Tribes: Ascend/Dueling Spinfusor

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Dueling Spinfusor
TA Wep DSpinfusor.png
Loadout/Class Pathfinder
Slot Primary
Type Disc
Statistics
Manual Reload Time 1.24 seconds
Auto Reload Time 1.72 seconds
Projectile Speed 78 m/s
Projectile Live Time 6 seconds
Projectile Hitbox 0.2 meters
Splash Radius 6.8 meters
Ammo 19 (24/29)
Upgrades
Upgrade 1 +5 ammo
Upgrade 2 +20% damage versus armored
Upgrade 3 +5 ammo
Cost
Gold 20
XP 1,200
Mastery Cost (XP) 3,750


"This light spinfusor has been modified for Dueling, dealing more damage on a direct hit, but having a slightly smaller explosion radius."


The Dueling Spinfusor is one of the thirteen Spinfusor variations in Tribes: Ascend, and is an unlockable primary weapon for the Pathfinder. This weapon is a slight variation of the Light Spinfusor. The Dueling Spinfusor has a 1.6x damage multiplier on direct hits, versus a 1.4x multiplier with the Light Spinfusor, but has a splash radius decrease of 0.2 meters.

Damage Table

Below are the damage values for the Dueling Spinfusor.

Base Damage 20% vs Armored
Base Damage 550 550
Beowulf 1,056 1,267
Deployables 880 880
Generator 1,100 1,100
Grav Cycle 1,056 1,267
Player 880 880
Sensor 1,056 1,267
Shrike 2,200 2,640
Turret 1,056 1,267
Splash Damage 275 - 550 330 - 660

Inheritence

The Dueling Spinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Dueling Spinfusor has an impulse strength of 85,000 uu applied to players hit by its disc, and a multiplier of 1.2 for self-inflicted damage.

Trivia

Internally, the Dueling Spinfusor is named the Light Spinfusor MKD.

Special Accolades

The following accolades can be earned with the Dueling Spinfusor.

Classic Spree Disc Jockey Tribal Fanatic Blue Plate Special
Classic spree.png Disc jockey.png Tribal fanatic.png Blue plate special.png

See Also

Spinfusor Comparison