Tribes 2\Patches\25034
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Patch 25034
Mission Editing Tools
- The Torque Game Engine mission editor has been back-ported to Tribes 2. The new editor offers numerous interface enhancements and improved functionality. For more information on how to use the new mission editor, press <F1> in the editor.
- The Interior inspect apply has been fixed to properly update position and scale of interiors.
- Flag hovering over friendly players fixed (z & Z)
- Fixed lingering repair projectile
- Incorrect image datablock parameter value fixed for ELFBarrelLarge (z & Z)
- Fixed FPS slowdown from multiple damage/flash overlays
- <NULL> string bug fixed
- Tank lightning kill UE fixed
- Disc spread removed, discs now fire to center of reticle
- ELF has been significantly nerfed
- Trigger delay on weapon fire gone
- Players and vehicles should no longer get randomly yanked around during play (net hitches)
- ELF projectile now properly removed when target is destroyed (z & Z)
- Added QueryPerformanceCounter high resolution timer to fix FPS slowdown bug
- Fixed console spam in CTF games (z & Z)
- Fixed objective HUD updating in CTF (z & Z)
- Fixed deploy objects inside other shapes exploit (z & Z)
- Mines are now checked for mission ban list in inventory (z & Z)
- Turret owner now properly reset on client drop or team change (z & Z)
- Vehicle reticle disappearance bug fixed (z & Z)
- Multiple station bugs fixed (z & Z)
- Fixed missing ammo globals (z & Z)
- Fixed unlimited grenade exploit (z & Z)
- Fixed satchel charge pack bug (z & Z)
- Fixed incorrect image datablock parameters in turrets and bomber (z & Z)
- Added package script fix for Parent chaining on package deactivate (z & Z)
- Added formatTimeString() script command (Thanks Bryan Ross!)
- Fixed controlDefaults trigger bugs (thanks z0dd!)
- Fixed message.cs to allow clients to do ~w voice binds
- setGravity() and getGravity() functions for setting gravity from script added
- Added noFrictionOnSki parameter to player datablock for T1-like skiing
- Moved the execution call to message.cs to an earlier spot in console_end.cs for scriptors (z & Z)
- Added script notification when a telnet client is added (z & Z)
- Fixed remote eval security hole in admin.cs
- SAD, Admin and Super Admin lists now export (z & Z)
- Tourney mode team pick bug fixed (z & Z)
- Fix for T2TV shared read/write
- Fixed zipSubStream to properly write out final blocks on demo streams (for T2TV)
Misc. Changes and Fixes
- News and Forums shell pages removed
- Added GG splash screen logo
- IRC client crash UE fixed (with improper tags)
- Minor Radeon init fix