Tribes: Ascend/Dueling Spinfusor
|Manual Reload Time||1.24 seconds|
|Auto Reload Time||1.72 seconds|
|Projectile Speed||78 m/s|
|Projectile Live Time||6 seconds|
|Projectile Hitbox||0.2 meters|
|Splash Radius||6.8 meters|
|Upgrade 1||+5 ammo|
|Upgrade 2||+20% damage versus armored|
|Upgrade 3||+5 ammo|
|Mastery Cost (XP)||3,750|
"This light spinfusor has been modified for Dueling, dealing more damage on a direct hit, but having a slightly smaller explosion radius."
The Dueling Spinfusor is one of the thirteen Spinfusor variations in Tribes: Ascend, and is an unlockable primary weapon for the Pathfinder. This weapon is a slight variation of the Light Spinfusor. The Dueling Spinfusor has a 1.6x damage multiplier on direct hits, versus a 1.4x multiplier with the Light Spinfusor, but has a splash radius decrease of 0.2 meters.
Below are the damage values for the Dueling Spinfusor.
|Base Damage||20% vs Armored|
|Splash Damage||275 - 550||330 - 660|
The Dueling Spinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
The Dueling Spinfusor has an impulse strength of 85,000 uu applied to players hit by its disc, and a multiplier of 1.2 for self-inflicted damage.
Internally, the Dueling Spinfusor is named the Light Spinfusor MKD.
The following accolades can be earned with the Dueling Spinfusor.
|Classic Spree||Disc Jockey||Tribal Fanatic||Blue Plate Special|