Tribes: Ascend/Plasma Gun

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Plasma Gun

Loadout/Class Medium Armor
Slot Bullet
Type Explosive
Statistics
Fire Rate 1 per 0.5 seconds
Manual Reload Time 1.8 seconds
Auto Reload Time 2.84 seconds
Projectile Speed 78.4 m/s
Projectile Live Time 1 second
Projectile Hitbox 0.5 meters
Splash Radius 5 meters
Magazine Size 6
Ammo 54
Upgrades
Cost
Gold 160
XP 12,000
Mastery Cost (XP) Locked


"A flexible weapon, the Plasma Gun fires balls of energy that explode on contact, with excellent rate of fire compared to Spinfusors. + 25% damage to vehicles."


The Plasma Gun is an unlockable automatic weapon for the Medium Armor, and is a remake of the classic Plasma Gun from Starsiege: Tribes. While it is a close remake to the original, it has a very strong kick when a player is hit by it, the same amount that the Spinfusors have. The original Plasma Gun did not have a kick back.

Damage Table

Below are the damage values for the Plasma Gun.

Base Damage
Base Damage 270
Beowulf 506
Deployables 405
Generator 810
Grav Cycle 506
Player 405
Sensor 810
Shrike 506
Turret 810
Splash Damage 81 - 270

Inheritance

The Plasma Gun has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 78.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Plasma Gun has an impulse strength of 25,000 uu applied to players hit by its plasma.

Special Accolades

The following accolades can be earned with the Plasma Gun.

Explosive Spree Demolitions Expert Hurt Locker Hot Air