Tribes: Ascend/Spinfusor
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Spinfusor | |
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Loadout/Class | Medium Armor |
Slot | Impact |
Type | Disc |
Statistics | |
Manual Reload Time | 1.25 seconds |
Auto Reload Time | 1.74 seconds |
Projectile Speed | 78.4 m/s |
Projectile Live Time | 6 seconds |
Projectile Hitbox | 0.2 meters |
Splash Radius | 7.2 meters |
Ammo | 24 |
Upgrades | |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | Unlocked |
"The Spinfusor is the most popular weapon used in the Wilderzone. Versatile, it packs a powerful punch."
The Spinfusor is one of the nine Spinfusor variations in Tribes: Ascend, and is the default primary weapon for the Medium Armor.
Damage Table
Below are the damage values for the Spinfusor.
Base Damage | |
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Base Damage | 700 |
Beowulf | 875 |
Deployables | 875 |
Generator | 875 |
Grav Cycle | 875 |
Player | 875 |
Sensor | 875 |
Shrike | 875 |
Turret | 875 |
Splash Damage | 210 - 700 |
Inheritance
The Spinfusor has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 78.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
Kick Strength
The Spinfusor has an impulse strength of 85,000 m/s applied to players hit by its disc.
Special Accolades
The following accolades can be earned with the Spinfusor.
Classic Spree | Disc Jockey | Tribal Fanatic | Blue Plate Special |
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See Also
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