Tribes: Ascend/TCNG Quickfuse
|Manual Reload Time||0 seconds|
|Build Up Time||0.7 seconds|
|Projectile Speed||28 m/s|
|Projectile Live Time||8 seconds|
|Projectile Hitbox||0.84 meters|
|Splash Radius||10 meters (11 meters)|
|Upgrade 1||+1 ammo|
|Upgrade 2||+10% radius|
|Upgrade 3||+20% damage versus armored|
|Mastery Cost (XP)||3,750|
"Technician Rudelus Torvin designed this grenade with a shorter fuse, and wider explosion radius. He long ago had his eyebrows singed off."
The TCNG Quickfuse is an unlockable belt item for the Technician, and a variant of the TCNG. The quickfuse variant deals less damage, has a smaller splash radius, and a shorter fuse.
Below are the damage values for the TCNG Quickfuse.
|Base Damage||20% vs Armored|
|Splash Damage||210 - 700||252 - 840|
The TCNG Quickfuse has a 20% speed inheritence when it is thrown. The base speed for the grenade is 28 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
The TCNG Quickfuse has an impulse strength of 85,000 m/s applied to players hit by the grenade, and a multiplier of 1.2 for self-inflicted damage.
- Internally, the TCNG Quickfuse is named the TCNG MKD.
The following accolades can be earned with the TCNG Quickfuse.
|Explosive Spree||Demolitions Expert||Hurt Locker||Air Mail|