Tribes 2\Patches\25034

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Patch 25034


Mission Editing Tools

  • The Torque Game Engine mission editor has been back-ported to Tribes 2. The new editor offers numerous interface enhancements and improved functionality. For more information on how to use the new mission editor, press <F1> in the editor.
  • The Interior inspect apply has been fixed to properly update position and scale of interiors.

Gameplay-related Fixes

  • Flag hovering over friendly players fixed (z & Z)
  • Fixed lingering repair projectile
  • Incorrect image datablock parameter value fixed for ELFBarrelLarge (z & Z)
  • Fixed FPS slowdown from multiple damage/flash overlays
  • <NULL> string bug fixed
  • Tank lightning kill UE fixed
  • Disc spread removed, discs now fire to center of reticle
  • ELF has been significantly nerfed
  • Trigger delay on weapon fire gone
  • Players and vehicles should no longer get randomly yanked around during play (net hitches)
  • ELF projectile now properly removed when target is destroyed (z & Z)
  • Added QueryPerformanceCounter high resolution timer to fix FPS slowdown bug
  • Fixed console spam in CTF games (z & Z)
  • Fixed objective HUD updating in CTF (z & Z)
  • Fixed deploy objects inside other shapes exploit (z & Z)
  • Mines are now checked for mission ban list in inventory (z & Z)
  • Turret owner now properly reset on client drop or team change (z & Z)
  • Vehicle reticle disappearance bug fixed (z & Z)
  • Multiple station bugs fixed (z & Z)
  • Fixed missing ammo globals (z & Z)
  • Fixed unlimited grenade exploit (z & Z)
  • Fixed satchel charge pack bug (z & Z)
  • Fixed incorrect image datablock parameters in turrets and bomber (z & Z)

Scripting-related Fixes and Additions

  • Added package script fix for Parent chaining on package deactivate (z & Z)
  • Added formatTimeString() script command (Thanks Bryan Ross!)
  • Fixed controlDefaults trigger bugs (thanks z0dd!)
  • Fixed message.cs to allow clients to do ~w voice binds
  • setGravity() and getGravity() functions for setting gravity from script added
  • Added noFrictionOnSki parameter to player datablock for T1-like skiing
  • Moved the execution call to message.cs to an earlier spot in console_end.cs for scriptors (z & Z)

Admin-related Fixes

  • Added script notification when a telnet client is added (z & Z)
  • Fixed remote eval security hole in admin.cs
  • SAD, Admin and Super Admin lists now export (z & Z)
  • Tourney mode team pick bug fixed (z & Z)

T2TV-related Fixes

  • Fix for T2TV shared read/write
  • Fixed zipSubStream to properly write out final blocks on demo streams (for T2TV)

Misc. Changes and Fixes

  • News and Forums shell pages removed
  • Added GG splash screen logo
  • IRC client crash UE fixed (with improper tags)
  • Minor Radeon init fix