Defective Frag
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Loadout/Class
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Doombringer
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Slot
|
Belt
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Type
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Grenade
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Statistics
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Manual Reload Time
|
0 seconds
|
Build Up Time
|
0.7 seconds
|
Projectile Speed
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28 m/s
|
Projectile Live Time
|
8 seconds
|
Projectile Hitbox
|
0.84 meters
|
Splash Radius
|
12.4 meters
|
Ammo
|
1 (2)
|
Upgrades
|
Upgrade 1
|
+1 ammo
|
Upgrade 2
|
+10% radius
|
Upgrade 3
|
+20% damage versus armored
|
Cost
|
Gold
|
20
|
XP
|
1,200
|
Mastery Cost (XP)
|
3,750
|
"A manufacturing defect causes this grenade to explode in a much larger radius than normal. It's actually quite popular."
The Defective Frag is an unlockable belt item for the Doombringer, and a variant of the Frag Grenade, dealing less damage, but gaining a larger splash radius.
Damage Table
Below are the damage values for the Defective Frag.
|
Base Damage |
20% vs Armored
|
Base Damage |
800 |
800
|
Beowulf |
1,200 |
1,440
|
Deployables |
800 |
800
|
Generator |
1,200 |
1,200
|
Grav Cycle |
1,200 |
1,440
|
Player |
800 |
800
|
Sensor |
2,800 |
3,360
|
Shrike |
2,000 |
2,400
|
Turret |
2,800 |
3,360
|
Splash Damage |
240 - 800 |
288 - 960
|
Inheritence
The Defective Frag has a 20% speed inheritence when it is thrown. The base speed for the grenade is 28 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed.
Kick Strength
The Defective Fraghas an impulse strength of 85,000 uu applied to players hit by its blast, and a multiplier of 1.2 for self-inflicted damage.
Trivia
- Internally, the Defective Frag is named the Grenade MKD.
Special Accolades
The following accolades can be earned with the Defective Frag.
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