /&gt;
|autoreloadupgrade  = &lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    = 420 m/s&lt;br /&gt;
|projectilelivetime = 1 second&lt;br /&gt;
|projectilehitbox   = 0.5 meters&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 24&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 216&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = Free&lt;br /&gt;
|xp                 = Free&lt;br /&gt;
|mastery            = Unlocked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The fully automatic Assault Rifle fires medium weight ammunition. The projectiles only inherit 50% of the users velocity but they pack a harder punch at close range.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Assault Rifle''' is one of the two assault rifle variations in [[Tribes: Ascend]], and is an unlocked automatic weapon for the [[Tribes:_Ascend/Medium Armor|Medium Armor]].&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Assault Rifle.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.80&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 37&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 37&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 37&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 37&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 60 - 75&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Assault Rifle does not inherit the player's velocity, despite the description saying that it has 50% inheritance.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]&lt;br /&gt;
{{Tribes:_Ascend/Medium_Armor_series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Automatic Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Throwing_Knives&amp;diff=3808</id>
		<title>Tribes: Ascend/Throwing Knives</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Throwing_Knives&amp;diff=3808"/>
		<updated>2016-09-30T22:35:52Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Throwing Knives&lt;br /&gt;
|image              = [[Image:TA_Wep_ThrowingKnives.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Light Armor|Light Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Thrown&lt;br /&gt;
|firerate           = 1 per 0.50 seconds&lt;br /&gt;
|reloadtime         = 1.8 seconds&lt;br /&gt;
|reloadupgrade      = &lt;br /&gt;
|autoreloadtime     = 2.84 seconds&lt;br /&gt;
|autoreloadupgrade  = &lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    = 360 m/s&lt;br /&gt;
|projectilelivetime = 0.5 seconds&lt;br /&gt;
|projectilehitbox   = 0.5 meters&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 6&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 48&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = 160&lt;br /&gt;
|xp                 = 12,000&lt;br /&gt;
|mastery            = Locked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The laser edged Throwing Knives are great for finishing off an enemy.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Throwing Knives''' are an unlockable short range weapon for the [[Tribes:_Ascend/Light Armor|Light Armor]].&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Throwing Knives.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
m_fMinDamagePct=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 125&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 125&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 125&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
|Splash Damage || style=&amp;quot;text-align:center;&amp;quot;| 125 - 250&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Throwing Knives do not inherit the player's velocity.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The Throwing Knives are actually thrown faster than some projectiles fired from a weapon.&lt;br /&gt;
&lt;br /&gt;
{{:Template:Tribes: Ascend/Light Armor Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Side Arm Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Sparrow&amp;diff=3807</id>
		<title>Tribes: Ascend/Sparrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Sparrow&amp;diff=3807"/>
		<updated>2016-09-30T22:35:40Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Sparrow&lt;br /&gt;
|image              = [[Image:TA_Wep_Sparrow.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Light Armor|Light Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Bullet / Hitscan&lt;br /&gt;
|firerate           = 1 per 0.16 seconds&lt;br /&gt;
|reloadtime         = 1.80 seconds&lt;br /&gt;
|reloadupgrade      = &lt;br /&gt;
|autoreloadtime     = 2.84 seconds&lt;br /&gt;
|autoreloadupgrade  = &lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    =&lt;br /&gt;
|projectilelivetime =&lt;br /&gt;
|projectilehitbox   =&lt;br /&gt;
|falloffrange       = 120 meters&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 15&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 120&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = 160&lt;br /&gt;
|xp                 = 12,000&lt;br /&gt;
|mastery            = Locked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The Sparrow fires near instantaneous supersonic rounds, making it an exceptional finishing weapon against wounded enemies.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Sparrow''' is an unlockable sidearm weapon for the [[Tribes:_Ascend/Light Armor|Light Armor]].&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Sparrow.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 40 - 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Sparrow is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.&lt;br /&gt;
{{:Template:Tribes: Ascend/Light Armor Series}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Side Arm Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Light_Assault_Rifle&amp;diff=3806</id>
		<title>Tribes: Ascend/Light Assault Rifle</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Light_Assault_Rifle&amp;diff=3806"/>
		<updated>2016-09-30T22:35:31Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{WeaponInfoBox&lt;br /&gt;
|title              = Light Assault Rifle&lt;br /&gt;
|image              = [[Image:TA_Wep_LAssaultRifle.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Light Armor|Light Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Bullet / 3 Round Burst&lt;br /&gt;
|firerate           =  1 per 0.072 seconds&lt;br /&gt;
|reloadtime         = 1.8 seconds&lt;br /&gt;
|reloadupgrade      = &lt;br /&gt;
|autoreloadtime     = 2.86 seconds&lt;br /&gt;
|autoreloadupgrade  = &lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    = 420 m/s&lt;br /&gt;
|projectilelivetime = 1 second&lt;br /&gt;
|projectilehitbox   = 0.5 meters&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 24&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 192&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = Free&lt;br /&gt;
|xp                 = Free&lt;br /&gt;
|mastery            = Unlocked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The LAR fires a three-round burst of medium weight ammunition. The projectiles only inherit 50% of the users velocity but they pack a harder punch at close range.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Light Assault Rifle''' is one of the two assault rifle variations in [[Tribes: Ascend]], and is an unlockable secondary weapon for the [[Tribes:_Ascend/Light Armor|Light Armor]].&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Light Assault Rifle.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.80&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 38&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 38&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 38&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 60 - 75&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Light Assault Rifle does not inherit the player's velocity, despite the description saying that it has 50% inheritance.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]&lt;br /&gt;
{{:Template:Tribes: Ascend/Light Armor Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Automatic Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Falcon&amp;diff=3805</id>
		<title>Tribes: Ascend/Falcon</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Falcon&amp;diff=3805"/>
		<updated>2016-09-30T22:35:22Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Falcon&lt;br /&gt;
|image              = [[Image:TA_Wep_Falcon.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Light Armor|Light Armor]]&lt;br /&gt;
|slot               = Bullet&lt;br /&gt;
|type               = Bullet&lt;br /&gt;
|firerate           = 1 per 0.10 seconds&lt;br /&gt;
|reloadtime         = 1.8 seconds&lt;br /&gt;
|reloadupgrade      = &lt;br /&gt;
|autoreloadtime     = 2.86 seconds&lt;br /&gt;
|autoreloadupgrade  = &lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    = 420 m/s&lt;br /&gt;
|projectilelivetime = 0.5 second&lt;br /&gt;
|projectilehitbox   = 0.5 meters&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 30&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 240&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = 160&lt;br /&gt;
|xp                 = 12,000&lt;br /&gt;
|mastery            = Locked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The very light Falcon autopistol is great for chasing an enemy down and finishing him off. It's lightweight projectiles inherit 100% of your velocity and deal a consistent lower damage than the LAR but suffer no falloff.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Falcon''' is an unlockable automatic weapon for the [[Tribes:_Ascend/Light Armor|Light Armor]]; it is a sub-machine gun with the fastest projectile speed, aside from the hitscan weapons. With the release of patch version 1.1, the projectile live time has been reduced from 1 second to 0.5 seconds, which means the range of the weapon has been cut by half. The hitbox for the bullet has been reduced by half as well. The damage has been reduced from 65 to 60. The Falcon now inherits 100% of the player's velocity, whereas before, it inherited zero.&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Falcon.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.80&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 48 - 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Falcon inherits 100% of the player's velocity.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*For a very long time, the Falcon's projectile had a hitbox size of 1.2 meters, larger than any of the other weapons, until it was reduced to 1 meter, the same as all of the other automatic weapons.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]&lt;br /&gt;
{{:Template:Tribes: Ascend/Light Armor Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Automatic Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Medium_Armor_series&amp;diff=3804</id>
		<title>Template:Tribes: Ascend/Medium Armor series</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Medium_Armor_series&amp;diff=3804"/>
		<updated>2016-09-30T22:32:36Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Added Thumper DX and Honorfusor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name   = Medium Armor series&lt;br /&gt;
| title  = [[Tribes: Ascend/Medium Armor|Medium Armor]]&lt;br /&gt;
| listclass = hlist&lt;br /&gt;
&lt;br /&gt;
| group1 = Weapons&lt;br /&gt;
| list1  = {{navbox|child&lt;br /&gt;
  | evenodd    = swap&lt;br /&gt;
  | groupstyle = width: 12.5em;&lt;br /&gt;
  | liststyle  = border-spacing:0;&lt;br /&gt;
&lt;br /&gt;
  | group1 = Impact&lt;br /&gt;
  | list1  =&lt;br /&gt;
* [[Tribes: Ascend/Spinfusor|Spinfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Thumper|Thumper]]&lt;br /&gt;
* [[Tribes: Ascend/Thumper|Thumper_DX]]&lt;br /&gt;
* [[Tribes: Ascend/Twinfusor|Twinfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Blinksfusor|Blinksfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Honorfusor|Honorfusor]]&lt;br /&gt;
&lt;br /&gt;
  | group2 = Timed&lt;br /&gt;
  | list2  =&lt;br /&gt;
* [[Tribes: Ascend/Arx Buster|Arx Buster]]&lt;br /&gt;
* [[Tribes: Ascend/Grenade Launcher|Grenade Launcher]]&lt;br /&gt;
&lt;br /&gt;
  | group3 = Specialty&lt;br /&gt;
  | list3  =&lt;br /&gt;
* [[Tribes: Ascend/Advanced Repair Tool|Advanced Repair Tool]]&lt;br /&gt;
* [[Tribes: Ascend/ELF Projector|ELF Projector]]&lt;br /&gt;
&lt;br /&gt;
  | group4 = Bullet&lt;br /&gt;
  | list4  =&lt;br /&gt;
* [[Tribes: Ascend/Assault Rifle|Assault Rifle]]&lt;br /&gt;
* [[Tribes: Ascend/NJ4 SMG|NJ4 SMG]]&lt;br /&gt;
* [[Tribes: Ascend/NJ5-B SMG|NJ5-B SMG]]&lt;br /&gt;
* [[Tribes: Ascend/Plasma Gun|Plasma Gun]]&lt;br /&gt;
* [[Tribes: Ascend/Nova Blaster|Nova Blaster]]&lt;br /&gt;
* [[Tribes: Ascend/Eagle Pistol|Eagle Pistol]]&lt;br /&gt;
&lt;br /&gt;
  | group5 = Short Range&lt;br /&gt;
  | list5  =&lt;br /&gt;
* [[Tribes: Ascend/Sawed Off Shotgun|Sawed-Off Shotgun]]&lt;br /&gt;
* [[Tribes: Ascend/Flak Cannon|Flak Cannon]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| group2 = Belt&lt;br /&gt;
| list2  =&lt;br /&gt;
* [[Tribes: Ascend/EMP Grenade|EMP Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Blackout Grenade|Blackout Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Anti-Personnel Grenade|Anti-Personnel Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Motion Sensor|Motion Sensor]]&lt;br /&gt;
* [[Tribes: Ascend/Cluster Grenade|Cluster Grenade]]&lt;br /&gt;
&lt;br /&gt;
| group3 = Pack&lt;br /&gt;
| list3 =&lt;br /&gt;
* [[Tribes: Ascend/Light Turret|Light Turret]]&lt;br /&gt;
* [[Tribes: Ascend/Drop Station|Drop Station]]&lt;br /&gt;
* [[Tribes: Ascend/Shield Pack|Shield Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Utility Pack|Utility Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Jammer|Jammer]]&lt;br /&gt;
* [[Tribes: Ascend/EXR Turret|EXR Turret]]&lt;br /&gt;
&lt;br /&gt;
| group4 = Skins&lt;br /&gt;
| list4 =&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Soldier]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Technician]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Raider]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Griever]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Mercenary]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Specialist]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Synthrall]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Heavy_Armor_series&amp;diff=3803</id>
		<title>Template:Tribes: Ascend/Heavy Armor series</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Heavy_Armor_series&amp;diff=3803"/>
		<updated>2016-09-30T22:31:25Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated for v1.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name   = Heavy Armor series&lt;br /&gt;
| title  = [[Tribes: Ascend/Heavy Armor|Heavy Armor]]&lt;br /&gt;
| listclass = hlist&lt;br /&gt;
&lt;br /&gt;
| group1 = Weapons&lt;br /&gt;
| list1  = {{navbox|child&lt;br /&gt;
  | evenodd    = swap&lt;br /&gt;
  | groupstyle = width: 12.5em;&lt;br /&gt;
  | liststyle  = border-spacing:0;&lt;br /&gt;
&lt;br /&gt;
  | group1 = Impact&lt;br /&gt;
  | list1  =&lt;br /&gt;
* [[Tribes: Ascend/Heavy Spinfusor|Heavy Spinfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Heavy Bolt Launcher|Heavy Bolt Launcher]]&lt;br /&gt;
* [[Tribes: Ascend/Heavy Blinksfusor|Heavy Blinksfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Heavy Twinfusor|Heavy Twinfusor]]&lt;br /&gt;
&lt;br /&gt;
  | group2 = Timed&lt;br /&gt;
  | list2  =&lt;br /&gt;
* [[Tribes: Ascend/Fusion Mortar|Fusion Mortar]]&lt;br /&gt;
* [[Tribes: Ascend/MIRV Launcher|MIRV Launcher]]&lt;br /&gt;
&lt;br /&gt;
  | group3 = Specialty&lt;br /&gt;
  | list3  =&lt;br /&gt;
* [[Tribes: Ascend/Saber Launcher|Saber Launcher]]&lt;br /&gt;
* [[Tribes: Ascend/Gladiator|Gladiator]]&lt;br /&gt;
&lt;br /&gt;
  | group4 = Bullet&lt;br /&gt;
  | list4  =&lt;br /&gt;
* [[Tribes: Ascend/Chain Gun|Chain Gun]]&lt;br /&gt;
* [[Tribes: Ascend/X1 LMG|X1 LMG]]&lt;br /&gt;
* [[Tribes: Ascend/Plasma Cannon|Plasma Cannon]]&lt;br /&gt;
* [[Tribes: Ascend/Nova Colt|Nova Colt]]&lt;br /&gt;
* [[Tribes: Ascend/Nova Blaster MX|Nova Blaster MX]]&lt;br /&gt;
&lt;br /&gt;
  | group5 = Short Range&lt;br /&gt;
  | list5  =&lt;br /&gt;
* [[Tribes: Ascend/Automatic Shotgun|Automatic Shotgun]]&lt;br /&gt;
* [[Tribes: Ascend/EFG|EFG]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| group2 = Belt&lt;br /&gt;
| list2  =&lt;br /&gt;
* [[Tribes: Ascend/Frag Grenade|Frag Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Fractal Grenade|Fractal Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Mine|Mines]]&lt;br /&gt;
* [[Tribes: Ascend/Spinfusor Disc|Spinfusor Disc]]&lt;br /&gt;
&lt;br /&gt;
| group3 = Pack&lt;br /&gt;
| list3 =&lt;br /&gt;
* [[Tribes: Ascend/Force Field|Force Field]]&lt;br /&gt;
* [[Tribes: Ascend/Heavy Energy Pack|Heavy Energy Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Heavy Shield|Heavy Shield Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Heavy Utility Pack|Heavy Utility Pack]]&lt;br /&gt;
&lt;br /&gt;
| group4 = Skins&lt;br /&gt;
| list4 =&lt;br /&gt;
* [[Tribes:_Ascend/Heavy Armor#Skins|Heavy Armor]]&lt;br /&gt;
* [[Tribes:_Ascend/Heavy Armor#Skins|Doombringer]]&lt;br /&gt;
* [[Tribes:_Ascend/Heavy Armor#Skins|Brute]]&lt;br /&gt;
* [[Tribes:_Ascend/Heavy Armor#Skins|Crusher]]&lt;br /&gt;
* [[Tribes:_Ascend/Heavy Armor#Skins|Executioner]]&lt;br /&gt;
* [[Tribes:_Ascend/Heavy Armor#Skins|The Forlorn]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Light_Armor_Series&amp;diff=3802</id>
		<title>Template:Tribes: Ascend/Light Armor Series</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Light_Armor_Series&amp;diff=3802"/>
		<updated>2016-09-30T22:30:48Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated for v1.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name   = Light Armor series&lt;br /&gt;
| title  = [[Tribes: Ascend/Light Armor|Light Armor]]&lt;br /&gt;
| listclass = hlist&lt;br /&gt;
&lt;br /&gt;
| group1 = Weapons&lt;br /&gt;
| list1  = {{navbox|child&lt;br /&gt;
  | evenodd    = swap&lt;br /&gt;
  | groupstyle = width: 12.5em;&lt;br /&gt;
  | liststyle  = border-spacing:0;&lt;br /&gt;
&lt;br /&gt;
  | group1 = Impact&lt;br /&gt;
  | list1  =&lt;br /&gt;
* [[Tribes: Ascend/Light Spinfusor|Light Spinfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Bolt Launcher|Bolt Launcher]]&lt;br /&gt;
* [[Tribes: Ascend/Light Twinfusor|Light Twinfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Light Blinksfusor|Light Blinksfusor]]&lt;br /&gt;
&lt;br /&gt;
  | group2 = Timed&lt;br /&gt;
  | list2  =&lt;br /&gt;
* [[Tribes: Ascend/Light Grenade Launcher|Light Grenade Launcher]]&lt;br /&gt;
* [[Tribes: Ascend/Jackal|Jackal]]&lt;br /&gt;
&lt;br /&gt;
  | group3 = Specialty&lt;br /&gt;
  | list3  =&lt;br /&gt;
* [[Tribes: Ascend/BXT1 Rifle|BXT1 Rifle]]&lt;br /&gt;
* [[Tribes: Ascend/Phase Rifle|Phase Rifle]]&lt;br /&gt;
&lt;br /&gt;
  | group4 = Bullet&lt;br /&gt;
  | list4  =&lt;br /&gt;
* [[Tribes: Ascend/Falcon|Falcon]]&lt;br /&gt;
* [[Tribes: Ascend/Light Assault Rifle|Light Assault Rifle]]&lt;br /&gt;
* [[Tribes: Ascend/Sparrow|Sparrow]]&lt;br /&gt;
* [[Tribes: Ascend/Throwing Knives|Throwing Knives]]&lt;br /&gt;
&lt;br /&gt;
  | group5 = Short Range&lt;br /&gt;
  | list5  =&lt;br /&gt;
* [[Tribes: Ascend/Shotgun|Shotgun]]&lt;br /&gt;
* [[Tribes: Ascend/Shocklance|Shocklance]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| group2 = Belt&lt;br /&gt;
| list2  =&lt;br /&gt;
* [[Tribes: Ascend/Impact Nitron|Impact Nitron]]&lt;br /&gt;
* [[Tribes: Ascend/Sticky Grenades|Sticky Grenades]]&lt;br /&gt;
* [[Tribes: Ascend/Claymore Mine|Claymore Mine]]&lt;br /&gt;
* [[Tribes: Ascend/Prism Mine|Prism Mine]]&lt;br /&gt;
* [[Tribes: Ascend/Explosive Nitron|Explosive Nitron]]&lt;br /&gt;
* [[Tribes: Ascend/Chaff Grenade|Chaff Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/T5 Grenade|T5 Grenade]]&lt;br /&gt;
&lt;br /&gt;
| group3 = Pack&lt;br /&gt;
| list3 =&lt;br /&gt;
* [[Tribes: Ascend/Light Energy Pack|Light Energy Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Stealth Pack|Stealth Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Thrust Pack|Thrust Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Light Utility Pack|Light Utility Pack]]&lt;br /&gt;
&lt;br /&gt;
| group4 = Skins&lt;br /&gt;
| list4 =&lt;br /&gt;
* [[Tribes:_Ascend/Light_Armor#Skins|Infiltrator]]&lt;br /&gt;
* [[Tribes:_Ascend/Light_Armor#Skins|Sentinel]]&lt;br /&gt;
* [[Tribes:_Ascend/Light_Armor#Skins|Mercenary]]&lt;br /&gt;
* [[Tribes:_Ascend/Light_Armor#Skins|Assassin]]&lt;br /&gt;
* [[Tribes:_Ascend/Light_Armor#Skins|Specter]]&lt;br /&gt;
* [[Tribes:_Ascend/Light_Armor#Skins|Pathfinder]]&lt;br /&gt;
* [[Tribes:_Ascend/Light_Armor#Skins|Freerunner]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Medium_Armor_series&amp;diff=3801</id>
		<title>Template:Tribes: Ascend/Medium Armor series</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Template:Tribes:_Ascend/Medium_Armor_series&amp;diff=3801"/>
		<updated>2016-09-30T22:30:07Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated for v1.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name   = Medium Armor series&lt;br /&gt;
| title  = [[Tribes: Ascend/Medium Armor|Medium Armor]]&lt;br /&gt;
| listclass = hlist&lt;br /&gt;
&lt;br /&gt;
| group1 = Weapons&lt;br /&gt;
| list1  = {{navbox|child&lt;br /&gt;
  | evenodd    = swap&lt;br /&gt;
  | groupstyle = width: 12.5em;&lt;br /&gt;
  | liststyle  = border-spacing:0;&lt;br /&gt;
&lt;br /&gt;
  | group1 = Impact&lt;br /&gt;
  | list1  =&lt;br /&gt;
* [[Tribes: Ascend/Spinfusor|Spinfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Thumper|Thumper]]&lt;br /&gt;
* [[Tribes: Ascend/Twinfusor|Twinfusor]]&lt;br /&gt;
* [[Tribes: Ascend/Blinksfusor|Blinksfusor]]&lt;br /&gt;
&lt;br /&gt;
  | group2 = Timed&lt;br /&gt;
  | list2  =&lt;br /&gt;
* [[Tribes: Ascend/Arx Buster|Arx Buster]]&lt;br /&gt;
* [[Tribes: Ascend/Grenade Launcher|Grenade Launcher]]&lt;br /&gt;
&lt;br /&gt;
  | group3 = Specialty&lt;br /&gt;
  | list3  =&lt;br /&gt;
* [[Tribes: Ascend/Advanced Repair Tool|Advanced Repair Tool]]&lt;br /&gt;
* [[Tribes: Ascend/ELF Projector|ELF Projector]]&lt;br /&gt;
&lt;br /&gt;
  | group4 = Bullet&lt;br /&gt;
  | list4  =&lt;br /&gt;
* [[Tribes: Ascend/Assault Rifle|Assault Rifle]]&lt;br /&gt;
* [[Tribes: Ascend/NJ4 SMG|NJ4 SMG]]&lt;br /&gt;
* [[Tribes: Ascend/NJ5-B SMG|NJ5-B SMG]]&lt;br /&gt;
* [[Tribes: Ascend/Plasma Gun|Plasma Gun]]&lt;br /&gt;
* [[Tribes: Ascend/Nova Blaster|Nova Blaster]]&lt;br /&gt;
* [[Tribes: Ascend/Eagle Pistol|Eagle Pistol]]&lt;br /&gt;
&lt;br /&gt;
  | group5 = Short Range&lt;br /&gt;
  | list5  =&lt;br /&gt;
* [[Tribes: Ascend/Sawed Off Shotgun|Sawed-Off Shotgun]]&lt;br /&gt;
* [[Tribes: Ascend/Flak Cannon|Flak Cannon]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| group2 = Belt&lt;br /&gt;
| list2  =&lt;br /&gt;
* [[Tribes: Ascend/EMP Grenade|EMP Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Blackout Grenade|Blackout Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Anti-Personnel Grenade|Anti-Personnel Grenade]]&lt;br /&gt;
* [[Tribes: Ascend/Motion Sensor|Motion Sensor]]&lt;br /&gt;
* [[Tribes: Ascend/Cluster Grenade|Cluster Grenade]]&lt;br /&gt;
&lt;br /&gt;
| group3 = Pack&lt;br /&gt;
| list3 =&lt;br /&gt;
* [[Tribes: Ascend/Light Turret|Light Turret]]&lt;br /&gt;
* [[Tribes: Ascend/Drop Station|Drop Station]]&lt;br /&gt;
* [[Tribes: Ascend/Shield Pack|Shield Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Utility Pack|Utility Pack]]&lt;br /&gt;
* [[Tribes: Ascend/Jammer|Jammer]]&lt;br /&gt;
* [[Tribes: Ascend/EXR Turret|EXR Turret]]&lt;br /&gt;
&lt;br /&gt;
| group4 = Skins&lt;br /&gt;
| list4 =&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Soldier]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Technician]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Raider]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Griever]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Mercenary]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Specialist]]&lt;br /&gt;
* [[Tribes:_Ascend/Medium_Armor#Skins|Synthrall]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Eagle_Pistol&amp;diff=3800</id>
		<title>Tribes: Ascend/Eagle Pistol</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Eagle_Pistol&amp;diff=3800"/>
		<updated>2016-09-30T22:25:16Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated for v1.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Eagle Pistol&lt;br /&gt;
|image              = [[Image:TA_Wep_Eagle.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Medium Armor|Medium Armor]]&lt;br /&gt;
|slot               = Sidearm&lt;br /&gt;
|type               = Bullet / Hitscan&lt;br /&gt;
|firerate           = 1 per 0.16 seconds&lt;br /&gt;
|reloadtime         = 1.8 seconds&lt;br /&gt;
|reloadupgrade      = &lt;br /&gt;
|autoreloadtime     = 2.84 seconds&lt;br /&gt;
|autoreloadupgrade  = &lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    =&lt;br /&gt;
|projectilelivetime =&lt;br /&gt;
|projectilehitbox   =&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 15&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 135&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = Free&lt;br /&gt;
|xp                 = Free&lt;br /&gt;
|mastery            = Unlocked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The Eagle fires near instantaneous supersonic rounds, making it an exceptional finishing weapon against wounded enemies.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Eagle Pistol''' is an unlocked sidearm weapon for the [[Tribes:_Ascend/Medium Armor|Medium Armor]].&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Eagle Pistol.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
   m_fMinDamagePct=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 40 - 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Eagle Pistol is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]&lt;br /&gt;
{{Tribes:_Ascend/Medium_Armor_series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Sidearm Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Sparrow&amp;diff=3799</id>
		<title>Tribes: Ascend/Sparrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Sparrow&amp;diff=3799"/>
		<updated>2016-09-30T22:25:03Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated for v1.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Sparrow&lt;br /&gt;
|image              = [[Image:TA_Wep_Sparrow.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Light Armor|Light Armor]]&lt;br /&gt;
|slot               = Sidearm&lt;br /&gt;
|type               = Bullet / Hitscan&lt;br /&gt;
|firerate           = 1 per 0.16 seconds&lt;br /&gt;
|reloadtime         = 1.80 seconds&lt;br /&gt;
|reloadupgrade      = &lt;br /&gt;
|autoreloadtime     = 2.84 seconds&lt;br /&gt;
|autoreloadupgrade  = &lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    =&lt;br /&gt;
|projectilelivetime =&lt;br /&gt;
|projectilehitbox   =&lt;br /&gt;
|falloffrange       = 120 meters&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 15&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 120&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = 160&lt;br /&gt;
|xp                 = 12,000&lt;br /&gt;
|mastery            = Locked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The Sparrow fires near instantaneous supersonic rounds, making it an exceptional finishing weapon against wounded enemies.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Sparrow''' is an unlockable sidearm weapon for the [[Tribes:_Ascend/Light Armor|Light Armor]].&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Sparrow.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 40 - 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Sparrow is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.&lt;br /&gt;
{{:Template:Tribes: Ascend/Light Armor Series}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Side Arm Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Nova_Colt&amp;diff=3798</id>
		<title>Tribes: Ascend/Nova Colt</title>
		<link rel="alternate" type="text/html" href="https://wiki.theexiled.pwnageservers.com/index.php?title=Tribes:_Ascend/Nova_Colt&amp;diff=3798"/>
		<updated>2016-09-30T22:24:51Z</updated>

		<summary type="html">&lt;p&gt;Te-krogoth: Updated for v1.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponInfoBox&lt;br /&gt;
|title              = Nova Colt&lt;br /&gt;
|image              = [[Image:TA_Wep_NovaColt.png|290px]]&lt;br /&gt;
|loadout            = [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]&lt;br /&gt;
|slot               = Sidearm&lt;br /&gt;
|type               = Bullet / Hitscan&lt;br /&gt;
|firerate           = 1 per 0.24 seconds&lt;br /&gt;
|reloadtime         = 1.80 seconds&lt;br /&gt;
|reloadupgrade      = &lt;br /&gt;
|autoreloadtime     = 2.84 seconds&lt;br /&gt;
|autoreloadupgrade  = &lt;br /&gt;
|warmuptime         =&lt;br /&gt;
|lockontime         =&lt;br /&gt;
|lockondistance     =&lt;br /&gt;
|projectilespeed    =&lt;br /&gt;
|projectilelivetime =&lt;br /&gt;
|projectilehitbox   =&lt;br /&gt;
|falloffrange       =&lt;br /&gt;
|splashradius       = &lt;br /&gt;
|clipsize           = 15&lt;br /&gt;
|clipsizeupgrade    = &lt;br /&gt;
|ammo               = 165&lt;br /&gt;
|ammoupgrade        = &lt;br /&gt;
|upgrade1           = &lt;br /&gt;
|upgrade2           = &lt;br /&gt;
|upgrade3           = &lt;br /&gt;
|upgrade4           = &lt;br /&gt;
|gold               = Free&lt;br /&gt;
|xp                 = Free&lt;br /&gt;
|mastery            = Unlocked&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;A classic 6-shooter reborn, the Nova Colt fires a super high velocity round that does massive damage.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Nova Colt''' is an unlocked sidearm weapon for the [[Tribes:_Ascend/Heavy Armor|Heavy Armor]].&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
Below are the damage values for the Nova Colt.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
    m_fMinDamagePct=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstArmor=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGenerators=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstShrike=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBeowulf=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstGravCycle=0.50&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseTurrets=1.0&lt;br /&gt;
    m_fDamageMultiplierAgainstBaseSensors=1.0&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Base Damage&lt;br /&gt;
|-&lt;br /&gt;
|Base Damage || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Beowulf || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Deployables || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Generator || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Grav Cycle || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Player || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Sensor || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Shrike || style=&amp;quot;text-align:center;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|Turret || style=&amp;quot;text-align:center;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Damage || style=&amp;quot;text-align:center;&amp;quot;| 40 - 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inheritance ==&lt;br /&gt;
The Nova Colt is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Internally, the Nova Colt is named the Nova Slug.&lt;br /&gt;
*This weapon fires 15 rounds, despite being called a 6-shooter and having a weapon model that shows a chamber that only holds 6 bullets. Also, the chamber does not rotate when the weapon is fired.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]&lt;br /&gt;
{{Template:Tribes:_Ascend/Heavy_Armor_series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;br /&gt;
[[Category:Tribes: Ascend/Weapons]]&lt;br /&gt;
[[Category:Tribes: Ascend/Sidearm Weapons]]&lt;/div&gt;</summary>
		<author><name>Te-krogoth</name></author>
	</entry>
</feed>